Showing posts with label Reclamation War. Show all posts
Showing posts with label Reclamation War. Show all posts

Friday, August 22, 2014

1/7/13 - (Faraj) My Kingdom - pt. 1

The Alpha Base Seven Memorial is quiet and still, but then, so is everything else up here on the Moon.

It's a simple thing, really -- even rows of smooth, black, coffin-like blocks, raised up three inches from the lunar surface. Each one bears the name of one of those lost in the silent but deadly conflagration that took place on 3/15, which wiped out the entire base in one go. Over 300 souls lost in the blink of an eye, the victim of an alien invasion they could never have seen coming.

It's a great and noble memorial. Somber and eternal. A solemn reminder of the sacrifice the Space Service calls upon its members to be ready to make at any moment.

But to Faraj al-Ǧazāʼir, the new leader of the Space Service, it reminds him of something else -- the mutable nature of the truth, and how it can and must be shaped for a greater purpose.

The world will never know what really happened here, that day. It will never know that some survived the initial onslaught, and tried to live under the nose of Deep-Ten. It will never know that the weapons platform's stricken commander, former Director Straffer, sought sanctuary here, after his lengthy fall through the vacuum, and engaged in a plan to knock those big guns out of commission.

And it will never know that, thanks to the cowardice and fear of some of its senior staff, that plan was ruined -- bringing death not only to the base, itself, but to billions of people on the Earth when Deep-Ten trained its massive weapons upon them.

Faraj does not like that this must be done. When he spoke with Straffer about what he'd seen at Alpha Base Seven -- how they'd dragged themselves up from  near-death, and actually stood a chance of surviving -- he was filled with admiration and pride. Was it right to bury the truth of their brave accomplishments, just to help their new narrative?

No, it was not. But at a time like this, when all hands were needed on deck, and all minds needed focusing in one direction, it was not the time to add complexities and complications.

So it was decided that the human failings of the dead would not be allowed to ruin the outlook of the living. The world didn't need to second-guess the motives and nobility of its saviors. The world needed heroes, now -- heroes and martyrs.

And if its betrayal at the hands of its so-called protectors had to be swept under a hefty rug of lunar dust, then so be it.

Faraj adjusts his stance, ever so slightly, looking over the horizon at the Earth as it rises into the light. A glittering jewel, blue and green and ever so beautiful. He'd only ever seen the slightest bit of that beauty on his first trip into space, so now, whenever possible, he sees as much of it as he can.

Rank does, after all, have many privileges.

He comes here, to this sad place, to think. He does this at least once a week if he can, and more if he can spare the time. Here, surrounded by black cairns raised to the dead, he can get out from under the avalanche he's been tasked with skiing just ahead of.

And there's a lot of things rolling downhill, right about now...

A beeping brings him back, and he scowls a little, turning his communicator back on: "This is urgent, of course?" he asks as imperiously as possible.

"You asked to be immediately informed when the latest autopsies were performed, sir," his newest communications officer stammers: "They're done."

"I see, thank you," he says, turning his communicator back off, again. He knew this moment would come, this day, but he was hoping for a few more minutes of contemplation, and planning.

No matter. The answers are not to be found here, but back where he came from.

"Brightstarsurfergirl," he says, knowing she can hear him, even through the vacuum outside of his suit: "I'm ready for pickup, please."

"I know," he hears her reply. It's not coming over his suit's communicator.

And she was probably already on her way. 

He barely sees the red and silver streak coming before it gains fullness and form, resolving itself into a girl with silver skin and flaming red hair, riding the cosmic waves astride a red, ruby board. She expertly pilots it right before him, coming just a nose-hair's distance away from the black stone that Faraj was regarding.

"Hop on, Spaceman," she giggles into the void, as if they were sharing some kind of joke.

"I think I'll step, thank you," he replies, doing just that: "A hop might send me a little too far."

"I'd pick you up."

"I know," he says, wrapping his arms around her waist and holding on tight: "Take me to the Egress, please."

And she does, chuckling all the way, as, even after all this time, that joke's never gotten old.

* * *

The ship floats in geostationary orbit over Pontianak, Indonesia -- just outside the atmosphere, not far from where the Imago's Space Elevator once stood.

What does it look like? Faraj has asked every single person who's approached it for their own take on it, and received many conflicting answers. A skyscraper that collapsed mid-construction is popular, as is that one optical illusion where three pipes become four. Other answers are more personal, and less coherent.

Clearly, it was going to be multi-dimensional. In its early stages, it looked something like a sled, but as the Imago built it up -- and out -- it became seemingly less functional, and more baroque. It grew spines and quills, gained curls and spirals, and developed a massive, violent shudder of a mouth in the front -- strange energies crackling between its hungry, steel teeth.

This is what they fly into, careful to avoid the deadly, streaming trails of plasma that slowly move from edge to edge like some lackadaisical gate. The theory is that the field should be covering the entire opening, but, given the state of repairs they found it in, after the Reclamation War, it wasn't completed, yet.

Going through this area always makes Faraj's hair stand on end, and yet makes him feel alive, which is why he insists everyone do the same. He needs to be certain they all understand the stakes, here.

He wants them to all feel the same sense of urgency.

Past the crackling field lies a great, open space, its surface dotted with structures as odd and overly-ornate as those outside. Between those strange, beetling and cuboid areas lie great, cylindrical conglomerations of clear plastic and steel girders, looking a lot like an overly-sophisticated maze for pet hamsters. These are the tunnels, workstations, and living areas made by the humans who've come here, so they can work on this alien ship in some semblance of comfort and safety -- however deceptive.

Behind it all, floating in the rear center of the ship, lies the great, ever-shifting conglomeration of wheels and spheres they've come to call the Zero Room. The very heart of the ship, so far as they can tell -- energy source and engine, all in one.

And the thing that's killed more men under his command than he's comfortable with.

Brightstarsurfergirl aims her board over to a simple, flat docking platform in the forward center of the open space, where a number of shuttecraft sit, awaiting their call to be refueled and sent home. At the far end of that platform is the sizable main airlock, where all traffic into and out of the innards of this alien ship must go.

As soon as the two of them are down, the ruby board vanishes, becoming nothing more than a wave of glowing particles. They slip and slide around the silver woman's body as if they were a swarm of bees,  eventually depositing themselves back into her hair, and hanging there like crystal jewelry.

"I never get tired of seeing that," Faraj says, winking, as they approach the airlock.

"That's why I never stop doing that," she replies, giggling a little.

* * *
Once inside the airlock, the avalanche resumes.

He's barely inside the clanging, close-quartered lockers before any number of people need him to sign something, look at something else, or listen to a report. The fact that he's getting out of his space suit does not deter them in this, but no sooner do they surround him than he gives them one !@#$ of an evil look. And they all quickly scatter, knowing this is not the time.

"I really need to get a Second," he reminds himself, aloud.

"You don't," Brightstarsurfergirl playfully chides him: "You need to be in the front. You said so yourself."

"I did, yes," he admits, easing out of the layer of thermal longjohns and reaching into his locker for his proper uniform: "But I'd forgotten what a mess command can be at times."

"Did you not command where you were?"

"Oh yes," he says, smiling as he gets into his tight-fitting, off-white station uniform: "But it was war, pure and simple. We planned, we fought, we recovered, we celebrated. Day after day, year after year.

"And never once did anyone have me fill out a report."

"I'm sure you would have killed them with your pen."

He smiles at that, and winks, finishing up securing his grip-shoes: "It's just possible."

She giggles at that: "How many ways can you kill a person with a pen?"

"Right tool for the job, my dear," he says, reaching into the locker to get his sword.

* * *

The pair of them head from the lockers -- him walking slow and sure on the grab-pads, her sauntering along as though she were back on Earth -- and go through what used to be the central command area. It was everything to everyone when they first arrived here, but is now more of a storage area and repair bay. And, once through that, they enter a long, reinforced tunnel that leads to the rest of the complex. 

The place is a hum and hive of activity. New white-suited workers are arriving every day, it seems, all ready and willing to throw themselves into this project. And no one is leaving until the job is done. 

As Faraj's main job is to make certain the job is done -- preferably well ahead of schedule -- he considers this good. But he also realizes that too many people is sometimes much worse than not having nearly enough. 

Although, given how things are going in the Zero Room, having too many people may not be enough.

A pair of guards are tethered outside the medical wing. They nod as he approaches -- saluting might send them spinning, here -- and one of them makes ready to let him in. 

"I want you to go to the flight deck and check in with Doctor Heila," he tells Brightstarsurfergirl: "See if he's gotten anywhere on the problem I set him upon."

"He hasn't," she says.

"Oh," he says, scowling: "You're there, now, too, then?"

"I am," she giggles: "Should I hit him or kiss him?"

"I'm sure you can find some way to impress the seriousness of the situation upon our good xenotechnician that doesn't involve sex or pain," he replies, not happy to hear this: "But if you'll concentrate there, I need to be completely here."

"I'll do that," she nods, and fades away into nothingness -- doubtlessly going to join herself on the flight deck, though whether it's all the same person, or ripples on the pond of spacetime, is something Faraj realizes he'll never know. 

* * *

The medical bay is large, with strap-beds up against the walls and large amounts of equipment. One poor fellow's being treated for what looks like a compound fracture, and the nurses are having a lot of fun getting him to sit still and stop groaning. One sideways look from Faraj is all he needs, and he straightens right up.

"He's in there, sir," one of the nurses says, pointing to the suite they've started using for autopsies. Faraj nods and walks over that way, taking care to open the door as slowly as possible.

Behind that door, Doctor Fuller is floating over the two tables his subjects lay on. The middle-aged, whip-skinny fellow doesn't even look in his direction before speaking, his voice a Scots brogue so slick and thick it's a wonder he can be understood: "About !@#$in' time you got here."

"I was held up."

"You were !@#$in' paying your bloody respects is what you were doing," he says, looking down at the two men's heads.

"You have a problem with that?" Faraj asks, stepping off the grab-pads and floating up beside him.

"Only when it gets in the way of my !@#$in' timetable."

"I thought you liked that?"

"Whatever," the man says, rolling his eyes: "I got the results in. All the bloodwork, makeup, DNA scans... all that !@#$. And what that tells us is bugger all."

"Exactly the same as the others?" Faraj asks, looking at the terrible expression on the faces of the two corpses -- their eyes white and starting, their mouths open in a silent scream.

"Exactly," Fuller says, reaching down and slowly pivoting himself around, so as to be looking directly down at their skulls: "And this time I managed to take special !@#$in' care while removing the skulls for inter-cranial !@#$in' examination, so I didn't !@#$in' lose half the !@#$ brain like those first few times."

"What did you find?" Faraj asks, pivoting himself likewise, so as to get the same look.

"!@#$est thing," he says, reaching down with both hands and gently removing the skull top from one of them, revealing what looks like a blob of swirling red and coral matter: "You see that, there? That stuff that should be !@#$in' solid?"

"I didn't think brains were solid?"

"Well gold star for you, sunshine. They aren't. But this !@#$ here is a liquid. Totally watery."

"And that's unusual to say the least."

"!@#$ straight it is," Fuller says, closing the skull back up: "If we weren't in zero G it'd be sloppin' all over the !@#$in' table. And I did a check on it. Know what I found?"

"Not what you were expecting, I take it," Faraj smiles.

"The DNA? Completely !@#$in' inert. Not a single !@#$ chromosome anywhere to be found in that mess."

"That is unusual," Faraj agrees, looking closer at the horrified expression on the nearest man's face: "So whatever happened to them in the Zero Room, and no one's still sure what happened at all-"

"Because it happens so quick no one sees a !@#$in' thing, and then they're just screaming and floating away."

"Right. And all the portable surveilance cameras go blank just around them, as if they were giving off a great deal of electromagnetic interference."

"Which would not do this to a person, by the !@#$in' way," Fuller insists: "Bake your !@#$ brains? Maybe. Liquify them into !@#$in' soup and nuke your DNA from !@#$in' orbit? No."

"So whatever happens, it does... this," Faraj says: "And it only ever happens in the Zero Room, while we're testing what's in there. And never the same time, or the same way, or the same position."

"Something in that room's !@#$in' killing people, Faraj," the doctor says, leaning forward: "As your ship's doctor? I'm telling you to stop !@#$in' around with it."

"And I'm telling you that if we want to get this ship out of orbit, and off to fight the thing that's coming, we have to get it working," Faraj sighs.

"Then at least do it by !@#$in' remote or something!" Fuller shouts: "Get everyone out and turn it the !@#$ on then! Watch it on the !@#$in' cameras, have a !@#$ robot do it. !@#$, get that silver tart to do it. I bet she'll be fine-"

"We can't do that,' Faraj says, holding up a hand and looking the man in the eyes: "We cannot send signals into the Zero Room. We cannot run things by remote. They have to be done manualy, in real time. And for that, we need people."

"So not her, eh?"

"I'm hesitant to send her in there," he admits: "If something goes wrong with her, who knows what might happen?"

"Yeah, as opposed to these other poor !@#$ers, here," Fuller sighs, realizing he's not winning this one.

"I share your concern," Faraj says, floating close and putting his hands on the man's shoulders: "If there were any other way I could do this, I would. But we are so close to realizing how to work this machine, and so desperate to get it working. And running out of time."

"I know," Fuller says: "But as your ship's doctor? I have to say this is a mistake."

"I agree," Faraj sighs, turning to go: "But we must continue."

"Aye, we must," Fuller mocks him, however gently: "You'll be wanting them send into space, then?"

"Yes, please," Faraj says: "Clean them up and we'll convene a funeral at 1200 hours, tomorrow-"

"Have to make it the day after," Fuller sighs: "I checked. The ejector's on the !@#$in' blink."

"Really?" Faraj asks, smiling a little: "I'll have to talk to maintenance about that, then."

"Aye, you might," the doctor says, also smiling a little: "You busy, later?"

"I probably will be, yes," Faraj sighs, knowing what the man wants -- and what he wants too, !@#$ it -- "But I'll let you know if anything comes up?"

"Aye, do that, then," Fuller says, letting the pun slide without comment: "Oh, one other thing? You might want to keep an eye peeled. It seems we've got ghosts."

"Ghosts?' Faraj asks, turning around before he gets to the door.

"Got about a dozen reports in, last few days. People are saying they're seeing people one minute, and then they aren't !@#$in' there. Just vanishing, they are."

"What sort of people?"

"Can't get a good look at them, apparently," the doctor admits: "There and gone. Though I got one person what's sworn they !@#$in' said something."

"What?" Faraj asks, intrigued.

"'Intercourse,' if you can !@#$in' believe that," Fuller chuckles.

"Well, at least they've got healthy libidos for being dead," Faraj smiles, wondering what this means but hiding his concern: "I'll keep my eyes open."

And with that he's out and gone, thinking he knows what's going on, here.

And not liking it a single bit.

 (SPYGOD is listening to "My Kingdom" (Future Sound of London) and having an Orion Zero Life)

Friday, March 28, 2014

12/31/12 - All the Faces That I Make and All the Shapes That I Throw - pt 4

10:20 PM

"... and that's about when it all went wrong," Myron is saying, holding Yanabah's water bottle as Randolph stands nearby, rather fascinated by how this conversation has gone.

Not that it's much of a conversation; so much of it has been Myron talking while Yanabah just sits there, mumbling as she comes out of a bad drunk. But he gets the sense she's been listening, through the fug, and comprehending on some level.

"So, near as I can tell, that thing took my creativity," Myron continues, wishing he had a big !@#$ drink to go with this story: "Every time I've been screwed up, or screwed over? I've always thrown myself into some project or another. It's how I process it, or at least how I put it into the back burner until I can process it."

"That would make sense," Randolph interjects: "As long as I've known you, you've been tinkering with one thing or another. I guess you sitting all alone and doing nothing should have been a warning sign."

"Yeah, well, don't feel bad for not coming to help out," Myron says: "And I mean that, Randolph. The COMPANY sent some shrink and the only reason I let him in was because he threatened to have me !@$ing kicked out of my own apartment."

"Not like anyone'd let you into theirs..." Yanabah mumbles, looking up and over.

"It lives!" Randolph says in mock shock.

"Call the media," Myron chuckles.

"Too late," Yanabah sighs, pointing at Randolph.

"I'm off the clock, tonight," the reporter says, smiling weakly: "But I would like to hear more of this story?"

"Yeah, well, what's there to tell?" Myron sighs, handing Yanabah another small glass of water: "As soon as I realized what was wrong... well, as soon as someone made me realize what was wrong, I got up off my !@#$ and did something about it."

"That was the day before Christmas?" Randolph asks.

"It sure was. And I know you were busy."

Randolph coughs: "Yeah, you could say that."

"Weren't the only one," Yanabah says, casting a withering glare at Josie, who's been lurking just inside earshot this entire time.

"So I got back to work, catching up on my pile of projects. And, between that and some better social choices, and a lot of alcohol, I feel a !@#$ of a lot better."

"We got cursed, you dumb !@#$," Yanabah snorts, sipping at the water: "Can't drink your !@#$ way out of that."

"Well, here's the thing," Myron says, leaning in: "The deal was that we lost something precious, right? And that's what was animating that... thing in the White House. Right?"

"Right," Randolph says, nodding as he gets how this works.

"So the moment that thing wasn't in the White House, anymore? The moment SPYGOD did what he did? Where did those somethings go?"

Yanabah blinks -- once, and then twice.

"Then why the !@#$ haven't I felt better?" she asks.

"Same reason I didn't. I'd fallen so !@#$ far down without it that I didn't notice it was back."

 "You know, that makes a lot of sense," Randolph says, nodding: "Kind of like when you put a frog in a pot of water and slowly heat it up?"

The two of them look at him, and he coughs: "Not that I ever did that, but..."

"I think he's got it," Myron says, grinning: "So, all you have to do is figure out what it took, and then go looking for it. It's there, you just have to make it your own, again, somehow."

"You make it sound so !@#$ing easy," Yanabah sighs, spitting some of the water up.

"Well, it isn't. But it sure beats spending the party having to be forced sober."

"Or insulting people you don't know," Randolph adds.

"I know you," Yanabah says, giving him a very cold eye: "My Great-Grandfather told me about you."

"What did he say?"

She just smiles, taking the water out of Myron's hands and leaning back in her chair, perhaps a smidgen less drunk that she was: "Go and ask him."

Josie laughs at that. It's not a good-sounding thing.

"Well, on that note?" Myron says, getting to his feet: "I need to go find Skyspear and tell her what I learned. I'm sure she's stuck in some rut, too."

"Yeah,  well, I think that might be ending," Randolph says, pointing over to some of the other couches, where Mark and Skyspear are clearly not sitting together, anymore. Skyspear's got a hen party going on, and Mark's sitting all by himself, clearly dejected and looking around as if waiting for someone to come in.

"Duty calls," Myron says, looking down at Yanabah: "But you know, I never got a chance to tell you thanks for the Ice Palace. I wasn't in a good place, then, before or after we did that thing. But you came through on so many levels it's not even funny."

"Really?" she asks, just sort of looking up at him.

"Totally. I ever have to gamble the fate of the world on a suicide run into an ex-Supernazi base that's been taken over by aliens? I want you there backing me up."

"Because you secretly like me?"

"No, you're a nasty !@#$," he says, leaning in: "But you're our nasty !@#$. And I'm glad to have you on my side."

"!@#$ you, paleface," she snorts, flipping him the bird. But there's no edge to it, and he smiles, bows theatrically, and walks away.

"Nice guy," Josie says, coming closer: "You could do worse."

"Not my type," Yanabah sighs: "All yours."

"Not mine, either," Josie chuckles, looking at Randolph.

"No comment," he says, putting up his hands and departing the conversation.

"So, we cool?" Josie asks, making sure no one's listening.

"I think so," Yanabah says, not looking up at her: "But just for the record? Next time you !@#$ing toss me into the grinder without telling me what's up first? I will kick your sorry, pink !@#$ into the sky. And then I'll shoot whatever the birds don't eat."

"It's the nature of the grinder, Flower," Josie says, grinning and walking away: "Ought to be used to that by now?"

"!@#$ you," she mutters, glad the water's no longer fighting to come up when she sips it.

She looks around her, then, at the party she's been a stumbling wreck for most of. All the people talking, drinking, dancing, laughing. All the things starting, continuing, and ending.

The whole human drama, unfolding in miniature right in front of her, and she's been too !@#$ed up to handle it.

She remembers when she knew her grandfather / great grandfather / father was dead -- how she just knew he was in pain, then dying, then dead. She remember how all the pieces of her soul handled it, and somehow channeled their rage / grief / acceptance into one direction, and kept going. How she persevered, knowing she'd have time to mourn later, but needed to complete the mission now, or else his death would have been for nothing.

But she also remembers what a waste his funeral was, for her. How she couldn't handle being a part of it. How she stood on the outside of the circle while the rest of his family chanted and prayed.

How she couldn't even set foot in his house, or look at his grave from a distance.

His family -- her family -- had opened up to her. Anything she needed? Done. Anything she wanted? Brought. The People knew how to handle death, tragedy, and grief. They'd been dealing with it in overtime, ever since their lands got overrun, all those years ago.

How had she repaid them? Scorn, fury, and threats. And they got the message !@#$ quick, backed off, and left her alone.

Until she was ready for their help.

"Pride," she says to herself, looking at the water, remembering what Wayfinder told her that one time, after she'd killed and eaten those SQUASH idiots that'd tried to abduct him.

And, remembering that, she resolves to try and find it again, once her head no longer feels like something took a massive !@#$ in it. 

10:48 PM

"Yeah, well, that's how that goes," SPYGOD says, his features distorted slightly over the Nthernaut's projection: "He should have known better than to get involved with one of his own operatives."

"A sensible precaution," Faraj says, his hands behind his back as they converse: "But you must know that, in matters of the heart, not everyone has your... restraint."

"Are you saying I don't feel for my people?"

"Oh no, friend. I know you love them all. But there are many different kinds of love, and sometimes they wear each others' faces. Sometimes we don't know which is which until it's too late."

"Well, that's probably true," SPYGOD says, casting a glance at Straffer as he talks to folks he hasn't seen in far too long: "All the same, as long as I've known Ju-San, he's been mooning over that !@#$ alien robot. And the more he wanted her, the sloppier he got."

"And that's never happened to anyone else, ever," Faraj observes: "Not at all."

SPYGOD looks at him, knowing exactly what he means: "You !@#$ing suck, Faraj."

"I do indeed," the man smiles: "And receive few complaints."

"Question is, what the !@#$ are you going to do about Ju-San?" SPYGOD asks, taking advantage of the Nthernaut's optics to see where the man in question is, all the way across the floor (still dead to the world): "Man's got his !@#$ hands on all the big !@#$ things you're going to need when the !@#$ hits the fan."

"Not anymore," Faraj says, leaning in closer: "I've already made arrangements, in anticipation of this. The Organization is now under the control of the Space Service. Call it our Japanese Branch, if you'd like to. All their weapons and wonders are under our control."

"And Ju-San?"

"Also under our control," Faraj winks: "I think losing his woman and his job will force him into being useful, once more."

"You might want to be really !@#$ing  careful," SPYGOD says, looking back at Faraj: "He might not look it, but that man's !@#$ing dangerous. And that's saying something, coming from me."

"It usually is, but that has also been calculated," Faraj sniffs: "If he goes to his contacts, they will be neutralized. If he tries to take things back, he will be neutralized. And if the Organization doesn't like it, well, they're used to a total turnover every time their leader is dead or deposed. So this will just be business as usual, only instead of the head of the Japanese government deciding on their replacements, it will be me."

"And the President of the Terre Unifee."

"Provided I ask him in time."

SPYGOD just stares at him for a moment, and then smiles: "Man, you are one !@#$ ruthless son of a !@#$, Faraj."

"Would you trust the defense the Earth to anyone else?" Faraj asks, holding out his hand, quite pointedly, for a shake: "I'm not here to make friends and play games, (REDACTED). I'm here to make certain the human race lives to see this time, next year, at least. Any other consideration is secondary."

"And thank !@#$ for that," SPYGOD says, shaking it: "You do what you gotta do, man. I'll back your play."

"Good to know," Faraj says, and then -- sensing that he's hogged enough of the man's valuable face-time --  heads off to go talk to Straffer, who's in-between admirers.

"I hope I am not intruding?" someone asks SPYGOD, and he turns to regard the man: old, tall, and flinty, with a full, silver beard and thinning hair, dressed in a suit sharp enough to cut through steel. Black leather gloves. A wooden cane.

German accent. 

"Do I know you?' SPYGOD asks, a little uncertain.

"Aha! SPYGOD does not know all?" the man chuckles: "We have talked many times over the years, you and I. We just never met face to face, nor did I ever allow you to see mine."

"Jaeger?" SPYGOD says, almost disbelieving: "I thought you'd..."

"Oh, I did," the man says: "Officially. So far as my Government knew, I went down on the first day of the Invasion. The Imago's proxies blew up the building my organization was housed in when they took the Bundesrat."

"I wonder how they !@#$ing knew that?"

"They knew far too much, my friend. That much is clear. And I think this was a lesson I needed to learn. Even after all these years, some things are just never going to be as much of a secret as I'd like them to be."

"So why are you here, then?' SPYGOD asks: "Are you out of the game?"

"Oh no. I think it's time I played a new one," the old man smiles, extending a hand, somewhat carefully: "But before I did, I wanted to meet you face to face, this once."

"Why?" SPYGOD asks, extending a hand to shake the old man's.

"Because, the last time we did this, it was as enemies," he says, shaking it firmly, his eyes closed: "And now I hope we can be friends."

SPYGOD blinks. Twice. Then he gasps and almost takes a step back.

"You...?" he says: "Then... that wasn't...? We weren't?"

"I am still not certain about a great many things," the old man says, holding onto SPYGOD's hand: "Did we dream of that dinner? I never had a chance to ask my colleagues. We separated, not long thereafter."

"And we !@#$ing lost the Major the next day," SPYGOD admits: "And I never really asked my other friend..."

"But if you and I both remember it, then perhaps it was true."

"Perhaps," SPYGOD says, taking a step forward and putting a hand on the man's shoulder: "My god!@#$ contact in Die unsichtbare Direktion. All this !@#$ing time, and I never knew."
"You know you never did tell me what was so funny about our name," the old man says, winking.

"Eh, I don't think it !@#$ing translates well. But this is... wow. Jaeger. Wow."

For a moment they're both at a loss for words. Who hugs whom, first? Who can say, but before long they're embracing and laughing, like long lost friends. 

And maybe they are.

11:04 PM

"No, really, I can eat this," Rakim (sometimes known as Brainman) says, munching on the cheeseball from the somewhat perfunctory table of food, his long beard going up and down as he chews.

"But it's got bacon on it?" Shining Guardsman asks, looking quite out of place in his uniform and helping himself to some pizza slices.

"No, they're Bac-Os," the man explains, pointing them out: "I'd recognize that weird, cornflake-like texture anywhere, brother."

"So?" 

"So, they're not only vegetarian, they're also vegan," Rakim explains: "There's no bacon in them at all. Not even in the flavoring. They're Halal, Kosher, you name it."

"That's crazy," Shining Guardsman says, shaking his head: "Learn something new every day."

"Well, you can't say this party hasn't been educational," Blastman says, walking up and drilling Rakim with a stare.

"Cheeseball?" the man asks, gesturing to the badly-mangled snack food as the Guardsman decides to take his pizza and flee.

"Yes, you are," the hero says, scowling as he walks away.

"Hmmm," Rakim says, and has some more, wondering how long he'll need to ignore this stupid !@#$ before his former arch-enemy realizes what Rakim figured out a long time ago.

(A long time, he figures -- Blastman was never too bright)

"Anything good over here?" someone asks him. He turns to look at a lovely young lady, dressed in a red and white dress uniform.
"Oh, we've got everything," he says, gesturing to the table: "I was just explaining the virtues of this lovely cheese and bac-o ball, here, but I think the audience was more interested in the pizza they brought in."

"Oh, Sal's?" she asks, digging in to get a piece: "They went all out, didn't they?"

"I guess they did."

"Did you try some?" she asks between munches.

"Oh, I can't," he says: "It's got pepperoni."

"Oh, vegetarian?"

"Muslim," he says, smiling.

"Oh, okay," she says, nodding: "Well, you don't mind if I chow down, do you?"

"Of course not," he says: "It'd be a sad and lonely world if I couldn't eat with people who don't share my dietary restrictions."

"Oh, thank God," she says: "I've got some friends who get all up in my face about it."

"Now why would they do that?"

"Oh, I guess I'm hurting their feelings," she shrugs: "People are weird, sometimes."

"Very. I'm Rakim."

"Florence," she says, shaking his hand: "Red Wrecker when I'm on duty."

"Well, I used to be Brainman, but I'm trying to get away from that."

"Oh, you were..." she stops for a moment, and then nods: "You used to be a villain, once?"

"A long time ago, yes. It seems like a long time ago."

"So what changed?" she asks, getting another piece of pizza: "I mean, if you don't mind my asking?"

"Well, believe it or not, it was my hips," he says, smiling weakly: "I know for most people it's prison or a near death experience, but for me it was having my pelvis decide that my criminal lifestyle wasn't worth supporting, anymore."

"Really?" she asks, grabbing a chair and sitting down, and indicating that maybe he should do the same.

"Oh, it's okay. I like standing up, actually. I spent a lot of time sitting around. Still too much time, really."

"So, your hips?"

"Oh yes. They were painful. It hurt to sleep, it hurt to sit, to stand, to walk. It was pain all the time, everywhere. And the worst thing was that all the people who were supposedly my allies? The Legion? They just told me to deal with it myself."

"Didn't you have money?"

"Oh, if only! All my money went into my inventions, my dear. I was what you'd call a gadgeteer. All gizmos and cheap tricks. I had the Brain Computer to help me plan crimes, and all these tools to do them, but all the money went into making bigger and better tools, and fixing the computer every time it broke. Which was often."

"So no money."

"No. No money," he sighs, getting another cheese cracker: "And when I finally did have enough, it was all I had. And there I was, in the worst hospital in the city, dealing with the worst doctors and the worst recovery time. And that meant waiting around for them to be ready for you. Waiting to be healed up. Waiting for therapy. Waiting forever.

"And having all that time to sit around? To realize that all the bad choices you made brought you to a small, concrete room with bad curtains, and a succession of roommates you don't like who just wants to talk about all the petty things he's going to do when he gets back out? That's a punishment in and of itself. Worse than prison, really."

"So I realized, after they finally let me out, that this was one of those moments that I had to learn something from. And I did, I think. I decided to better myself, somehow, and for me that meant Embracing Islam."

"And then everything got better?" she asks, winking.

"No. I was still poor and living out of my secret lair with all my broken toys, but at least I had spiritual peace again," he says, smiling: "And then Mr. USA had to come bang on my door and get me back in the game, however reluctantly."

"And now you're a hero?"

"Well, I'm trying," he says, noticing that Blastman is still glaring at them from across the party: "I guess I'm as much of a hero as others are going to let me be."

She nods: "I think I'll let you be a hero," she says, somewhat sagely.

"Really?"

"Totally. A lot of the people I came up with, in this hero program? They went over to the other side on Christmas. Now I'm running with people I don't even know, half the time. No one's sure of anything, anymore."

"Well, neither am I," he admits.

"No, but at least you'll admit it," she says: "And that's a !@#$ of a lot better than some of these jerks in here."

"If I still drank, I'd drink to that," he says, grinning.

"Well, they won't let me drink, yet," she sighs: "But when I do? I'll have one for you."

And they shake on that -- fast friends in the making.

(Much to the chagrin of one onlooker, at least)


(SPYGOD is listening to Coming Up (The Cure) and having an Arrogant Bastard)

Tuesday, March 11, 2014

12/31/12 - Black Christmas (Randolph Scott)

Neo York City, New York
9:05 AM

The first thing Randolph Scott thinks when he hears a voice, rousing him from sleep, is that Helen's come back to him, somehow. He smiles and rolls over onto his back, smiling at the thought of opening his eyes and looking into her face. And maybe then he'll get up, and maybe they'll just stay in bed for a while, just to start Christmas Day off right.

But then he opens his eyes, and he sees that it isn't Helen waking him up, after all.

(How could she? She's dead. She died right in front of him, right there in his arms. And he still doesn't know if the last words she said are something she said through dying, bloody lips or something he just imagined, however strongly...)

No. It's Karl and Jana. And they look really worried.

"Randolph?" Karl says: "You have slept through three awakenings, now. Are you not getting up to cover the story?"

"What...?" Randolph asks, sleep still trying to pull him down: "What story?"

"There is fighting in the streets," Jana says: "It is all over the television."

Randolph's about to ask what fight, and what streets. But then he remembers what's been going on, here in America. He remembers that there's been a powderkeg, right under their feet, since before the Imago left.

And he remembers that the fuse got lit just under a month ago, right the !@#$ in front of him.

"Jesus !@#$ing Christ," he says, leaping out of bed: "You should have pulled me out and dragged me up, Karl!"

"We were just about to," Karl explains, holding up a computer pad: "There is movement in every state capitol. Shots are being fired and Governors are being seized."

"Secessionists?" Randolph asks as he heads for his closet to get his clothes. As he does he almost trips over Jana, who -- quite helpfully -- already has them out and ready to go. He looks at the closet, looks at her, thanks her with a smile, and starts pulling his black, padded gear on, one leg at a time.

"Karl, are they Secessionists?" he repeats, getting his shirt on.

"Of course, Randolph," Karl says, a little taken aback: "I thought you were having fun with me. Who else would it be?"

Randolph looks at his adopted Nazi clones, and smiles: "If it was anyone else? I'd be !@#$ing grateful."

* * *

By the time he gets downstairs, the other kids have a ton of information to give him. 

The attack started at 8:55 AM, EST, and was coordinated to go off simultaneously. The major targets seemed to be state Capitols, with an aim at either taking hold of the Governors, or else securing the Capitols against their coming in. In states further out West, there was word of elected officials being rousted from their homes, along with their families, and being roughly transported elsewhere.

And, based on what the live video feeds were showing, it was the Secessionists, alright. The "Remember Eben" shirts and pins gave it away, as did the presence of some individuals with obvious powers, high-tech weapons, or both. The leftover Legion members, come down from their compound to do their mighty thing at last.

But Randolph notes with sadness that some of those powers he sees smashing buildings, throwing police cars, and breaking guards and cops in half were members of the new crop of heroes: all the color-coded kids that SPYGOD had brought out for the Reclamation War. The ones he'd since deputized to police the cities and render aid in the absence of real Federal aid or authority, only now some of them are clearly on the other side of it.

He recognizes some of the faces from documentaries on the revolution, and knows that some of them were people he was cheering on, once. He may have even watched one or two of them at work, and seen them cry when they learned what their battle had cost them. 

Watched them mourn their dead friends and loves, just as he had at the end.

Of course, this would not stand. The National Facilitator -- Mr. USA -- was already on television, dressed in his new uniform and explaining that the might of the Terre Unifee was already on its way to America, ready to deal with this "disgraceful behavior." He, himself, would soon be heading out to deal with the bands that dared to come into Washington D.C., itself. 

"To those persons engaged in rebellion, I tell you now," he says, looking into the camera and glowering for all it's worth: "Stop this. Surrender. Lay down your arms and surrender. You will not be harmed if you cooperate. You will be given a fair trial. You have my word on this. 

"But you also have my word that should you continue fighting, there will be no mercy for you. None. I can guarantee you no shelter or aid when Le Compagnie arrives. I see you as my wayward countrymen. They will only see you as enemy combatants. And you've seen how they handle them, around the world.

"Surrender now, and be saved."

And with that, he waved a hand, levitated over the podium, and flew out of the Rose Garden, ready to make good on his threat.

"Well, you go, Mr. President," Randolph sighed, having his third cup of strong coffee in five minutes: "What else we got? Any obvious flashpoints we can get to from here?"

"We could go to the Governor's Mansion," Gunther offers, pointing to a screen showing what's raging outside the Executive Mansion, up in Albany.

"We could also go downtown," Helmut offers, holding up still photos of a battle raging in Times Square.

"I think there is a bigger problem," Karl says, looking at his pad and holding it up: "The compound in Montana. It is being attacked, now."

"How do you know where that is?" Randolph shouts, grabbing the pad out of his hands: "I told you not to look into that, Karl. We have to protect our sources."

"Yes, protect them," Karl says, tapping what the satellite imagery is showing: "And here is what we are protecting them from, yes?"

Randolph doesn't have an answer for that, now. All he can see are superbeings crashing down into the wooden palisades and temporary structures and bringing down the wrath of Heaven. Or at least France.

"Why them first?" Randolph says, having a sinking feeling as he remembers the people he met, there: "Why them first? This doesn't make any sense."

"Maybe they want to kill the head first?" Helmut asks: "If it is possible?"

"It's not even the head, really. They're important, but they're too decentralized."

"Unless they aren't," Jana says: ""You always said there was something strange about it. Perhaps this is where we find out what?"

"A long way to Montana, though," Helga says, consulting the map: "Do we know anyone who can fly us there in time?"

"I got something better," Randolph says, opening a nearby desk, rifling through his disposable, one-use-only cell phones, and finding the one marked India.

* * *

There are mountains. There are trees. There are buildings made of wood and metal.

And there is fire and screaming, everywhere.

Not far from what's left of the compound's gates, there's a noise like markers on a whiteboard. Five people appear from nowhere: Randolph, dressed for a fight; Karl and Jana, padded up and set to record it on camera; Dosha Josh, still in civilian clothes; and Anil, his face recently scarred, and his black trenchcoat in need of repairs.

"This is the last time we are doing this!" Dosha shouts above the screaming and explosions: "I made you one promise!"

"And I appreciate it!" Randolph shouts back, ducking as someone built like a tank goes sailing over their heads, trailing blood and teeth from what used to be his mouth as he goes: "You can !@#$ off if you want! Just come back when we call, okay?"

"Oh no," Anil says: "I'm not your Taxi service, you gaand."

"Anil," Dosha says, putting up a hand, and then glowering at Randolph: "One more ride, outlaw reporter. Straight home from here. And then we're quits."

The Indian pointedly extends a hand. Randolph looks at it, and then shakes it, knowing this is the end of their working relationship. And, with that, the two Indian men vanish, and it's just Randolph and his kids. 

Alone again.

"This is gonna get ugly," he says, unfolding a Tec-9 and striding forward: "Keep 'em rolling, but don't be afraid to duck and cover. I got my mike."

"Oh, don't worry," Karl says, holding his own weapon at the ready and looking around as Jana adjusts the focus on her shoulder-camera: "We'll be happy to go to ground."

And then they're through the burning, wooden gates, and wishing to God they'd just stayed at home. 

* * *

How does Le Compagnie make war? 

Ideally, they start by sending in their quick people. Speedsters zip through the target area, disarming where possible, and disorientating where not. Teleporters appear in key areas, turning off power grids and shutting down larger weapons, the better to keep their allies from being blasted by artillery, laser grids, or the like. 

Then the infiltrators make themselves known. Shape-shifters and disguise experts, doubtlessly there for days, rip off their masks and illusions and take high-ranking prisoners. They also free the prisoners and hostages of the enemy, if any, and see to their escape just before all !@#$ breaks loose. 

That !@#$ comes from above. Fliers and powerhouses, streaking or crashing down from the clouds without much warning. The tall towers, communications arrays, and any remaining weapons are gone in seconds. The gates smashed down. The way open and clear.

And then, everyone else swarms in. Fighters and brawlers, come to pummel and pulverize anyone left standing. Furious fists and feet, strange weapons, and strange abilities that make the average collection of armed thugs and mercenaries fold within minutes, if that.

That's the ideal procedure, of course. It works great against tyrants, dictators, slavers, mercenary camps, arms bazaars, and the like. It works fairly well when there are a few opposing supers to contend with, too, or maybe an entire army of them.

It breaks down a bit when there are non-powered -- though mostly well-armed -- civilians in the way.

The first thing Randolph sees when he rounds the corner into the main staging area is a man on fire. He can't scream any longer, but he can still run. And he's running away from the person who's set him on fire (some guy from Sweden with white skin, black lips, and eyes like burning rubies), but not getting very far.

Randolph watches as the man takes three more panicky steps, stumbles, and falls down dead. He had a six-shooter in his hand. His wife is screaming and trying to raise hers, getting their child behind her as she tries to fire.

The white-skinned pyrokinetic hisses something, his voice making heat ripples in the air. It might be to not be stupid, and surrender. It might be insults or mockery. But he either doesn't speak English or doesn't care to, and she's too scared and grieving to puzzle out what he's saying.

"!@#$er," Randolph spits, shooting his gun at the guy's feet.

The man turns around, surprised.

"You!" Randolph shouts to the lady: "Drop your gun, get down, and go find the other prisoners. He can't kill you if you surrender."

She's crying too much to respond, but she seems to understand. She drops the gun and kneels down, crying. Her daughter won't stop screaming.

The hero glowers and stomps over to Randolph, clearly not happy. But Randolph points to the cameras and smiles: "Press, !@#$-o. Care to comment on how you're doing, today?"

"Fan ta dig," the guy snorts, turning around and pointing to where the lady needs to go, which she eventually does. Once she's up -- and being bundled off by someone less ready to kill her -- the hero takes her weapon in his hands, reduces it to slag, and drops it into what's left of the man he just burned alive.

"So, you couldn't have just touched his gun and melted the barrel, huh?" Randolph asks him as he stomps off, looking for another fight: "Did anyone !@#$ing train you in dealing with people who don't have powers?"

No answer from him. But seconds later there's another scream as some guy with a pair of guns too large for him to use gets flattened into paste by a woman who's two sizes too tall. And then a rain of red follows as some poor woman gets picked up and hurled to the ground, hard enough to vaporize the body. Buildings full of well-armed men and women are set afire, turned to ice, disintegrated, or superannuated.

And while the super villains are still there, fighting alongside their underpowered charges, none of them seem to be caring about their welfare, any longer. They're fighting to save themselves, now. 

It's every cape for himself.

And Randolph strides through the thick of it -- ducking where he has to, firing when he must. He sees it all happen. He intervenes where he can. He asks questions of those who are still able to answer, and tries to get answers from those who think they are above question.

He is spattered with blood and less identifiable things. His face is streaked with dust and soot. Halfway through his mike cuts out and he has to shout to be heard.

But he does not stop. He can never stop. He has to go one more step, peek around one more corner, drag one more wounded survivalist idiot to where the prisoners are being held, berate one more "hero" for using their powers first and asking questions later.

He sees people die, all around him. He knows some of them from the time he came here, but many are complete strangers. But he sees in their eyes the same exact thing: anger and fury at the death of their dream. 

And it isn't until it's almost over that he realizes he hasn't thought of Helen this entire time. 

* * *

"So," Tempete Bleu says, putting his nose in a delicate, bone-white cup of strong coffee as he stretches his legs: "Did you see enough, here, Msr. Scott?"

"I did, yes," Randolph says, wiping his face with a towel some hang-faced functionary was kind enough to bring him.

"And what will you say?" the French hero asks, looking down the way at the smoldering pile of ashes that was the compound, just an hour or two ago.

"I'm not sure," he admits, looking at Karl and Jana, who are doing their best to stay strong in the face of it.

They're sitting on folding chairs in a TU basecamp that didn't exist until ten minutes ago. One of the speedsters set it up between heartbeats: assembling metal huts and reinforced tents faster than anyone could see. And then came a few dozen white and blue-garbed relief workers, ready to tend to the stricken and set up basic food services, as well as take charge of the living and the dead.

All members of Le Compagnie have a trailer of sorts. Randolph and the kids are sitting outside Tempete Bleu's,and being guarded by some well-armed, beefier fellows wearing red and white. They don't have their reporting equipment or weapons, anymore. 

All they have is coffee, warm towels, and what may be an understanding -- dependent on what happens next.

"You are not sure," the French hero repeats, putting his hand under his chin and looking askance: "Now, are you saying that to me because you are afraid of what I may do? Or is that the truth?"

"Stories don't always write themselves," Randolph says, having some of that coffee: "I came here to see what would happen. I figured it could go one way or the other. I'm not entirely surprised it happened this way, but I am shocked."

"Shocked?" Tempete Blue asks, a little amused: "Has your SPYGOD not told you about what happens in a war where those with powers fight those without them?"

"Is this a war, then?" 

"Yes," the French hero insists, his eyes flashing: "We are not kindly disposed to those who would brandish arms against us, Msr. Scott. I do not know what you may think of us, but we are not going to parlay with armed insurgents in a time of global crisis."

"No, I don't suppose you can," Randolph admits, sipping a little more of the coffee.

"And I am not sure I care to parlay with so-called outlaw journalists who enter a warzone, shoot at my people-"

"Shoot near your people," Randolph says: "People who were killing civilians-"

"If they had a gun, they were not a civilian any longer!" Tempete Bleu shouts, knocking the cup of coffee right out of Randolph's hand: "I do not care if it's men, women, or children! If you raise a weapon against us, you are a criminal! If you declare war against us, you are the enemy! And in war, the enemy is fought!"!

Randolph looks at his hand. He doesn't think it's broken, but it's going to smart for a few days.

"And in war, truth becomes the first casualty," Randolph says, looking the hero in the eyes.

"What do you mean?"

"I mean I don't know what my story is, just yet, but I'm sure it's not just 'Le Compagnie defeats American secessionist and super villain alliance.'" he continues, gently taking a Karl's cup -- as he's not having any -- and sipping from it: "There's something strange going on here, Mr. Blue-Storm-"

"Tempete Bleu."

"Something really weird. Because I don't think you didn't know this was here, up until today. I don't think you didn't know this was happening. And I don't think you didn't know what these people were planning, especially if you had infiltrators inside this camp for the last few days, or maybe all along."

"We struck at the moment when all heads were out of the sand," the Frenchman says: "If we struck too early, they would go back underground and we would lose them."

"Point taken," Randolph said: "But I don't think the Governors, State Legislators, and people who were caught in the middle of this would see it that way. They might even say you were reckless with their safety for not shutting this all down when you could."

Randolph smiles, and Karl chuckles. The French hero does not have any emotions on his face, but it's clear he's not very happy.

"So I let you leave, and you accuse us of poor handling?" he asks, returning to his own cup of coffee.

"You let us leave, give us back our equipment, unmolested, and we don't send the whole kit and kaboodle out into the world, unedited," Randolph says, smiling: "I've got it all saved somewhere else. I don't make a deadline, it goes out. All of it. 

"And I don't know about you, but I think I might want to keep a tight lid on your Swedish barbeque boy, at the very least."

"Ah, Helvete," Tempete Bleu says, smiling: "He is quite excitable, is he not? Still, a worthy addition to the team."

"You pig," Jana shouts, throwing her coffee at him: "You sickening pig! Did you not see what your people did? Did you not hear the screams?"

The French hero looks at his dirty suit, sighs, and gets a towel from the functionary: "I think this interview is over, Msr. Scott."

"Do we have an agreement?" Randolph asks, getting up and looking down at him.

"You may take your equipment, but not your weapons," the man says, not looking back as he towels the stains: "And you will ask permission to be at all such combats in the future. If you are not there with us, and you are armed, you will be treated the same way we treat all such people. And you have seen that, here, today."

"We sure have," Randolph says, bundling up Karl and Jana: "We'll show ourselves out?"

"You will be escorted out," Tempete Bleu says, getting up and pointing to the red and white guards: "
Messieurs? Ces imbéciles sortir d'ici. Tirer sur eux s'ils font des problèmes."
"Cochon ridicule," Jana hisses under her breath as they walk away, hoping he heard it.

On the way out of basecamp, after getting their things, they're marched past a  flimsy-looking pen for prisoners. It was quickly constructed just after the trailers were set up, and the less-wounded, non-powered prisoners were ushered in, there to sit and wait to be picked up. They're all wearing thick, metal collars, and the walls of the pen are blinking. 

The threat isn't even needed.

Randolph looks into the throng of dirty, bloody people and sees the woman whose husband was set on fire. She's sitting with her child and singing to her, trying to get her to sleep.

She doesn't look in his direction. He couldn't handle it if she did.

* * *

"Dude, what the !@#$ is your problem?" someone at SPYGOD's Christmas party asks Randolph. 

That brave soul gets a fist in his face for his troubles, and that's not the only thing he throws over the next thirty seconds -- most notably a can of beer at the television SPYGOD's attending his own party through. And thirty seconds after that Randolph's out on the wet, snowy street in front of the inn, on his face, with his coat being tossed after him.

"!@#$ you all," Randolph says, getting up: "!@#$ all of you! You hear me?"

No one does, at that point. So he stumbles to his feet, feels his face to make sure nothing's broken, and begins to walk home before he remembers he has no idea where the !@#$ he is.

Just like life, really. 

He shouldn't have come to the party, tonight. That much was certain. He got the invitation a week ago and just sort of snorted at it, all things considered, but as the night wore on, and the story began to wear upon him -- as it often does -- he began to think that maybe a drink or two with people who weren't journalists was just what he'd need.

Unfortunately, he was wrong. Because he wrote, and he drank, and he drank as he wrote. And once the story was done, and the monumental truth of what he'd actually written -- the story, itself -- smacked him upside the head with all the force of a sledgehammer, he was really in no fit state for any kind of company.

The kids tried to tell him. They did. They told him to stay home and relax. Have a warm bath. Sleep it off. 

He told them to !@#$ off. He screamed at them. He said horrible, hateful things that he never meant to ever say, about their naivete and innocence and wide-eyed wonder and the like.

He told them that if they loved him they'd leave him, just like everyone else, and go find their own way for once.

By the time he realized that was not the right thing to have said, he was already in a cab and getting out at the party. And it just got worse from there, because everyone there was either a Strategic Talent or a hanger-on, or someone from the COMPANY. And none of them were in a mood to talk about anything but what they'd just been through.

And, as is the custom of such people at such times, they got through the horror and the pain by trying to get plastered and make light of it -- things that Randolph was in no way able to handle seeing, right about then.

Especially when his story started going around the world, and people -- not realizing he was actually at the party -- started commenting on it.

He could handle being told he was a troublemaker and a putz. He could handle people wondering which side he was on. He could even handle it when some moron with more muscle than brains decided to expound on his opinion of "outlaw journalism."

But then some douche had to go and say the magic words: he said they had it coming.

"They did, huh?" Randolph asked the guy, who he'd maybe seen at one heroic function or another. Long green hair, big muscles, bad taste in holiday ties.

"Yeah, well, if you're in a war zone and you've got a gun, it better be pointed the other way," he said, smiling over his martini like it was some kind of !@#$ing joke: "Amirite? Amirite?"

"You stupid dog!@#$er," Randolph said, slamming his own drink down: "Did you even watch what I did? Did you? Or did you just catch the main parts and then tune the !@#$ out?"

"Hey, man," someone says, putting a hand on Randolph's shoulder. He shrugs it off and square up toe-to-toe with the other guy and asks him once more: "Did you?"

"Maybe not all the way through," the guy admits, clearly not too concerned.

"Then maybe you should watch it again, you !@#$," Randolph says, poking his finger in the guy's massive chest: "Especially the bits where I showed that there were kids in there. Did you see them?"

"Well-"

"Did you !@#$ing see them?"  Randolph screams, smacking the guy across the face: "Did you see those kids, hiding behind their parents? Did you see the old people being turned into giblets? Did you see those scared, stupid idiots who thought they were going to be protected, and then found themselves in a !@#$ war zone? Did you? Did you?"

The guy just looks down at Randolph, not sure what to do or say, here.

"My god," Randolph says, turning to harangue the crowd: "Don't you get it? That wasn't a good thing that happened up there. This is not a good thing that happened today. You didn't win a victory. You put down a sad and sorry thing that could have been handled nonviolently_''

"Pfft," some COMPANY Agent snorts: "Did you want us to talk them down from an armed rebellion?"

"You didn't have to !@#$ing kill anyone today!" Randolph screams: "You people! You've got powers, don't you? Didn't anyone teach you how to use them creatively? Ever?"

He looks at the television, from which SPYGOD is staring. It's the only way he can be here, tonight, due to house arrest.

"Didn't you teach these people anything?" Randolph shouts, walking closer to the camera in front of it: "Didn't you tell them that the American people are worth making exceptions for? That they're worth saving? Worth going the extra mile to help? Didn't you?"

"Well-" SPYGOD tries to say, but someone steps in front of the television before he can answer.

Someone rather big.

"Dude, what the !@#$ is your problem?" that guy says, and something about how he says it -- the total, buzzed vacuousness of it -- makes Randolph decide to stop talking and start punching.

Hence the fight. Hence the ejection. Hence his walking home in the snow and the cold, drunk and angry and bloody. No wonder the cabs won't stop.

At some point, he sits down on a park bench. He maybe dozes off for a bit, then. Someone tries to wake him up but fails, and he gets the sense that someone's moving him, but he doesn't !@#$ing care, anymore. Let them rob him, kill him. He doesn't !@#$ing care.

!@#$ it all.

But when he wakes up the next day, he's in his own bed. He's been cleaned up, put into his night clothes, and tucked in. They've even left breakfast, water, pain pills, and a bucket by the bed.

He smiles, thinking he knows who got him out, last night. But as he gets showered, and moves around the house, he can't help but realize that there's no one there but him.

At some point, he thinks to check by the bedside. There's a letter there, inside an envelope. It's signed to him.

And !@#$ him, but he already knows what it says.

"I love you," he says to them as he sits and gets ready to read his kids' long-overdue goodbye letter. To his credit, he doesn't start crying until the end.

And doesn't start drinking until he's read it three times, and is absolutely certain this is not goodbye.

(SPYGOD is listening to Stagger (Underworld) and having a Shut The !@#$ Up Ale) 

Monday, March 3, 2014

12/31/12 - Black Christmas (Green Fury)

Los Angeles, California
5:47 AM

It's a quiet, Christmas morning in Bellflower, out in the areas where there's nothing but block after block of apartments. The Sun hasn't poked over the mountains, yet. Joggers are just stirring for their morning run, the only vehicles on the road are those with extremely early commutes on jobs don't get today off.

And three people in fairly ratty plainclothes are standing in front of a drab, two-story apartment building, getting themselves ready to kill a superhero.

"We sure about this?" Duane Redman (aka Blue Diamond) asks, looking around a little nervously: "I mean, can we actually do this?"

"We talked about this, man," Charly Mendez (aka Red Thunder) says, poking him in the shoulder: "This is what it's all about, right here."

"But, if you want to walk away?" Xadrian Kowalski (aka Purple Fist) adds, looking down at him: "You could still go."

"I could?"

"Sure thing, brah. I mean, it's a free country. That's what this is about, right?"

"Well, yeah," Duane says, still nervous: "But-"

"And after today? No one's going to be around to care about everything we've been doing for the movement. They'll either be in jail or dead, right?"

"Yeah, that's what I mean-"

"Except that we'll have to tell them that, when the moment of truth came, you ran," Xadrian interrupts, putting a very large hand on Duane's shoulder: "And while I'm sure Charly and I can take care of this little faggot, ourselves? Well... that might not look so good, going forward."

"Oh," Duane says, wishing he'd taken the time to !@#$ before this.

"Yeah," Charly says, poking Duane in the ribs: "You talked the talk, bro. Time to walk it."

"Or start running," Xadrian says, squeezing the kid's shoulder just a little too tightly: "Because we will let them know what you didn't do, brah."

"Okay, man," the hero says, feeling a lot less heroic today.

* * *

The sad thing was, it didn't have to be this way.

When the Reclamation War was over, and the Imago defeated, America had a choice. It could have gone back to the same, broken system it had before, or it could have gone a different direction. A direction in which the Federal Government was a small thing, and where the states had the real power. A direction where taxes weren't onerous, success wasn't punished, and meddling in others' affairs wasn't some kind of perverse virtue.

A direction where America was strong and brave -- just like the Founding Fathers had intended. 

They could have gone that direction, especially now that -- thanks to the massive influx of costumed heroes that people like SPYGOD had been hiding for years -- the country no longer needed a massively-expensive military to safeguard its borders and interests. Why build tanks when you had men and women who could smash cities? Why create fleets of aircraft when you had flies to patrol the skies?

All you needed was a sensible body to keep them under control, and surely the states could figure that out?

But no. No sooner were the metal-plated aliens defeated than the President of the United States came back from the dead, speaking of one nation, one people, and one government all over again. He spoke of putting the whole sobbing, expensive mess back together, warts and all. He promised Federal aid, Federal oversight, and Federal meddling out the wazoo.

He promised a return to the old ways, and didn't want to hear about anything else.

Unfortunately for him, the Imago had done at least one thing right in their time as global overlords -- they left the independent types alone. All the neo-Confederates, off-the-grid folks, extreme survivalists, secessionists, and refusers had their persmission to take off for the wilderness and build their own, better societies. So long as they left their guns and didn't leech off the electricity, the Imago were happy to see them go.

And in those wildernesses, by themselves, they built their own heavens on Earth, free from Federal tyranny. 

So when the President -- who was never their favorite person, anyway, having usurped the Oval Office -- returned from the grave, bringing a return to status quo as some kind of weird gift from above, it wasn't just a case of being denied a long-seated desire for independence.  They'd already had their taste of true, total freedom. They'd supped long and deep of it.

Too long and deep to meekly hand it back over, now that the things that had let them be were defeated.

Fortunately, they weren't the only ones unhappy at this turn of events. It turned out they had allies they never even knew of: rabidly-angry patriots, no longer willing to trust a broken government to save them from threats from above, and former super villains from the Legion, eager to remain free and wild in this new, post-invasion world.

And -- most tantalizing of all -- young heroes within the new influx who were, for one reason or another, all too willing to sign up with the secessionists, and fight from within to bring down the resurgent American government.

So ideas were exchanged, hands were shook, and deals were struck. Guns and explosives were secretly shipped up to the areas where the survivalists and secessionists held sway, and when the independents sent their people down and over to get more, they did so with strategic talents riding along. And with each passing day, the ranks of the secessionists became larger, more powerful, and better-armed than what Washington had to offer.

But that wasn't enough. It never is. 

You can have all the smart and sane preparations for a noble war that you want, but you need to have some kind of just cause for it, or else you wind up looking like belligerents when they write the history books. Imagine the Revolutionary War without the Boston Massacre, or World War II without Pearl Harbor.


After the "Moltz Lake Massacre," the anti-Federal movement had its just cause. Pictures of Captain Eben Harris went up everywhere. The story of how his compound -- containing entire families -- was destroyed by the Vice President, himself was circulated everywhere. Terrible photos were spread hand  to hand, and broadsheets and underground newspapers circulated in every city and town in America, and as the Feds went crazy trying to tamp down on the "truth," they went and did the worst thing possible.

They played right into the Secessionists' hands by joining with the Terre Unifee -- on the anniversary of Pearl Harbor, of all days!

Following that announcement, it was only a matter of time.  Plans were brought forward. Reserves were activated. All the pieces and people were moved around the board, and made ready for go as soon as possible, while the anger and fury was still a white-hot, palpable thing. All they had to do was agree on the best, soonest day to do it.

And, as fate would have it, the next best day was Christmas, when everyone would be occupied with celebration, family, and mourning.

So the jobs were handed out. Some had to attack, some had to defend. Possible allies were listed, and people made ready to approach them just before the real fighting started. Definite enemies were also listed, and others prepared to detain or dispatch them before they could cause problems. 

Amongst the chief preemptive targets were those new Heroes who would not side with the new order, to be dealt with by their own teammates.

And that, in a nutshell, is why three young men and women were getting ready to kill the person they'd been fighting alongside for about a month and a half. Not because they all hated him, though some did. Not because he was evil, though some considered him to be.

But because, for whatever reason, John Paulsen (aka Green Fury) was not at all sympathetic to the secessionist cause, did whatever he could to uphold Federal law, and had warned his team before that, the next time he had reason to suspect them of improper dealings, he was going straight to the top with proof.

For those offenses against the revolution, Green Fury was to die, here and now, before the conflagration he would have tried to stop could get off the floor. 

* * *

They've practiced for this, the three of them. They've taken notes on his strengths and weaknesses, what he can and can't do, where he will and won't be looking. They've prepared themselves to do this, time and again. All they have to do is work as a team and it'll all come together. 

That's the plan, anyway. 

Charly's the teleporter. She'll flit into his apartment, faster than thought, and find out if he's in his bed or not. He's not a quick riser, as they know, so he'll most likely be there, still smacking the snooze button on his alarm. 

Once she knows where he is, she'll teleport back down here, and get Duane (who can't be hurt by most things) and Xadrian (who can hurt almost everything). Then she'll flit them all up to his bedroom and take him by surprise.

With any luck, Xadrian will be able to smash the little !@#$er's head flat before he can realize what's happening. If he does, then Duane will just have to do his thing, putting himself between John and the others while Xadrian works to get in that one, lucky shot that will take his head off his neck.

Again, that's the plan. There's a few things that could go wrong, and maybe they would have been better off just planting a !@#$ bomb under his pillow, like their contact in the Revolution had suggested. But they were concerned about the other people living there, collateral damage, and the like. 

They're supposed to be heroes, for God's sake. 

* * *

"Yeah, they're here," John says into the small communicator, looking down at the street as his three "friends" make ready to come and kill him.

"No, I think I can handle it," he says, trying not to freak out: "I know this is bad, but I know how they think and how they fight. I think I'm good.

"Yeah," he says: "You're right. But if anything happens...?

"Okay, you got it," he finishes: "God bless you. Good luck to you, too."

And then he closes the communicator, puts it away, and checks his supplies one last time. He says a small prayer, hoping God will hear him, today.

"Man," he says, looking at the cross he's got around his neck: "Of all the days, why did it have to be your birthday?"

And then quickly leaves his bedroom for the living room, tossing something behind him as he closes the door and jams a damp towel in the crack with his foot.

* * *

Charly flits in, the air rippling around her, giving the reason for her name. The moment she appears at the foot of his bed, she sees a long, lanky form under a blanket, and smiles, assuming it's him under there.

She doesn't know it's just a body pillow and a bunch of wadded clothes under a sheet. She's not going to know, either. 

She takes a deep breath, getting ready to teleport. But the moment she starts to exhale, she starts gasping and choking, as if she swallowed something too big to handle. 

Knockout gas is normally rated 1 through 10. A 5 will knock out most normal adult humans. 8 is about as high as a normal adult human can handle without suffering extreme systems shock. 10 is what they use for rampaging zoo animals, inhuman monsters, and space aliens on a tear.

Charly just took a 12.

By the time she hits the floor, she's so deep in a coma that she'll need a team of doctors working on her skinny !@#$ for at least a month to bring her around. If she's lucky.

* * *

Xadrian and Duane stand ready for their teammate to return. But as the seconds pass by, they get increasingly nervous. 

Finally, Duane looks at his watch, scowls, and spits: "Something must have gone wrong."

"You think?" Xadrian says, shaking his head.

"How did something go wrong?"

"No idea," the big guy says, pointing to the other window of John's apartment: "Guess we're doing it the hard way, then."

"Oh no."

"Oh yeah," Xadrian grins, grabbing his teammate by the belt and the back of his shirt and looking him in the eyes: "You know you want to do this."

"Not like this-"

"Too late, brah!" Xadrian shouts, spinning around and around faster than anyone has any business going, and then -- at just the right moment -- launching Duane right at the window in a demented version of a Fastball Special.

* * *

Duane goes right through the glass like a wrecking ball, just barely landing on his feet. 

He takes stock of the situation really quickly. The bedroom door is shut, and the bathroom door is open. The room seems empty, except for furniture and books. 

And a weird looking white rod, just sitting there on the table.

Give Duane this, at least -- he's not stupid. He does not walk closer to it. He knows what it is, and why it looks like an owl.

And he knows exactly what it means, too. 

"Oh man," he says, about to shout to Xadrian for help, because if she's here then they are so !@#$ing !@#$ed right now-

But he doesn't so much as get out another word before the voice-activated sonic grenade goes off. And while his skin may be impervious to bullets, blades, blasts, and blunt trauma, his eardrums are not made of similarly stern stuff. 

Every piece of glass in the apartment shatters. Duane screams as he holds his hands to the sides of his head, not liking how they've become bloody fountains under his palms. As he kneels down, a steady stream of vomit gushing from his mouth, the last thing he sees before he goes unconscious is John -- wearing a gas mask/earpiece combination of some owlish make -- walking from the bathroom to the bedroom door, opening it up, and then walking over to what's left of the apartment windows.

And if he'd been awake, he'd have seen John wave to Xadrian, and hold up a two fingers in a "peace" salute. Or maybe he's just saying "two," as in "two down."

There's a funny kind of irony, there, but whatever the sonic grenade hasn't shut down, the somewhat-dissipated knockout gas finishes off, and within seconds he's gone, daddy, gone. 

* * *

"Son of a !@#$," Xadrian grunts, shaking his head as his teammate flashes him a faggy peace sign and walks back into the loud darkness.

He knows he should just run. He's got other things to do. They can write this off and just go ahead, really. What could he do to stop them, really?

But Xadrian does not run. People run from him, not the other way around. And he'll be !@#$ed if, after all this is over, they make jokes about how he backed down from a fight with this limp-wristed traitor.

"Alright, then," he says, taking a running leap and jumping up into the apartment, right through the same hole he sent Duane. 

The sonic grenade's down to a whimper, so he steps on it, smashing the table as he goes. But then the knockout gas makes itself known, and he has to run back to the window to get a gulp of fresh air before going back in to find his teammate. 

Of course, that's when he gets kicked in the !@#$ -- so hard he actually feels his tailbone crack. 

He turns around to see John standing there, hands up and ready to fight, wearing some goofy facemask that looks like it came from one of those stupid Anime things that Charly was always going on about. That's clearly the thing to aim for, then, but as soon as he reaches out to take it John's ducked and punched him in the ribs, the breadbasket, and then the jaw.

The jaw was one blow too many. The second John realizes how much that actually hurt, Xadrian grabs hold of his arm and flings him up against the wall. He soars and crashes through the cheap faux-wood, and slumps to the ground.

Right about then, Xadrian realizes something is seriously wrong. He looks down and sees that there's something poking out of his stomach. It looks like a metal throwing star, only somewhat owl-like in design.

"Son of a-" he says, and then the Owl Bomb explodes, knocking him off his feet, back through the window, and out into the street.

John gets up, ever so slowly. He's sure nothing is broken. He's bruised all to !@#$, though. And when he walks over to the window to look down and see what's become of Xadrian, he's limping just a little. 

Of course, that's when he realizes he's made a mistake. He doesn't see Xadrian's body lying in the street. Instead the man is hanging onto the ragged edge of the blasted hole by one hand, and is now swinging up with the other, reaching for the mask.

John leans back very quickly, snapping a kick to the face off. It crushes Xadrian's left cheekbone, but the large man's raging too much to let pain stop him. He's going to charge and smash forward until John's dead, and only then allow himself to collapse into the agony these injuries are causing him.

And that's when John realizes he's got to take it up a notch, after all.

* * *

"You see, John," Martha said, leaning over him for what seems the tenth time in five minutes: "The mistake you're making is that you're not surprising me."

"I'm not?" John sighed, trying to get up off the training mat. Martha smiled and offerd him a hand, but he'd learned what that led to, so he smiled and got himself up, which got a larger smile from his trainer.

"Nope," she said, putting her hands up into a defensive stance: "Every single thing you're doing? It's been done before. I've seen these kinds of moves a million times, so I  know how to block them all."

"So what's the solution?" he asked, wondering what he should do here.

"Show me something I haven't seen," she said.

"You said no powers."

"I did. This isn't about powers. This is about what happens when your powers can't get you out of it."

He sighed. Since they'd struck up a friendship -- and he'd confided in her about his suspicions about his teammates -- she'd insisted on teaching him a few things, just in case. He'd been glad of the offer, but so far all he was learning was how to eat mat.

"So, I should just... improvise?" he asked, trying to spring his steps a little.

"That's a start," she said.

"You look like a chicken, doing that," the Talon said, over by her perch, doing her homework.

"Well, maybe that's what this is," he said, sproinging up and down like something from a silly fighting game: "Spring Chicken Kung Fu."

Martha smiled, ducked down, and made to sweep his feet out from under him. He jumped the sweep and brought his elbows down towards her head, which she ducked expertly, but not without some surprise.

"See?" she said as he got up from tasting mat yet again: "That's what I'm talking about. A little quicker and you totally would have hit me."

"I think my chicken's cooked," he sighed.

"I think we're cooking," Martha grinned: "Now, how about you try to duck me?" 

And he did, however painfully. But day after day, he went down less and got up faster. Before long, he was able to surprise her once a day, rather than every so often. And then she showed him things that he didn't even know existed, in spite of the in-depth training he'd gotten in SPYGOD's hothouse program.

So much so that, by the time she considered him "halfway decent," he was having a hard time concealing his new tricks from his suspicious teammates, just because they were so efficient compared to what they'd been using. Sometimes, when they fought crooks and criminals, he felt like he was wading through oatmeal, and felt almost guilty about pummeling skels with clumsy techniques when he could just turn them off with a few nerve strikes.

But deception was also a martial art -- and one that could pay off better than any combination of strikes and feints. 

* * *

Xadrian screams and leads with his left fist, hoping to take John by surprise.

John slips to the "wrong" side of the blow, seemingly exposing himself to more damage from the other fist, and jams his left thumb right into the spot between Xadrian's jaw and his neck -- right into the lumpy bits.

Xadrian's eyes go wide as dinner plates and he starts to stagger, bundling John with his right arm as he tries to take him down.

John goes limp and brings his right hand down onto his opponent's face, flattening his nose with his palm so hard that something breaks under it.

Xadrian reaches up with his hands and slams them onto either side of John's mask, splintering it and leaving a very nasty cut on one side of John's face.

John howls in pain and returns the favor, striking Xadrian in the temples once, twice, three times until the man's eyes start to bug out. 

Xadrian tries to get his hands around John's windpipe, but the pain from the jab in the neck finally catches up to him and he finds he can't breathe too well. He can't really focus with a smashed maxilla and a mouth full of blood, either. And as soon as he realizes he can't see too well, on top of everything else, panic sets in and he chokes, stumbles, and falls down onto his chest.

John, for his part, does a perfect Spring Chicken Kung Fu stationary jump over his lurching opponent, landing right in the man's back and hearing something crunch under the balls of his feet. A vertebrae or two from the sounds of things.

Xadrian coughs, tries to say something -- "faggot," probably -- and then goes under from the pain and shock. He's still alive, but he's not getting up anytime soon.

"Oh God," John says, realizing how badly cut his face up. That's going to need stitches, maybe staples. Still, he's in better shape than Xadrian, and Duane...

"Oh no," John says, heading over to Duane, who is quite dead and still, having choked on his own vomit. The look on his face is horrific, and it's all John can do to kneel, say a tearful prayer, and close the man's eyes.

He fumbles for the communicator as he goes into the bathroom, looking for where he keeps the first aid kit. 

"Yeah, it's me..." he says, weakly.

"How'd it go?" Martha asks, sounding genuinely concerned.

"Not good... I mean, I beat them. But..."

"Are you seriously hurt?"

"No," he lies, wincing at the bloody gash and wondering where the bottle of wound sealant is.

"Are they?"

"Duane... Duane's dead," he says, getting ready to flush the wound with antiseptic: "Xadrian is not getting up again. And I think Charly took the full dose of the knockout. She was breathing last I checked her, but..."

He grits his teeth as the antiseptic does its thing. He's aware that Martha's talking to him, but he can't quite make out the words, until she says "You did the right thing, John."

"Did I?" he asks, thinking of the look on Duane's face.

"You were under attack," she says to him, her voice as strong as steel: "You defended yourself. You did not seek this confrontation. They did. You did everything you could to protect yourself. And by protecting yourself you defended others, because if you're not there to defend them, who will?"

He nods, realizing it's the same mantra so many other heroes have told him.

"So, did you defend yourself?"

"I sure did," he says, drying the gash out and getting ready to spray it full of sealant: "But they might not see it that way."

"Well, the ones who survived can discuss that with the authorities," Martha says: "And I just heard that they're on the move in your area."

"Then I better get in costume, huh?" John says: "Are you moving, too?"

"Already did," she says: "Talon took care of our little problems for us. I'm moving on their customers as we speak. So you'll have to pardon me, but-"

"Martha?" John says: "Thank you. For everything."

"You're welcome," Martha says: "Next time you see me, we'll pray for them, together. But right now, you give them all the hell you've got to give. Got it?"

"I got it," he says: "Green Fury out."

And then he screams as the sealant turns his gash into fire.

* * *

Not five minutes later, Green Fury's out on the street in his uniform. The battle he fought in his own apartment for his own life is behind him, now. What's ahead of him is uncertain, but he knows he can face it for what it is.

And maybe he'll be able to surprise them, after all. 

(SPYGOD is listening to Climbatize (The Prodigy) and having a Furious