Showing posts with label Wayfinder. Show all posts
Showing posts with label Wayfinder. Show all posts

Sunday, January 11, 2015

5/5/61 - The Things We've Done Together While Our Hearts Were Young - pt. 2

The People's Protectors, circa 1958 - the caption translates to "We Fight for The Motherland!"
Krasnaya Zvezha (Red Star), Matryoshka, Zhenshchina Pauk (Spider Woman),
Chernaya Ten (Black Shadow), Krasnoye Koltso (Red Ring: foreground), Sovetskiy Skorost (Soviet Speed)
(Art by Dean Stahl)


* * *

"Of course, Mr. President," Dr. Yesterday says, wondering if he should be standing at attention while he's on the phone or not: "We've got everyone down there, now, but no one's radioed in to say they've found out exactly what's going on."

"Well, that's just a crazy thing," the President says, his accent reminiscent of northeast clambakes and summer regattas: "I'm seeing Mr. USA flying around the rocket, now. I think he's looking for sabotage, but can't find any."

"What's the news saying?"

"Not a thing, Doctor. We had an agreement that we wouldn't broadcast anything unless it was a threat to life and limb. Martians could land and try to steal it and we'd just say we had to scrub the launch due to a malfunctioning computer. You know how that goes."

"And this launch has been scrubbed enough already, sir."

"Well, yes. Yes it has. But under the circumstances?"

"Well, then, sir, can I make a suggestion?"

"Of course, Doctor. You have my complete attention."

"Delay it for an hour or so, and just blame it on the weather," Dr. Yesterday says: "We used to do the same thing all the time during the War, when we were being harried by saboteurs and super-Nazis. You don't lose face, which is their consolation prize if they fail. And you get the time to find out what's really going on."

"That's an excellent suggestion, Dr. Yesterday. I'll call the Space Center up now and have that relayed."

"Sir, do you mind if I ask? Did you call the Premier yet?"

"The Soviet Embassy's assured me that Khrushchev will call me as soon as he can. They also denied everything, but I'd expect no less."

"Of course, sir," the man says: "By the way, you might also want to tell the authorities along the eastern seaboard to stay quiet if they see Foxtrot Actual in flight. We wouldn't want to overshadow the launch or fail to surprise someone."

"I see," the President nods, wondering what the man's talking about: "I'll let the Defense boys know about it. Talk to you later, Doc."

With that the President hangs up, looks at the image on the television screen -- America's greatest hero, looping around a rocket and looking for danger -- sighs, and then places a call to Goddard, not too far away.

"Martians," he muses as he waits to get through: "That would actually be a !@#$ improvement."

* * *

"The countdown's been halted?" Mrs. Liberty asks Mr. USA as he comes in for a landing, not far from the rocket.

"It has," he says: "Just got word from the President, himself. We've got an hour."

"That's good news," she says: "Anything else?"

"Swiftfoot's out watching the perimeter. You think I should have him come in? It might make things easier."

"Would he know what to look for?

"Oh, good point," he sighs, feeling a little out of his depth, here: "Of course, they'll be sending some technicians right over to make sure everything's in order, which will make our job a little easier."

"Provided the technicians aren't in on it, too," she says, watching as a bunch of them pour out of nearby pillboxes, tool kits in hand: "How do you recommend proceeding on that?"

"Well, we'll just have to rely on intuition, I figure."

Mrs. Liberty's about to say something to that when they're approached by those technicians. One of them is an older, well-dressed gentleman carrying a checklist instead of a toolkit.

"Ah, Mr. and Mrs. USA," he says, his accent rather thick: "I hear I am to discuss the layout with you, so that we may find these possible works of sabotage sooner, rather than later. There is a great deal of ground to cover, so the sooner we look this over-"

"Just a second," Mrs. Liberty says, squinting her eyes at the man: "Don't I know you?"

"Well, madame," he begins to say, but then closes his mouth, gasps, and drops the checklist he'd brought.

"Aha!" the woman says, running forward to take hold of the fellow before he can run away: "I've got our saboteur!"

"What?" Mr. USA asks, but he's too late to stop her from hauling the older man up by his lapels, tossing him into the sky, and then grabbing his legs to throw him back down into the ground with a sickening crunch. 

"Mein Gott!" the old man howls: "My legs!"

"You just button it up, you Nazi weasel!" Mrs. Liberty threatens him, shaking a fist into his face: "Is this an ABWEHR operation, then? Are you trying to pin the blame on the Soviets? What the !@#$ is going on here, pal?"

"Please, help me," the old man blubbers: "You are mistaken-"

"Oh no, I'm not," she shouts: "You're a !@#$ing Nazi!"

"My name is Doctor Joseph Smelt! I am born in Cleveland, Ohio-"

"No! You're Johan F. Krupt, otherwise known as Eisenengel! That's what they called you at Peenemunde, anyway. You were the one getting those Valkyries up in the air, you little !@#$-"

"(REDACTED), calm down," Mr. USA says, taking her hand in his before she can use it: "This man isn't the enemy. Not anymore."

"What?" Mrs. Liberty shouts: "I got the reports on this scumbag, (REDACTED). So did you. You know what he did, what they did."

"Yes, but that was then, dear," he explains, trying to get her away: "He's on our side, now."

"What?" she says, disbelieving.

"Look, it's a long story," Mr. USA sighs, watching as the technicians all run to care for their friend and mentor as he gets the woman who maimed him clear of the scene: "But I can tell you with all honesty that, whatever this man did back during the war, he's made up for it now. Him and von Braun and all the others. They're the reason we even have a space program, now."

"What are you talking about...?" she starts to say, but then remembers that thing about the paperclip...

"I think we'd better get back to looking for the Russian saboteur, hon," he says, trying to put even more distance between them all: "And next time, ask questions first and hit later, okay? I think we just lost our checklist privileges for the day."

"So much for intuition," she mutters as he flies off. She risks one last look back, and sees that the old man she once could have put a bullet into, just over fifteen years ago, is now being carried off the field like a wounded star player.

She thinks of the Valkyrie raids on London. She thinks of the child she saw in the street, sobbing for her mother, buried under the ruins of their house. She thinks of the smoke and the fire and the deaths, and how the Iron Angels laughed as they dropped bombs on civilians -- their dark chortling roiling above the smoke clouds as they turned to head home after a raid.

And she decides that some things are just too black and horrible to forgive -- ever.  

* * *

"I just don't know why he's always riding me," New Man grumbles as he and American Lightning high-tail it down yet another corridor, looking for anything out of the ordinary.

(The loudspeakers are announcing the launch has been delayed, but nothing about the costumed heroes charging through the building.)

"Maybe it's because you're getting more women than he is," the man says, really not wanting to get into the real reasons right now.

"Oh, but is the women, right?" the other guy sighs: "Always about the women."

"Well, yes..." Lightning admits, realizing he walked them right into that one: "Look, man, there's been some talk."

"Is it my fault I look younger than I am?"

"No, but you don't have to encourage the jailbait, either."

"Like anyone else doesn't-"

"I don't, Charles," Lightning says, taking a firm, flat step in New Man's direction, so as to put them face to face: "So don't make that argument with me."

"Look, I'm just sick and tired of being held up to a higher standard," New Man says: "I mean, !@#$, you volunteered for this, Rob. I just got hit with something. It was an accident. Next thing I know, I'm like this."

"So?" Lightning asks, turning away to get back up to speed, and nodding to an older, black janitor as they pass him on the way: "We came from Camp Rogers. You came from Okinawa. That doesn't mean you get to blow off your responsibilities."

"I didn't ask for this. One minute I'm shooting Japs on the beach, the next I'm getting hit with some purple ray, and... well..."

"Is that what happened?" Robert asks, genuinely interested now: "You never told me that before."

"I don't like to talk about it," New Man grumbles as they hold up to look around a corner: "It's humiliating."

"Well, okay. That's your choice, Charles. But you wouldn't be the first hero to just get powers out of nowhere."

"No, but it doesn't mean I have to be Captain America, either, does it? Can't I just fight bad guys and then go home and be myself?"

"Of course," Lightning says, now certain they can move on down the deserted hallway: "There are lots of folks who do that. There's folks who did that before the war, during it, and even now.

"But they're not part of the Freedom Force, Charles. We're not just any group of heroes. We're the group. I thought you'd have understood that by now."

"I can't be Superman."

"Then don't," Lightning says, turning around and tapping New Man on the chest: "Be a man, Charles. Stand up for something bigger than what you want or need. Do the right thing. Otherwise, what's the point?"

"An excellent question," someone announces, stepping from the shadows down the hallway. He wears a black, form-fitting suit that ripples as he walks, his smile is winsome and toothy, and his accent is pure Moscow -- deep and musical. 

"Black Shadow," New Man says as they walk out, ready to fight: "I've read about him. Don't let him touch you. He'll send you someplace really unpleasant."

"Good thing we don't have to touch him, then?" Lightning asks, his fists crackling with his namesake as New Man begins to glow purple: "Watch the birdie, Commie."

"Watch behind you, American," someone else says, just above them -- the one place neither of them thought to look.

And then they have exactly a second before eight-eyed Zhenshchina Pauk falls off the ceiling to attack them -- her long, prehensile hair full of energy-draining webs, her mouth filled with thin, poisoned fangs... 

* * *

At about fifteen past 7 SPYGOD's car phone starts ringing. By this time he's drained his flask, and is about to toddle off to the nearest gas station to fill it back up again, so he considers this to be excellent timing.

"This better be some !@#$ good intel, !@#$face," he shouts down the phone.

"Sir?" someone else's voice squeaks out the other end.

"Sir what? Who the !@#$ is this?"

"Is this Director SPYGOD?"

"Yes it is," SPYGOD says, still chaffing at the use of the d-word: "Why aren't you using my god!@#$ secret codename over a secured !@#$ing channel?"

"I... um, I didn't know we had to, sir. I thought it was secured."

"Well, that would make !@#$ing sense, now wouldn't it?" SPYGOD asks, sort of amused.

"I guess so, sir-"

"No, really, who the !@#$ is this?"

"Agent Jerome Jones, sir. I'm in charge of Eastern Operations."

"Oh, the Chop Suey desk. Yeah," SPYGOD chuckles: "Well, that explains how you're out of the !@#$ loop about how we're running things, now. How's !@#$ing LA?"

"I'm not there, sir. I caught the red-eye and I'm at the port, now."

"Oh? Why the !@#$ did you fly all the way out here?"

"Because I got something for you, sir, and I think it's really important-"

"Wait," SPYGOD says, remembering: "I know you. Don't they call you Jolly?"

"Yes, sir. I can't imagine why. I'm told I kill all the parties."

"Oh, right," SPYGOD chuckles, remembering why the fellow kills them: "Well, maybe you can bring mine back to life, Agent Jolly. I !@#$ing need some info, here, and Fredericks isn't busting his !@#$ to bring it to me. Please tell me you have it."

"I just might, sir. But bear with me. This is a long and weird story."

"I can use weird, Jolly. Long I ain't got !@#$ing time for. Spill it quick."

"Quick. Okay. Less than two days ago, one of our Harolds in Hong Kong retrieved a letter from a Central Investigation Department dead-drop. They weren't sure what to make of it because it was addressed to someone called Ju Shen, which doesn't make any sense, except that it's a really bad way to translate 'Spy God.'"

"Who's it from?" SPYGOD asks.

"That's the other thing, sir. The sender was just named Long."

SPYGOD's heart skips a beat, and he exhales very slowly: "The Dragon."

"Exactly, sir. I know you two have a history. It's something of a legend out here-"

"So what happened?"

"Well, our Harold realized it was probably something really important, given how weirdly obvious it was. Kind of like they wanted someone to take it from their office and hand it off to us? So I had him get it into my hands, which took a day. When I opened it this morning, I found out that it just has a name."

"Which is?"

"Gregor Pavelvich Minkovski. Now, that's not someone my desk deals with. But I ran it by the Borscht Desk, and they told me he's one of SQUASH's goons. Malinovyy Ubiysta? I think I'm pronouncing that right..."

"The Crimson Assassin," SPYGOD says, not without some reverence: "Yeah, I know him. Creepy !@#$er. They say Bulgakov uses him to !@#$ing do away with Supreme Soviet types who get overheard backtalking SQUASH off the floor. Not a nice guy by any means."

"The Russian you, they say, sir."

"Well, they can kiss my !@#$ing !@#$, Jolly. I'm the only god!@#$ me around these parts. You !@#$ing got that?"

"Um, yes sir."

"Besides, they say he can blow your !@#$ brains out from up to fifty miles away. And while I've done a lot of crazy !@#$ stuff over the years..."

SPYGOD blinks a few times, and then looks north, towards the Cape.

"Sir?" Jolly asks.

"Yeah, I think I just realized something really !@#$ing important, Jolly," SPYGOD says: "The bad news is that we've got an even bigger !@#$ing problem. The good news is we also have a !@#$ing solution. But I need you to do something for me."

"What's that, sir?"

"I need you to spell that name for me. Exactly how it is in the !@#$ letter. Okay?"

"Yes sir."

"Okay, hang on," he says, getting out his Freedom Force communicator: "Hey, Doc? You there?"

"Yes I am, SPYGOD. What's the situation down there?"

"I need you to get Wayfinder on the horn. Now."

"Um. I'll call his place. He's on retreat-"

"Tell him this is !@#$ important. Wait, !@#$ that. Tell him I'm saying it's !@#$ important. That'll get him to the !@#$ phone. Okay?"

"Okay," Dr. Yesterday says, and then puts SPYGOD on hold to do as he's told.

"Still there, Jolly?" SPYGOD asks.

"Yes sir. What are we doing?"

"Talking to a man who can !@#$ing find anyone, anywhere, as long as he's got their correct name," SPYGOD answers: "You're giving it to me, I'm giving it to him, and then I'm going to !@#$ing find this Crimson Assassin and shoot him with his own !@#$ gun. That sound like a plan to you?"

"Well, yes. It does, sir. Yes."

"And when Foxtrot Actual actually !@#$ing gets down here? I'm buying you a big !@#$ing beer, Jolly. You may have just saved the day."

"I don't drink, sir."

"Well, I'm !@#$ing buying you something-"

"Sir, if you want to get me something, please stop using profanity with me. I find it immoral and unnerving."

SPYGOD coughs, and then cracks a smile: "You've got yourself a goshdarn deal, Jolly. Now, the flipping name, if you please?"

Jolly sighs at that, and SPYGOD decides he's going to make it his mission to get this man drunk, laid, and cursing like a sailor before he's finished with him.  

* * *

"You commies just have no shame!" Corporal Flag cries out as he smacks down yet another Matryoshka, only to watch in horror as a slighty-smaller version of the short, squat, and powerful Russian woman appears next to her, ready to pick up fighting where the last one left off.

"Less talking, more punching, kid," Dr. Chaos says, using some strange, faster-than-the-eye-can-see martial art to knock aside every red, glowing weapon that Krasnoye Koltso can fling at him. It might be a low-level manifestation of his powers, given that his blue hair is glowing under his tophat right now, or it might be some weird Karate thing. Who can say?

They'd been doing fine, at least up until now -- going this way and that throughout the control center, encountering nothing but technicians, workers, and the occasional elderly, Negro janitor. And then they turned a corner on the far edge of the building, and found themselves hemmed in by a small army of short, well-built, and ugly women on one side, and a bristling wall of floating, red hand weapons on the other.

(With a very short Russian man hiding behind them, cackling at what he was about to unleash.)

To their credit, in spite of the clear animosity between the two men, they'd immediately sprung into action -- each one knowing which commie combatant to square up against, given each others' powers, and their enemies' abilities. But this was taking longer than it should, and they had yet to radio back in in to the others...

Then it happens, just as Corporal Flag was afraid it would.

One of the red weapons -- a hammer, of all things -- strikes Dr. Chaos right in the face. There's a sickening crack as something breaks, a moment of calm before the storm. And then, just as the blue-haired hero's tophat falls to the floor, he starts laughing.

It's not a good laugh.

"over commie Playtime is," Dr. Chaos says, his hair standing up on end as the world crackles and wavers around his hands: "control up red see you Let's !@#$ if  it's ring can that your when shoved..."

"Chaos!" Flag shouts as the man with the glowing, red ring finds himself kissing the floor so hard it cracks under his outline: "Control yourself, man! If you lose it here we're all dead!"

"Just you, American pig!" one of the Matryoshka clones announces as she punches Flag square in the face -- dislodging at least one tooth and bloodying his nose for good measure.

At which point, Flag joins Chaos in the small, picturesque town of Losing It, Florida.

"My... mother... told... me... not... to... hit... ladies," Flag says, punctuating each knock-out punch with a word, only to find another, unscathed target a second later: "But... you're... no... lady!"

"And you are being no man!" ten clones shout in unison, all bringing their fists down on Corporal Flag's head before he can put up a good defense.

A second later he realizes she was just toying with him.

A second after that he's falling to the ground, and being kicked by at least fifteen women. Maybe twenty.

As he closes his eyes he sees the building starting to collapse from all sides at the other end of the hallway as Dr. Chaos does something obscene to a ring-slinging super commie. Or maybe it's all distortions and he's just imagining things -- the human body wasn't meant to look like that, surely?

Much like he's clearly imagining that elderly Negro janitor they must have passed a half dozen times leaping from the doorway -- wielding his mop like a quarterstaff -- and saving his !@#$ from Matryoshka....

* * *

They called her the Grey Ghost, once, and she was beloved.

The Enterprise was a Yorktown class aircraft carrier: over 800 feet long and just over 110 wide. Home to over 2000 men, who worked, fought, and bled to keep her upright and shipshape.

She'd seen action throughout the Pacific, back in the war. Midway, the Solomon Islands, the Philippines, Leyte Gulf. After the war she brought soldiers home from Europe, and was honored by the British Admiralty on one of her last cruises -- the only American ship to have that honor.

And then, after the war -- creaking and outmoded -- the Enterprise was docked, decommissioned, and eventually made ready to be scrapped.

They called her all kinds of names, before and after the War. The Big E. The Lucky E. The Galloping Ghost. But somehow the Grey Ghost resonated the most -- especially with those pilots who'd see her rising out of the fog as they made their way back to her deck to land.

Now, after having been quietly bought from the scrapyard, prior to her scheduled breakdown, and moved to a secluded "proving yard" the Navy uses to build, test, and launch its more secret ships -- not far from Herrington on the Bay -- the Enterprise is going to have an entirely new name.

The Flier.

There's a groan as the completely-refurbished ship leaves its berth, making its way into the deeper areas. Its once-tall command tower has been sliced away, leaving only a few smaller work areas on either side of the flight deck. A forward command has taken its place, just under that deck, with glassed-in areas looking down at the water instead of up at the skies. Amazing, modern weapons line the sides, their barrels turning this way and that as they prepare for the shakedown cruise.

As the ship gets into deeper waters, large areas on the sides of the flight deck slide over and out. Massive helicopter blades -- each one almost as long as the ship, itself -- rise up and telescope out from the center. The stern of the ship pops open to let a solid steel tail with an equally-mighty rotor come out to join them.

And then, with a sound like a million helicopters starting in unison, the ship's blades twirl and whirl in perfect synchronization -- creating enough lift to somehow raise this wet, steel leviathan from the oceans it was made to patrol, and into the air it used to fear.

Only now, it can master it, too. 

A hundred feet, it effortlessly rises. Two hundred. Three. Five. Seven. A thousand, and holding strong.

The Flier is airborne, rising higher and higher, and turning south to make the Cape.

* * *

"Alright, then, thanks," SPYGOD says, getting ready to get off the phone with Wayfinder: "You are the best, my friend. Never let anyone tell you otherwise."

"I try not to let people tell me anything," Wayfinder says: "Now, I'm going back to my retreat. And next time I see someone show up in my sacred space with a portable phone I'm going to tell him something he doesn't want to hear. Is that clear, (REDACTED)?"

"It is, yes," SPYGOD says, being as deferential as possible: "I'm sorry. It was an emergency-"

"If I say I'm on retreat, I am dealing with powers that make your rockets and Soviets look like children and toys. You won't know what an emergency is until one of them gets angry."

"You got it, Wayfinder. Never again."

"That's what you said the last time, (REDACTED)," the man on the other end says, hanging up.

"Well, that was frosty," Dr. Yesterday says: "Should I have them rendezvous with you at that location?"

"NO," SPYGOD insists, checking a map and realizing where he needs to go: "I do this alone. Keep everyone else focused on the Cape and the launch. Do not tell anyone where the !@#$ I went, or that I even talked to Wayfinder. Understood?"

"Um... alright-"

"Well, if it's the President? That's !@#$ing okay. Everyone else? Tell them to go !@#$ing fish. We clear?"

"Yes-"

"Good. If you want to be useful, check in with your brothers and see how they're doing. Or check in with Mr. USA and see how he's doing. !@#$ it, check in with your wife and she what she's doing. Just don't call me until I !@#$ing call you, alright?"

He hangs up before the bewildered super scientist can ask him another question, guns the motor, and high-tails it due West -- heading for a place no one would think to watch on a day like this, which is exactly why he needs to go there.

And on the way he makes one more phone call, hoping his obscene luck can hold out just a little longer...

(SPYGOD is listening to Runaway (Del Shanon) and having even more Blatz)

Monday, May 5, 2014

1/1/13 - A Shadow of Life - Pt. 1

The first thing he'd noticed, our man, was that there was no Moon up in the sky.

And yeah, that seems like a !@#$ing funny thing to notice first, given everything else that was waiting for him. All those !@#$ing horrible sights and terrifying sounds. All those sickening odors, coupled with the knowledge of what those ghastly !@#$ smells were.

The brain-!@#$ing understanding that can only come in a moment like that.

(And, yeah, the increasing, big-!@#$-iron-brick-in-the-stomach feeling you tend to get the moment you know that either you've !@#$ed it all up, or someone else has.)

But it actually makes perfect !@#$ sense, given that our man always liked to look up at the sky when he did this. He'd look at the Sun or the Moon, or the clouds or the stars. He'd see where they were, up there, far far from anything on the ground.

And then he'd close his eyes, and smile, and then open them up somewhere else.

Somewhere different, let's say. 

So this time, there had been this bright, beautiful thing up over the cold, December horizon, waxing so full and fat he could make out most of the craters. It was a clear night, and the moonlight on the snow was a !@#$ beautiful thing. So !@#$ beautiful that it was hard to believe it was happening on the same day so much bad and crazy !@#$ had happened.

(Not that he was really all that shocked by it, as we're now learning, one big !@#$ interrogation at a time.)

Our man? He'd looked up at the big !@#$ moon, held out his hands, and closed his eyes. And he'd done that thing that he did so !@#$ well, knowing at least the sky would be the same when he got to where he was !@#$ing going.

That different place he liked to call home, when he wasn't over here, !@#$ing up our !@#$.

But when he'd opened his eyes again, our man, the big !@#$ thing just wasn't there. It was gone, leaving nothing but the cold, distant stars, barely visible from the fast-moving, sickly clouds that were streaking over him like they had somewhere more !@#$ing important to be.

And there was no big !@#$ Moon in the sky because the big !@#$ Moon was no longer there.

It was gone from the sky. Missing from orbit. And if he squinted his eyes just so, he could see that a bright patch, just past those streaking clouds, was a big, jagged piece of it, flying away from the Earth.

Which may or may not have been when his mind gave our man a mercy he really did not !@#$ing deserve and just shut the !@#$ down, sparing him the full realization of what he saw next.

The realization we're all !@#$ing wishing we didn't have to deal with, ourselves. 

* * *

There's a lot of reasons why this is happening right the !@#$ now, son. But by and large (as my beautiful boyfriend tells me) his new friend DisparaƮtre was the key.

He's !@#$ quiet for a Frenchman, that guy. Just doesn't like to talk at all. Not too unpleasant to look at, but not gonna win any !@#$ing awards from the body nazis at the bar. Likes dark blue suits and !@#$ty, cheap cigarettes. Doesn't get !@#$ing drunk with everyone else, either.

Maybe because he's afraid of what might happen if he !@#$ing loses control. 

You see, DisparaĆ®tre is the best !@#$ing teleporter the Terre Unifee's got in its stable of postwar supers. He was Direction Noir's dirty little secret for decades, going here, there, and !@#$ing everywhere in the blink of an eye, getting !@#$ done on the quiet, and then vanishing before anyone could figure he'd been there. 

And since the Reclamation War, and TU's slow takeover of the rest of the !@#$ world, he's been working for their Space Service, making sure our best !@#$ defense against a certain thing that's !@#$ing coming to kill the !@#$ planet can be anywhere it needs to be. 

And I do !@#$ing mean anywhere, son. 

You see, most teleporters are only able to tekeport within line of sight, or maybe someplace they know. Some of them can even muster up enough !@#$ moxie to take you somewhere they feel they know because they more or less know where it is. Like the !@#$ing Eiffel Tower or something. 

(That's Skyspear, in case you were !@#$ing wondering.)

And some of them? Well, they're good enough to take you someplace they don't know, but they have seen. Show them a !@#$ picture and they'll get you where you need to go. Might take a whole bunch of stops, but they'll get you there, eventually. 

(And that's Anil, in case you were wondering about that.)

But some of them? Well, !@#$, son, you give them coordinates? Show them someone's picture? Give them a general idea? They think for a minute, if that, and then poof, they're there, surprising the !@#$ out of someone, and moving through space in such a way that no one -- not even someone like Wayfinder, rest his soul -- could ever find him?

And that's DisparaƮtre for you, son. Anywhere in a few seconds, with or without company, and totally !@#$ing undetectable. !@#$ useful to have around.

But there's more to his power than he lets on.

See, if DisparaƮtre wanted to go to the !@#$ing moon? He could. He's even done it before, once, when Direction Noir needed to deal with something pretty !@#$ heinous and alien, back in the 90's. All he needed was a !@#$ spacesuit they stole from the ESA, and away he went.

If he wanted to go to Pluto? He could do that, too. Might be a little hairy, and he'd need a better !@#$ing spacesuit, but sure.

And if he wanted to !@#$ing end his life with a !@#$ of a bang, and just walk on the !@#$ Sun...? Well, I guess you can figure that out, huh? 

Like I said, son. Quite a useful guy to have around. 

But there's a reason why DisparaĆ®tre avoids talking to people, unless he feels he needs to. There's a reason why he doesn't lose control. And there's a reason why he's !@#$ glad most teleporters of Anil's level or higher just don't need to sleep, for one reason or another. Though most folks I know figure it's to keep them from accidentally teleporting themselves someplace dangerous in their dreams. 

And that's because DisparaĆ®tre can go somewhere else, if he really wants to. 

But he went there once, when he was very young. In fact, that was the first place he ever teleported to, and it drained him so badly it took him three whole days to come back. 

And as for what happened in those three days? Well, it's part of the reason why he's so quiet and reserved, I guess you could say. But it's also the reason why he never teleported again until Direction Noir's scientists found him in a home for mentally disturbed young adults, dragged him the !@#$ out of there, and gave him a choice between a uniform and a lobotomy. 

(And they thought The COMPANY was !@#$ing brutal? Give me a !@#$ break.)

But he took the !@#$ uniform. He became their teleporter. Over time, he even came to appreciate it, as doing something constructive with his talents made some of the rage and pain go away, and helped him to conquer what had been done to him.

He was becoming a survivor, as they like to say these days. And rightfully !@#$ing so.  

A survivor, he served with Direction Noir, until it stopped !@#$ing existing on 3/15. At that point he became part of what would become the Terre Unifee, which has yet to stop existing. And that led to him becoming part of their Space Service, tasked with protecting our world from all external threats. Especially the big !@#$ one that's on its way here.

The thing we call ((UNINTELLIGIBLE CONCEPT))

Which led to him being a part of a post-Christmas meeting with the new President of the Terre Unifee, being the former President of the United States of America. During which time he finally got to meet the new boss for the first !@#$ing time.

Which led to a very frenzied few minutes as the President all but freaked out, and accused poor DisparaĆ®tre of having once done a very terrible thing. 

* * *

Which terrible thing? 

Well, !@#$ son, you were there. You know what happened to my former Commander in Chief. About a month before GORGON !@#$ing dropped the boom down on the world, they arranged to have him !@#$ing kidnapped, right out of the Oval Office, and zapped over to !@#$ing Alter Earth. 

And just so we wouldn't look for him, and just to !@#$ with my ability to stop their alien !@#$es, they brought his twin from Alter Earth here, to be shot and killed on live television by my !@#$ing Alter Earth twin.

So eventually, I figure out what the !@#$ happened, and find a way to get my !@#$ over to Alter Earth and save him. And I did, though things got a little !@#$ing weird with the plan, and the complications nearly !@#$ed the greater plan right in the !@#$ behind with a !@#$ing giant robot jackhammer, minus the lube. 

Eventually, we find out what the big deal was, courtesy of one of the nastiest !@#$ing things I've ever had the displeasure of having to sit in a courtroom with. Turns out the Imago had a deal going with the !@#$ing Alter Earth crowd, courtesy of a rather twisted !@#$ who fooled us all into thinking she was the good twin of the now-dead head of HONEYCOMB, and her bodyguard, who turned out to be my twin. And it all revolves around that thing that's on its way to Earth, here to eat us up like a big !@#$ bag of !@#$ing jellybeans, or whatever. 

See, according to Dark Star, these Alter Earth people had known for quite a long !@#$ time that this thing was on its way. And they also knew that our planet was going to get hit first, about a year and a quarter before them. And since they'd had time to prepare, they had a big !@#$ing machine they wanted to turn on, here, and see if it worked. 

So, it works? Hip !@#$ing hooray, and they'll use it at home. It doesn't? Well, tough !@#$ing !@#$, and they'd get ready to just move their people from there to here after we got all !@#$ed up, wait for the storm on their end to die down, and then either go back or stay here... whichever. 

Got all that?

Now, it goes without saying that the Alter Earth people had their own !@#$ agenda and weren't playing straight with the Imago. And it also goes without saying that the Imago weren't going to just !@#$ing sit around and wait to see if the Alter Earth people's big !@#$ machine worked or not. 

In fact, I don't think the big !@#$ machine even got built on their watch, mostly because I think the machine was just The Chamber, sitting down there in the !@#$ Ice Palace, and waiting for Geri Yesterday to figure out how it worked, and use it to drive the thing off, just like it did a million years ago. Only once the Imago took over, their absorbed version of Doctor Yesterday kind of !@#$ed around and didn't get anywhere figuring it the !@#$ out, and Geri kind of vanished... maybe. 

(Still not !@#$ing sure what all happened there, son, though I'm hoping for more answers, soon.)

But let's do some math, shall we? We got the Alter Earth Geri Yesterday accounted for, and she's probably out there somewhere, being a dangerous !@#$. And we've got my Alter Earth double accounted for, and he's out there, somewhere, no longer able to be me with !@#$ing impunity but still dangerous. 

But to borrow a line from an old movie, what about the third man?

* * *

Oh yes, son. There's a third force in play. Kind of sneaky, too. 

See, on the day the President was supposedly killed, but actually was taken, he was approached by someone in the Oval Office. Someone that even Wayfinder couldn't see, somehow, though he knew I was there... even if it wasn't me.  Someone in a weird uniform no one had ever seen before, and one that a certain former Secret Service Agent named Jess Friend (who had what was, hands-down, the worst first day of any SS Agent ever) just knew was up to no !@#$ing good. 

But then the other me showed up, just in time to make !@#$ing history the worst !@#$ way possible. And then Jess was missing parts. 

So this third guy took the President to Alter Earth, dropped him off to his captors, and then replaced him with his double. Said double gets his head !@#$ing exploded in the Rose Garden, and fools a bunch of people. Anyone who doesn't get fooled gets vanished by the Imago, who've got Men in Black walking around disappearing people who know too !@#$ much before 3/15. 

But here's the real kicker, son. Remember what I said about Alter Earth, and how when people from here go over there, due to some weird science !@#$ery, or a big !@#$ cosmic accident, their double usually shows up over here, at least until the effect wears the !@#$ off?

Well, you'll note how that hasn't been !@#$ing happening in this case. And we know HONEYCOMB figured a way to make it work, though not without a big !@#$ science donut from !@#$. But here's a !@#$ case where another me, and another Gerde Hoffstatler, are walking around on this world without the two of us being flung the !@#$ over there.

(And yeah, Simon Pure was able to get us the !@#$ over there without doing a doubling, which is probably a !@#$ good thing because there's no way I want to unleash the Mr. USA of Alter Earth on us, though that might be a big moot point, now. But I digress...) 

Anyway, what we've learned from all this is that one of the interesting things about superpower-based trips to Alter Earth is that there is no reversal effect. You go over there? Your other does not come here. You take someone over there? Their other does not come here. 

Unless you !@#$ing make them, of course, hence poor Jess Friend's confusion that day in the Oval Office. He couldn't !@#$ing tell how many people were there. First there were three, then two, then four, then two, all with weird spatial distortions that make onlookers a little queasy if their brains aren't !@#$ing wired up right. 

So what about that third man, then? Where did he !@#$ing go after he dropped off the other me and the other head of HONEYCOMB? Where's he !@$#ing been since then? 

Well, son, you want to hide something? You put it right in !@#$ing plain sight, or else hide it along with something else you keep hidden.

* * *

And that's why DisparaĆ®tre, after figuring out what was going on (with a little help from Faraj, who had some under-the-table help from his former Director) used his power to find someone, anywhere, on himself. 

Which is why a bunch of very powerful people stepped into a rather scummy sex club in Cairo, a couple days back. And when they got there, they immediately collared a very morose person who'd been there, literally drinking nonstop since the day after Christmas.

Because the place runs 24/7,as Faraj well knows. And because that person has a lot of money and can make people who !@#$ wiith him just disappear.

And because that fellow, our man, doesn't need to !@#$ing sleep. 

Our man. The third man. The dimensional teleporter that arranged for the arrival of Alter Earth's science atrocity ambassadors, not long after the War, and attended to the kidnapping and replacement of the President, just under a year ago, and has done who !@#$ing knows what the !@#$ else before and since.

Someone who looks exactly like DisparaĆ®tre, right down to the DNA... except for a few different scars, a proclivity for sadism, and the fact that there's nothing in his eyes but a flat and terrible blank where there should be a soul. 

And it's not the usual darkness people from Alter Earth tend to have, either. The people who took charge of his !@#$ and remanded him into the TU's expert interrogators say he looks like he's seen the mother of all ghosts. 

And that's just it, son. He !@#$ing has. 

...

You'll have to excuse me for a second, now. They're coming back in to talk to the !@#$er and I don't want to miss any of this. Not after all this time.

And not after what he's had to say so far. 

(SPYGOD is listening to In A Dark Place (Gary Numan) and having a Faustian Stout)

Sunday, March 23, 2014

12/31/12 - Black Christmas (Yanabah) - pt 2

By all accounts, whatever its past -- or maybe because of it -- Richmond, Virginia is a beautiful city.

Though the city may have been all but leveled during the Civil War, it's come back up from the rubble and ashes to become a near-perfect mixture of old and new. Picturesque, historic buildings share the same space as more recent constructions, without either seeming out of place. It's calm and peaceful, efficient and clean, and tranquil to the point where even the most cynical of visitors -- if they listen to the true stirrings of their heart -- would perhaps think of moving there, someday.

It's everything you could want in a State Capitol, and that's what makes this day especially sad.

By the time the Neo York City crew gets to their landing zone, just outside what's left of the State Capitol Building, itself, the immediate area has already been wrecked beyond recognition. The buildings are on fire, the streets are shattered, and heavy objects are flying through the air like rocks thrown by small boys. The calm has been broken by the sounds of sirens, shooting, and screaming.

Lots and lots of screaming.

The secessionists have taken the Captiol area, using the muscle of the turned Strategic Talents and leftover Legion Supervillains to hold and enforce their position. The Governor has been abducted from his mansion, along with his family, and is being held at the nearby Museum of the Confederacy. All available emergency services are too busy fighting fires and dealing with the wounded to mount a real rescue, to say nothing of rolling the armed belligerents back.

And -- just to make things worse -- a large number of the police have joined with the attackers, sensing that a chance to grab hold of their long-denied neo-confederate destiny has come 'round at last.

As for those in costume? They preen and pose, strutting upon the smoldering mountains of rubble like cockerels in near-human shape, and cheering like beasts baying over a kill. The ones long-known to be villains have merely revealed themselves for what they've always been, however hidden or dormant those personae were. And the so-called heroes have shucked their assigned uniforms and codenames for things more befitting their new, chosen identities.

Meanwhile the true heroes of the day -- the ones that held true to their oaths and their station -- lie dead or broken around them, lashed to signs and bolted to walls as warnings to some, and examples to all.

The appearance of much-needed, strategic intervention does not signal the end to the conflict, but merely a different stage within it. Speedsters whirl around the slow-moving, only to be outflanked by other, quick-moving types, and lured into near-endless races of doom. Powerhouses trade blows and fling weighty objects at one another, hoping to wear their defenses down. Those that can fly turn the sky into a protracted dogfight, those with strange offensive powers draw at fifty or more paces, and those with more interesting abilities find their foils and test them.

And as the colorful and the costumed rage on earth and in heaven, the real work gets left to those whose skills lie within darker avenues.

Call them the shooters, if you must: you wouldn't be the only ones. They're the Strategic Talents whose powers and abilities lie not within altered DNA or grossly enhanced bodies, but in their aptitude for ranged combat -- the magic that happens in the space between their eye and index finger. On a normal day, in any other fight, they'd be using their signature weapons to bring down their overpowered foes, knowing full well that they could take what damage they could do -- or maybe not, as the case may be.

But here, today, they are under orders to stun, only, if only because the eyes of the new world are watching.

And so, while the proud and the powerful clash loud enough to shame thunder, the sneaky and underhanded quietly  unleash their F-guns on the enemy combatants. The chittering, swirling rays of orange and purple that overwhelm the senses of anyone caught by them, and bring them down in seconds. Lines of traitorous police officers fall collapse where they stand, still trying to use their now-useless authority. Waves of hidden survivalists and secessionists are likewise brought down to the earth, as even their well-padded boltholes and improvised cover will not protect them from this.

And as they fall down, they are quickly disarmed, disrobed, and left tied up for eventual collection.

That accounts for most of the shooters, but in any battle there are always exceptions. One of those exceptions is stalking through the burning buildings and shattered ruins, carrying two large guns filled with ammunition meant to be used on the new breed of superhuman. Her orders are a simple-sounding task -- one she is uniquely suited to handle, given both her skills and temperament.

Find the new supers and kill them, no matter what.

Yanabah's been on the ground for exactly ten minutes. In that time she's shot no less than three of these turncoat newbies. Each time, she's carefully aimed for the eyes, making sure to put a spent uranium bullet through each pupil, the better to blow their brains out the back of their heads.

Because, while supers may be dense of skin or fleet of foot, eyeballs are hard to armor or protect, and brains are as fragile as a first kiss.

She's been careful, of course. She hasn't engaged anyone who's currently tussling with another Super, just to make sure they don't get any more blood on their uniform. And she hasn't shot anyone in such a way as to get the slaughter on camera. She finds a worthy target, slinks into position, takes careful aim, fires twice -- once from each gun -- and then slides away before anyone realizes where the shots came from.

Three volleys, three corpses, zero sightings -- so far, perfection, and she should be proud.

But as she creeps along, watching her fourth victim as she pummels one of her colleagues down, and preparing to line up that perfect, paired shot that will end her, she can't help but wonder why she isn't feeling more -- or even anything at all. Her heart isn't racing, she's breathing normally, and every time she pulls the triggers (and watches the front of their face blossom violently) she doesn't experience any of the emotions that she should. There's no joy, no pity, no hate, no revulsion.

It's as if she's moving through a scripted introduction for a videogame she's played a million times, and knows too well to be excited, anymore.

Something is missing. Something is wrong. Yanabah knows this, assuredly, but she can't figure out what's happened. And as she ends the life of her fourth victim -- blowing her up and back the second she stands up from her now-unconscious victim -- it's all she can do to go find victim number five, and hope that the answer presents itself in due course.

That's what her father/grandfather/great-grandfather would have told her, she's sure.

If only he was here to say it. 

* * *

"You know, you might want to put that gun somewhere else," Wayfinder says, looking the strange-looking Russian fellow in the eyes.

"No, my friend," the SQUASH operative says, re-adjusting his grip on the very large, Soviet-made pistol -- its barrel just out of the hero's reach, but aimed right at his forehead -- "I am thinking I will keep it on you for as long as we are talking, here. I think it will persuade you we are being serious, and should it not, perhaps I will aim it at your daughter."

Yanabah growls. It's not a pleasant sound, and the two large men standing on either side of her raise their guns reflexively, wondering where that came from.

It's the mid-eighties, and they're in a !@#$ty, chain hotel in southern Iowa, of all places. The COMPANY had them flown in to help with a rather curious missing-persons case -- one that resolved itself a little too neatly for anyone's liking. And, after it was done, the group paid them for their time, and then put them up here for the night so Wayfinder could get some rest.

Only there were three Russians waiting for them when they checked in.

One of them seems to be able to phase through objects, if their rather disorientating rush through the wall is any indication. He's the one doing most of the talking. The other two seem to be standard heavies, complete with staid, Soviet stares and handguns large enough to kill an elephant at 50 paces, and a lack of conversational skills.

But one of them brought a big, heavy briefcase. And Wayfinder knows enough to know what that means. So he knows he has to play for time, at least for now.

Yanabah stands there, dressed in the same kind of work shirt and jeans that he does. Only now she wears the silver and turquoise jewelry, all around her neck. It's both therapy and restraint, at this point.

(But they don't need to know that, do they?)

"So, this case we were working," Wayfinder asks: "That was your doing?"

"Of course," the man says, grinning to reveal a mouth full of bad, brown teeth: "We needed to get you out of hiding, and so we have. How convenient that you must always rest after such an exertion! So we brought you here, where there is only one hotel, and laid in wait."

"I'll tell them to be more careful, next time," the man says, rolling his eyes.

"Except that there will not be a next time, not for your COMPANY, anyway," the Operative announces: "We have a waiting transport. You will come with us, and get on board. You will travel with us back to our space, and we will use your unique skills to our purposes."

"Like !@#$," Yanabah spits: "I don't think you could afford him."

"You see?" the Russian says: "This country is all about money. There is no vision, here, my friend. You seem to be a man who understands about vision?"

"I also understand about freedom of choice," Wayfinder says, leaning up against the dresser. The Russian clears his throat and re-aims the gun.

"It's okay," Wayfinder says: "Just resting. I'm not really able to do more than stand here and talk, if you're scared."

"You will come with us," the man says, apparently not very afraid: "This is a surety. If not for your own sake, then for hers."

The two heavies pick that moment to raise their guns and aim them at her heard. Yanabah growls again, but has made no move to take her jewelry off. Maybe she's thinking they can get out of this without her having to kill them.

Wayfinder realizes there probably isn't, though, and -- cursing himself for doing so -- begins to bring the conversation down a darker, more doomed path.

"And if I say no?" he asks, standing straight up.

"Then we kill her," the man says: "Slowly, in front of you. We have privacy and time. You will watch the whole thing."

"She knew the risks when she signed up," Wayfinder says: "And I won't betray my people for anyone."

(He sees the look on her face. She's aware of what's going on. She's pleading with him not to do this -- not to make her go backwards, to what she was -- but he's steadfast in this.)

"Well, we have also brought the Machine," the Russian says, cocking his head towards the briefcase: "It will be crude, and painful, but we will ensure that we will have a map of your mind, and how it works. Not as good as the real thing, perhaps, but enough to replicate it surgically."

Yanabah growls again -- deeper and lower. The Russian's starting to wonder what's going on here.

"And I suppose you'll make her watch?" Wayfinder asks.

"Oh yes," he says, no longer as sure of himself: "If you wish to go that route, I am certain we can let her hear you scream."

That's done it, then. There's a clinking, almost wet sound as the jewelry falls from her neck and hits the floor. And then there's that howl that has no business coming from a human mouth...

Wayfinder's outside of the hotel room before the screaming starts. He hears a gunshot, maybe two, but then nothing but wet noises. Rending and ripping, tearing and chewing.

The howl that makes his blood run cold.

"Yeah, it's Wayfinder," he says into his communicator, which -- if he'd been thinking -- he would have found a way to tap the moment he realized they'd been ambushed: "We need help. We got held up in our room by three Ruskies. SQUASH Agents, they said. Yanabah's dealing with them right now, but...

"Yes, Yanabah," he repeats as something heavy gets slammed into the wall, just before a new wave of screaming erupts: "Maybe give us a couple hours before we go in, but you better get people here now. I think there may be more of them, nearby. They spoke of a waiting transport. Maybe check the nearby airfield, any airstrips within a ten mile radius..."

The screaming gets too loud to talk, then, so he turns it off and goes back to watching the door.

They had the curtains closed. They're being soaked with blood spatters. He can almost imagine the scene inside the room, right now: pieces of Soviet agents flying all over the room, the wet squelching noises.

The feeding.

"Creator, forgive me," he prays, knowing that this might just take her therapy all the way back to square one, but not knowing how else he could have ended that. Sometimes you just have to use what's there, and make amends later.

That and hope the cure wasn't worse than the disease.

* * *

Not far from the State Capitol, there's some buildings that haven't been set afire, yet.

Some of them are the Museum of the Confederacy, where the Governor's being held, and a firebreak has been established to ensure his safety (until it doesn't matter, anymore). And others are just outside the conflagration, at least for now. No flaming cars, wayward bolts of lightning, or gouts of fire have been lobbed their way, just yet, and any eyebeams have been focused on targets closer to the actual fighting.

So when trio of (mostly) bruised and battered secessionist supers use it to try and escape, they're reasonably sure they're safe in one of those alleys, for now.

"Man, that sucked," a tall, well-muscled woman in a red and white suit says as they walk along: "I can't believe we actually thought we could win."

"Shut it, Red," a long-haired man in black, riding leathers -- covered in Confederate patches -- and a pitch-black, handlebar mustache commands: "You knew there was a risk, here. This is just a battle, not a war."

"They say we're losing," a skinny, blonde man in purple and white says: "I hear the West Coast already went down in flames-"

"Just a temporary setback. You watch. I bet they're pulling the reserves out, now."

"And we're bravely sneaking away to meet them?" the woman says, turning to smirk: "Face it, bro. We got hosed."

The man in black takes a swipe at her, but she parries the blow with something approaching a languid gesture and leaves him to nurse what may be a broken wrist.

"Truth hurts, Confederateer?" the kid in purple and white asks.

"I told you, it's the Black Rider!" the man insists, stopping to stick his finger in the kid's face: "And the South is going to rise again!"

"Yay, racism," the kid sigh.

"Sneer all you want, Purple Haze, but this is a White Man's nation! And the sooner you get with that-"

"Remind me again why we shacked up with losers?" the woman in red interrupts, amused to see the steam rising from their supervillain's head as he walks right through him.

"Orders, hon," the kid says: "And not the kind you can ignore-"

He'd have said more, but then twin bursts from a pair of well-used 50 calibers turn the woman's head into a wet mess, making further conversation irrelevant.

"What the !@#$?" the Black Rider says, ducking behind some trash cans and looking around the alley. The kid just stands there, staring at what's left of his fellow hero on the ground.

Another pair of shots ring out, and the wall behind the kid explodes out at eye-level. He just stands there, looking in the direction they came from, and smiles a little.

"You know, there's a reason they call me Purple Haze," he says, turning just slightly invisible: "That isn't going to work too well on me, whoever you are."

"Where are they coming from?" Black Rider asks: "Can you see?"

"If you shoot that !@#$er, I'll consider us even and let you live," the kid says, taking a half-step away from him.

There's laughter at that, somewhere up the alley. It's not very comforting.

"You little !@#$!" the villain says: "If you weren't untouchable, I'd-"

"Run," the owner of the laughter says: "Now."

He does just that, without saying another word. He gets about as far as the other end of the alley before a single shot gets him, right in the !@#$. To his credit he keeps running, but the howling and pain echo for quite some distance.

And then Yanabah comes out of her hiding place and walks up to the kid in purple and white.

"You're the one who was killing people like me, back there," he says, looking at her.

"I was, yes," she says, smiling, her guns still pointed at him.

"How many have you gotten?"

"With your friend, there? Twelve."

"And I'm going to be lucky thirteen?"

"Well, you're the last one," she says, lowering her guns just a little and cocking an eyebrow: "I guess I'm going to have to try something different with you, since you got phasing powers and all."

"You don't seem afraid of me," he says, dropping into a defensive stance: "Do you just not think I can hurt you? Is that it?"

"Passing through things isn't much of a power," she says, putting the guns away and pulling out a rather large knife.

"Oh, but I can do more than that," he says, grinning as he moves his hands past each other in successive, sliding motions: "Imagine someone reaching into your chest and squeezing your heart valves shut. Or maybe just punching into your brain after passing through your skull. I can do a lot of damage, lady. And all I have to do is touch you."

"Yeah, about that," she grins, putting the blade up: "You come and try, wasichu."

"Now that doesn't sound like a nice word."

"It's not," she says, and lunges forward.

The man just stands there, his arms outstretched, expecting her to pass through him. Imagine his surprise when the knife slams into his breastbone, breaks on through, and cleaves his heart.

He tries to speak, but coughs up blood. He falls to his knees, disbelieving. And the moment he does, she lets go of the blade, pulls out her guns -- faster than anyone should be able to -- and pulls both triggers.

Only one goes off. Shooting the racist idiot must have emptied the clip, clearly. And so the kid falls down with one ragged hole where his eye was, and yet most of his head intact.

"Oh, right," she says, looking for a fresh pair of clips as she realizes the blade's slipped position a little "Phasing powers. But I bet I can shoot all day, wasichu. I got nothing but time, now."

"Why...?" he whispers, his mouth full of equal parts blood and air.

"Orders," she says: "Not that I owe you an explanation, you little piece of !@#$."

"But we're... following..."

"What?" she asks, looking down at him: "What are you saying?"

"We're following orders... also..."

She scowls, leaning down just out of the range of his hands: "Whose orders, pal? The Legion? The Secessionists? They don't count, you little !@#$. You had your own orders, and they were given to you by the COMPANY."

"So were these..." he says, the life fading from his eyes: "SPYGOD... told us..."

"Told you what?" she demands: "What did SPYGOD tell you?"

"To help... revolution... said it would come, and we'd... need to help it... join with Legion... fight the power..."

"Bull!@#$," she stammers, watching him die: "That's bull!@#$! You're lying!"

"No..." he insists, almost choking on his own blood: "SPYGOD... ordered us to... defect..."

She looks at him as he says this. She remembers what Wayfinder told her about the last words of the dying, when lies have no profit, anymore.

She realizes that everything this man had said is true.

It doesn't stop her from blowing the top of his skull completely off the second he dies, but she's screaming when she does it.

(SPYGOD is listening to Cold Warning (Gary Numan) and having a Betrayal Imperial Red)

Monday, March 17, 2014

12/31/12 - Black Christmas (Yanabah) - pt 1

Richmond, Virginia
10:05 AM

"I !@#$ing hate flying," Yanabah groans, closing her eyes as her silver and turquoise jewelry shivers against her skin.  

The TU Aero-Transport pitches up sharply at take-off, and all the Strategic Talents in the back -- packed in like oysters along the sides -- lean into it. Some of the more powerful ones carry the less strong along with them, leading to some much-needed chuckles.

No one's really in the mood to laugh out loud, though.

By all rights, they should have been spending Christmas day with their friends and families, or at least on holiday patrol. Unfortunately, all !@#$ picked today to break loose. Well-armed secessionists are fighting in the streets, having taken opposing sides in the question on America's political destiny.

And, seeing as how there's a !@#$-ton of them trying to take over Richmond, Virginia, that's what they're heading off to deal with.

Not that they'd have much of a problem doing that. There's a fair number of heavy-hitters on this transport, from what Yanabah can tell, which should be enough to deal with any number of sorry, neo-confederate idiots with more bullets than IQ. They usually are.

But there's a massive problem; just like every other major flashpoint, today, those normal idiots are being backed up by supers -- both villains and heroes, from the looks of things. Which means that, in short order, everyone in the transport is going to have to put the hurt on someone they might have been fighting alongside, just a couple months ago.

And no one is looking forward to that.

The flight evens out really quickly, and there's a few more chuckles as people lean forward again. At some point, someone asks if they're getting peanuts on this flight, which gets another chuckle or two. But no one cares to make any more cracks when the huge, tattooed, and pink-haired woman they call Josie looks back, her eyes dead as petrified trees, and just smiles.

"So what's the deal with the gorilla girl?" Yanabah asks the person next to her -- some brown-haired gal wrapped up in red, padded leather, strapped with every kind of bullet and grenade known to man, and cradling a highly-modified sniper rifle like it was the most precious thing on the planet.

"That's Josie," the Red Queen answers, adjusting the weird bandana over the lower half of her face: "They say she used to be big in the COMPANY, before the whole Imago went down. I guess she was Second's Second or Third, or something like that."

"I never !@#$ing heard of her."

"Yeah, well, that's the funny thing. I never heard of her, either, but she knows me, alright. !@#$ing knew everything about me. Even says she met me, once or twice, when I was..."

"Yeah?" Yanabah asks: "Don't leave me hanging, girl."

"When I was someone else," she says: "And that's all I wanna !@#$ing say about that."

"Bad scene?"

"You could say that," the Red Queen says, shrugging. When she looks away it's clear she's said all she wants to say, and Yanabah decides to respect it.

You don't argue with someone with a bigger gun with you, as she was told so many times.

* * *

It's 1971, out in Taos, and Wayfinder's rubbing his forehead, wishing people didn't know who he was.
"Look, Charlie," he says, looking at his long-time friend, sitting in the mental hospital's waiting room with the most dejected look on his face as the screaming down the hallway gets even louder: "I appreciate that you think you can come to me with this-"
"You have the gift of Sight, Wayfinder," the man says, looking like he hasn't had a wink of sleep in ages: "You know things no one can know."
"I just know where people are, Charlie. And maybe where they'll be, if I'm lucky. That doesn't mean I can help with your daughter."
"But you would know if that's her, right?"
"Isn't it?" the older man asks, looking down the hall to a room, where a certain young lady is being tied down to a bed by some very unamused nurses. Her mother's there, too, trying to talk sense into her, but the girl just won't stop screaming and fighting them.
"Well, you tell me," the man says, getting to his feet: "Ever since she run away she's been like this. It's like something just got inside her. You'd know, wouldn't you?"
"Well, maybe I would, maybe I wouldn't," he admits, looking his friend in the eyes and putting a hand on his shoulder: "If you want, I'll try. I figure I couldn't be here to help you find her when she ran away, the least I can do is make sure that's her in there."
"What do you need me to do?" Charlie asks, watching as the man sits down in a chair and closes his eyes.
"Just make sure no one disturbs me," Wayfinder says, screwing his eyes as shut as he can: "I mean no one. Don't touch me, don't talk to me. Close the !@#$ door and don't let anyone in, if you can."
"You got it," Charlie says, gladly closing the door and standing up against it. But Wayfinder doesn't notice. He's already left his body and started down the hall, intent on his quarry.

In spirit, he moves quicker than he could run. He's in her room before he knows it, looking down at her. He sees the colored fire of the souls in the room, each one unique, changing hue and shape with their emotions (mostly sad or angry, now). 

And he sees her, and what he sees jerks him right back to his own body faster than he intended.

"What's wrong?" Charlie's asking him, shaking him where he lays, on the floor: "My god, man. You started talking and fell over. I didn't want to touch you, but..."
"I'm fine," Wayfinder lies, getting to his feet and looking down the hallway, where his spirit just was: "Charlie, where did you say you found her?"
"Out west, in the wastes," Charlie says: "We don't even know how she got there. It's twenty miles out of town, and-"
"I need to make a call," he says, wondering if he can get hold of Doctor Power at this time of night, and if the man'll even know what to do. 

"Wayfinder? What's wrong with my daughter?"

"Charlie," the man says, putting his hands on both his friend's shoulders: "Her soul... it's been splintered. I don't know how else to put it."
"What? What does that even mean?"
"It's like someone took a hatchet to a tree, cut it down the middle, and left the hatchet in it. There's three people in there, now. And one of them's really !@#$ angry."

"Oh my God," Charlie gasps, his face going as pale as a tourist: "What can we do?"

"I don't know," he admits, hearing a terrible crashing and breaking from down the hall as whatever that angry being is finally succeeds in getting out of its restraints: "But I'm going to try and talk to someone who does. Meantime, you go down there and help your wife."

And as Charlie runs down the hallway, and Wayfinder tries to make his long-neglected Freedom Force communicator actually work, he hears a howl that shouldn't come from a human's mouth. It makes every hair on his body stand on end, and makes his blood stop in his veins. 

Because he knows what that is. And he knows he can't stop it -- not by himself.
"Blessed Creator," he prays, finally getting the small thing in his hands to work: "Don't let me be too late."

* * *
The supers spend about ten more minutes of travel time in silence, and then their leader finally decides to get up out of her straps and come down to say what's what.

"Alright folks, here's the deal," Josie says, wrapped in padded, black leather and strapped for a fight: "I'm sure you all watched the news, before you left. I'm sure I don't have to tell you that we really stepped in it, this time. For some reason we don't know, a number of our newest and brightest decided to go rogue on us. And they're backing up a bunch of people who don't exactly have our national best interests at heart, right now. Secessionists, from the looks of it."

"Yeeee-haw," someone drawls, and there's a few laughs and snorts.

"I'm serious, people," Josie says, and somehow it's enough to quiet everyone back again: "This is not good. These are, or were, our own people. We haven't discounted mind control or mental parasites, especially since it looks like the remnants of the Legion's involved. But we can't talk them out of it, or down from it, so it looks like we're going to have to do it the hard way.

"And I know you all know what that means."

No one there doesn't. If it was possible for them to be even more silent, they would.

"Now, as you may have guessed, Neo York City is already back under control. The idiots thought they could take it, but they didn't count on the Nthernaut getting involved. That's why most of you City kids are with us, on this one."

Yanabah looks around at some of them. Red Wrecker she's met before. The others she's seen, here and there. None of them look all that pleased at what's going on.

(Probably all messed up because of what their friends and teammates went and did, and what's happened to them because of it.)

"But since Richmond was the capitol of the Confederacy, I guess they want to try and take it over, so they've sent everyone they can spare to do that. It's one one big mess down there. I hear they talked half the police force into laying down their guns before they even fired off a shot, which may mean we've got a puppeteer, or maybe it means they all want jobs in their new America when the fighting's over.

"Either way? They aren't getting it. Because we're going to go in and stop them, stomp this in the bud, and get home in time for turkey dinner and presents. You got that?"

Everyone cheers. And for some reason, it doesn't sound forced. 

"So, rule number one," Josie continues: "No killing civilians if you can at all help it."

Yanabah coughs into her fist, maybe a little louder than she intends to.

"Is there a problem, back there?" Josie asks, looking in her direction.

"What if they're !@#$ing armed?" Yanabah asks: "I'm not !@#$ing bulletproof, here."

"All you shooters will be equipped with stun blasters," Josie says: "The rest of you? We don't need to see people coming apart on the nightly news, now do we? Control yourselves, people."

She addresses that to everyone. Something about how she says it seems to be aimed right at Yanabah, though.

"As for the Supers," she continues: "You put them down any way you can. Any way you have to."

There's some gasps over that, and some attempts to argue. She holds up a hand and glowers, and everyone shuts the !@#$ up.

"Look, people. You know how it is. I know they're our friends, or they were. But they signed up with the enemy. And even if they didn't? They're running around down there, tearing the town up and not caring about casualties. I have no idea what the civilian death toll is, right now, but it's not getting any higher on our watch.

"Gentle if you can, hard if you have to. But put. Them. Down."

She looks at Yanabah again, and this time she thinks she knows why.

Looks like she might not be getting stunners, today.

* * *

It's 1973, now, and the sun's coming up over the desert, making the cold go away. 

"Where are we going today, Great-Grandfather?" the little girl asks, poking her head out of the sleeping bag and looking at Wayfinder as he tends the fire, over by some boulders.

"Oh, so you're my great-granddaughter, today, are you?" he asks, smiling a little. He's making coffee in an old, Army percolator, and frying bacon in a pan that's seen better days. He's dressed down a bit, as the temperature's about to come up, but still wearing his usual checked shirt and jeans.

And silver and turquoise jewelry. Tons of it. 

"I'd like to be," she says, easing herself out of her sleeping bag and looking at the Sun.

"You shouldn't look right at it," the man says, carefully flipping over a piece of bacon: "It'll make you go blind."

"I don't need eyes to protect you, great-grandfather," she replies, giggling. Something about that makes him just a little afraid.

"I bet you don't. But I think the rest of you would like to see."

"I sure would," she replies. Her voice has become deeper, and her posture different. Lower to the ground, more feral.

"Ah, this must be my granddaughter," Wayfinder says, congratulating himself for figuring it out so quickly, this time. 

"You shouldn't let her be stupid," the girl snarls: "She thinks we just float in the air, here. Like a butterfly."

"Butterflys can sting," he says: "I think that's what they say, anyway."

"They say stupid !@#$," she replies, crawling out of the bag and looking around, her nostrils flaring: "I don't care what they think."

"Well, you should. They tend to outnumber us by about five billion."

"Not enough," she smiles. Her teeth are pointy, now.

"Is my daughter going to talk, today?" Wayfinder asks, putting some of the bacon onto a plate and putting it on the ground, as close to her as he can.

"I don't think so," his granddaughter says, crawling over to where he put the plate and all but shoving the food into her face: "She's busy."

"Doing what?" he asks, sitting down and getting himself some of the coffee.

"Stuff," she says, licking the now-empty plate: "She's never here. Always somewhere else."

"I'd sure like to know where she is," a voice says, and then Doctor Power's walking out from behind a nearby boulder, as tough he'd been there all along.  

What happens next is terrifying. The girl rises up and launches herself at him, almost too fast to see. But at the last moment she stops, snarls, and backs off, growling like a wolf.

"That's better," Doctor Power says, patting the silver jewelry he wears around his neck.

"Be polite, granddaughter," Wayfinder scolds her: "You know this man. He's a friend, not an enemy."

"You can't smell him like I do," she snarls: "He smells of the dark under the world. The First Sun is his friend."

"Maybe, but he's still your friend, and mine," he says: "Leave him be." 

"How's she doing?" the magician asks as she slinks away, as ordered.

"She's right here, wasichu," the feral girl snarls.

"She's fine," Wayfinder says, pulling another mug out for his visitor: "They all are. But I have to tell you, Eben, that was stupid. One of these days she's going to try for it."

"Well, I guess that's a while, yet," the magician says, sitting down and taking the coffee he's being offered: "Anyway, I wanted to know if you'd had much contact with your daughter?"

"Not much," the man says, having a sip and watching as his granddaughter watches them, occasionally turning into his great-granddaughter: "She pops in every so often, says something important, goes away."

"Have you ever tried to look for her?" Doctor Power asks: "Like you look for people?"

"You know, I haven't," he says, thinking: "I guess I thought I'd just see her in there, with the rest of them."

"Worth a try?"

"Might be," Wayfinder says: "But that would mean I'd have to leave her alone. I haven't done that since that one night..."

He shakes his head, remembering what was left of Charlie. And he'd only been gone a few minutes, at most...

"Well, I'm willing to contain her if you'd like to try," Doctor Power says: "I've handled more strenuous things, you know."

"I do, yeah," the man says, sipping his coffee, and watching the girl as she shifts from one persona to the next: "But she's not an experiment, Eben. She's my girl. Has been since her daddy died and her mother went mad. So if we do this, we do it careful, and you be totally honest about what you want, here."

The magician looks at his ally, wondering what that was about. But something in the old man's eyes tells him that it's best if he just shuts up and agrees. 

He never could fool Wayfinder the way he fools the others. 

"Agreed," Eben says, getting to his feet and taking a few more sips of coffee as the sun rises: "I'll come up with a gentle binding circle, and we'll figure out what we want to ask, and why."

"Sounds good," Wayfinder says, smiling at his girl as she smiles at him, her eyes not of this world.

* * *

And then they're over Richmond, and they can hear the sound of things going horribly wrong well before they land.

"Alright, remember your orders!" Josie says, handing large guns full of orange and green lights to people as they run off the front right gangplank (while those who can fly, hover, or zip along faster than cars head out the back): "No killing civies. Take down the supers any way you have to. Keep property damage to a minimum. And for God's sake, smile for the cameras!"

Yanabah is close to the front of the line, but Josie points her finger at her and gestures to the side. She obeys with some bemusement, watching as Red Queen gets her sniper rifle yanked from her grip, replaced with a very long model of the gun with weird lights.

"Long distance F-gun," she explains: "I know you like getting them from high up, hon."

"Thanks," Red Queen says: "Take good care of my baby. You break her, you're buying me ten more."

There's a rush of people, and then it's just Josie and Yanabah.

"So, is this where you tell me to stay here?" Yanabah asks: "Because you know me better than I know myself, and can't trust me in the field?"

"Oh, I know I can trust you," Josie says, reaching over to get something special -- some heavy case: "I can trust you to be one deadly lady with little or no restraint. And I can trust you to be sneaky and not be seen, too. And that's why I need you to do something special for me."

She hands out the case, and Yanabah opens it. Inside are two very large handguns. 50 calibers. The kind SPYGOD uses. 

"Holy !@#$," Yanabah says, picking them up, instantly in love with them. 

"That's one way to put it," Josie says: "But they come with a price tag, hon."

"Are these for supers?"

Josie nods: "The rounds are spent uranium. You're not going to find a lot of people on that field who'll handle them all too well. Especially if you go for eye shots."

She looks at Yanabah, who nods: "Any specific targets?"

"All the new kids," she says: "You find one, don't ask questions. Just retire them. Let the others handle the Legion. You handle ours."

"Because I'm an outsider?"

"Because you'll do it," Josie says: "And you don't care why."

Yanabah smiles: "It's like you really know me, after all."

"Not as well as I'd like," Josie says, hefting a very large gun, full of lights that shift between orange and purple: "For example, one thing I was never sure of. Were you Wayfinder's daughter or grand-daughter?"

Yanabah just smiles: "Why don't you !@#$ing ask him?"

And -- if only to avoid more questions -- leaps out into the drop zone, ready to kill some fresh-faced super-traitors.

(SPYGOD is listening to The Hunter (Gary Numan) and having an Albion Wendigo)