Showing posts with label Whisper. Show all posts
Showing posts with label Whisper. Show all posts

Sunday, March 23, 2014

12/31/12 - Black Christmas (Yanabah) - pt 2

By all accounts, whatever its past -- or maybe because of it -- Richmond, Virginia is a beautiful city.

Though the city may have been all but leveled during the Civil War, it's come back up from the rubble and ashes to become a near-perfect mixture of old and new. Picturesque, historic buildings share the same space as more recent constructions, without either seeming out of place. It's calm and peaceful, efficient and clean, and tranquil to the point where even the most cynical of visitors -- if they listen to the true stirrings of their heart -- would perhaps think of moving there, someday.

It's everything you could want in a State Capitol, and that's what makes this day especially sad.

By the time the Neo York City crew gets to their landing zone, just outside what's left of the State Capitol Building, itself, the immediate area has already been wrecked beyond recognition. The buildings are on fire, the streets are shattered, and heavy objects are flying through the air like rocks thrown by small boys. The calm has been broken by the sounds of sirens, shooting, and screaming.

Lots and lots of screaming.

The secessionists have taken the Captiol area, using the muscle of the turned Strategic Talents and leftover Legion Supervillains to hold and enforce their position. The Governor has been abducted from his mansion, along with his family, and is being held at the nearby Museum of the Confederacy. All available emergency services are too busy fighting fires and dealing with the wounded to mount a real rescue, to say nothing of rolling the armed belligerents back.

And -- just to make things worse -- a large number of the police have joined with the attackers, sensing that a chance to grab hold of their long-denied neo-confederate destiny has come 'round at last.

As for those in costume? They preen and pose, strutting upon the smoldering mountains of rubble like cockerels in near-human shape, and cheering like beasts baying over a kill. The ones long-known to be villains have merely revealed themselves for what they've always been, however hidden or dormant those personae were. And the so-called heroes have shucked their assigned uniforms and codenames for things more befitting their new, chosen identities.

Meanwhile the true heroes of the day -- the ones that held true to their oaths and their station -- lie dead or broken around them, lashed to signs and bolted to walls as warnings to some, and examples to all.

The appearance of much-needed, strategic intervention does not signal the end to the conflict, but merely a different stage within it. Speedsters whirl around the slow-moving, only to be outflanked by other, quick-moving types, and lured into near-endless races of doom. Powerhouses trade blows and fling weighty objects at one another, hoping to wear their defenses down. Those that can fly turn the sky into a protracted dogfight, those with strange offensive powers draw at fifty or more paces, and those with more interesting abilities find their foils and test them.

And as the colorful and the costumed rage on earth and in heaven, the real work gets left to those whose skills lie within darker avenues.

Call them the shooters, if you must: you wouldn't be the only ones. They're the Strategic Talents whose powers and abilities lie not within altered DNA or grossly enhanced bodies, but in their aptitude for ranged combat -- the magic that happens in the space between their eye and index finger. On a normal day, in any other fight, they'd be using their signature weapons to bring down their overpowered foes, knowing full well that they could take what damage they could do -- or maybe not, as the case may be.

But here, today, they are under orders to stun, only, if only because the eyes of the new world are watching.

And so, while the proud and the powerful clash loud enough to shame thunder, the sneaky and underhanded quietly  unleash their F-guns on the enemy combatants. The chittering, swirling rays of orange and purple that overwhelm the senses of anyone caught by them, and bring them down in seconds. Lines of traitorous police officers fall collapse where they stand, still trying to use their now-useless authority. Waves of hidden survivalists and secessionists are likewise brought down to the earth, as even their well-padded boltholes and improvised cover will not protect them from this.

And as they fall down, they are quickly disarmed, disrobed, and left tied up for eventual collection.

That accounts for most of the shooters, but in any battle there are always exceptions. One of those exceptions is stalking through the burning buildings and shattered ruins, carrying two large guns filled with ammunition meant to be used on the new breed of superhuman. Her orders are a simple-sounding task -- one she is uniquely suited to handle, given both her skills and temperament.

Find the new supers and kill them, no matter what.

Yanabah's been on the ground for exactly ten minutes. In that time she's shot no less than three of these turncoat newbies. Each time, she's carefully aimed for the eyes, making sure to put a spent uranium bullet through each pupil, the better to blow their brains out the back of their heads.

Because, while supers may be dense of skin or fleet of foot, eyeballs are hard to armor or protect, and brains are as fragile as a first kiss.

She's been careful, of course. She hasn't engaged anyone who's currently tussling with another Super, just to make sure they don't get any more blood on their uniform. And she hasn't shot anyone in such a way as to get the slaughter on camera. She finds a worthy target, slinks into position, takes careful aim, fires twice -- once from each gun -- and then slides away before anyone realizes where the shots came from.

Three volleys, three corpses, zero sightings -- so far, perfection, and she should be proud.

But as she creeps along, watching her fourth victim as she pummels one of her colleagues down, and preparing to line up that perfect, paired shot that will end her, she can't help but wonder why she isn't feeling more -- or even anything at all. Her heart isn't racing, she's breathing normally, and every time she pulls the triggers (and watches the front of their face blossom violently) she doesn't experience any of the emotions that she should. There's no joy, no pity, no hate, no revulsion.

It's as if she's moving through a scripted introduction for a videogame she's played a million times, and knows too well to be excited, anymore.

Something is missing. Something is wrong. Yanabah knows this, assuredly, but she can't figure out what's happened. And as she ends the life of her fourth victim -- blowing her up and back the second she stands up from her now-unconscious victim -- it's all she can do to go find victim number five, and hope that the answer presents itself in due course.

That's what her father/grandfather/great-grandfather would have told her, she's sure.

If only he was here to say it. 

* * *

"You know, you might want to put that gun somewhere else," Wayfinder says, looking the strange-looking Russian fellow in the eyes.

"No, my friend," the SQUASH operative says, re-adjusting his grip on the very large, Soviet-made pistol -- its barrel just out of the hero's reach, but aimed right at his forehead -- "I am thinking I will keep it on you for as long as we are talking, here. I think it will persuade you we are being serious, and should it not, perhaps I will aim it at your daughter."

Yanabah growls. It's not a pleasant sound, and the two large men standing on either side of her raise their guns reflexively, wondering where that came from.

It's the mid-eighties, and they're in a !@#$ty, chain hotel in southern Iowa, of all places. The COMPANY had them flown in to help with a rather curious missing-persons case -- one that resolved itself a little too neatly for anyone's liking. And, after it was done, the group paid them for their time, and then put them up here for the night so Wayfinder could get some rest.

Only there were three Russians waiting for them when they checked in.

One of them seems to be able to phase through objects, if their rather disorientating rush through the wall is any indication. He's the one doing most of the talking. The other two seem to be standard heavies, complete with staid, Soviet stares and handguns large enough to kill an elephant at 50 paces, and a lack of conversational skills.

But one of them brought a big, heavy briefcase. And Wayfinder knows enough to know what that means. So he knows he has to play for time, at least for now.

Yanabah stands there, dressed in the same kind of work shirt and jeans that he does. Only now she wears the silver and turquoise jewelry, all around her neck. It's both therapy and restraint, at this point.

(But they don't need to know that, do they?)

"So, this case we were working," Wayfinder asks: "That was your doing?"

"Of course," the man says, grinning to reveal a mouth full of bad, brown teeth: "We needed to get you out of hiding, and so we have. How convenient that you must always rest after such an exertion! So we brought you here, where there is only one hotel, and laid in wait."

"I'll tell them to be more careful, next time," the man says, rolling his eyes.

"Except that there will not be a next time, not for your COMPANY, anyway," the Operative announces: "We have a waiting transport. You will come with us, and get on board. You will travel with us back to our space, and we will use your unique skills to our purposes."

"Like !@#$," Yanabah spits: "I don't think you could afford him."

"You see?" the Russian says: "This country is all about money. There is no vision, here, my friend. You seem to be a man who understands about vision?"

"I also understand about freedom of choice," Wayfinder says, leaning up against the dresser. The Russian clears his throat and re-aims the gun.

"It's okay," Wayfinder says: "Just resting. I'm not really able to do more than stand here and talk, if you're scared."

"You will come with us," the man says, apparently not very afraid: "This is a surety. If not for your own sake, then for hers."

The two heavies pick that moment to raise their guns and aim them at her heard. Yanabah growls again, but has made no move to take her jewelry off. Maybe she's thinking they can get out of this without her having to kill them.

Wayfinder realizes there probably isn't, though, and -- cursing himself for doing so -- begins to bring the conversation down a darker, more doomed path.

"And if I say no?" he asks, standing straight up.

"Then we kill her," the man says: "Slowly, in front of you. We have privacy and time. You will watch the whole thing."

"She knew the risks when she signed up," Wayfinder says: "And I won't betray my people for anyone."

(He sees the look on her face. She's aware of what's going on. She's pleading with him not to do this -- not to make her go backwards, to what she was -- but he's steadfast in this.)

"Well, we have also brought the Machine," the Russian says, cocking his head towards the briefcase: "It will be crude, and painful, but we will ensure that we will have a map of your mind, and how it works. Not as good as the real thing, perhaps, but enough to replicate it surgically."

Yanabah growls again -- deeper and lower. The Russian's starting to wonder what's going on here.

"And I suppose you'll make her watch?" Wayfinder asks.

"Oh yes," he says, no longer as sure of himself: "If you wish to go that route, I am certain we can let her hear you scream."

That's done it, then. There's a clinking, almost wet sound as the jewelry falls from her neck and hits the floor. And then there's that howl that has no business coming from a human mouth...

Wayfinder's outside of the hotel room before the screaming starts. He hears a gunshot, maybe two, but then nothing but wet noises. Rending and ripping, tearing and chewing.

The howl that makes his blood run cold.

"Yeah, it's Wayfinder," he says into his communicator, which -- if he'd been thinking -- he would have found a way to tap the moment he realized they'd been ambushed: "We need help. We got held up in our room by three Ruskies. SQUASH Agents, they said. Yanabah's dealing with them right now, but...

"Yes, Yanabah," he repeats as something heavy gets slammed into the wall, just before a new wave of screaming erupts: "Maybe give us a couple hours before we go in, but you better get people here now. I think there may be more of them, nearby. They spoke of a waiting transport. Maybe check the nearby airfield, any airstrips within a ten mile radius..."

The screaming gets too loud to talk, then, so he turns it off and goes back to watching the door.

They had the curtains closed. They're being soaked with blood spatters. He can almost imagine the scene inside the room, right now: pieces of Soviet agents flying all over the room, the wet squelching noises.

The feeding.

"Creator, forgive me," he prays, knowing that this might just take her therapy all the way back to square one, but not knowing how else he could have ended that. Sometimes you just have to use what's there, and make amends later.

That and hope the cure wasn't worse than the disease.

* * *

Not far from the State Capitol, there's some buildings that haven't been set afire, yet.

Some of them are the Museum of the Confederacy, where the Governor's being held, and a firebreak has been established to ensure his safety (until it doesn't matter, anymore). And others are just outside the conflagration, at least for now. No flaming cars, wayward bolts of lightning, or gouts of fire have been lobbed their way, just yet, and any eyebeams have been focused on targets closer to the actual fighting.

So when trio of (mostly) bruised and battered secessionist supers use it to try and escape, they're reasonably sure they're safe in one of those alleys, for now.

"Man, that sucked," a tall, well-muscled woman in a red and white suit says as they walk along: "I can't believe we actually thought we could win."

"Shut it, Red," a long-haired man in black, riding leathers -- covered in Confederate patches -- and a pitch-black, handlebar mustache commands: "You knew there was a risk, here. This is just a battle, not a war."

"They say we're losing," a skinny, blonde man in purple and white says: "I hear the West Coast already went down in flames-"

"Just a temporary setback. You watch. I bet they're pulling the reserves out, now."

"And we're bravely sneaking away to meet them?" the woman says, turning to smirk: "Face it, bro. We got hosed."

The man in black takes a swipe at her, but she parries the blow with something approaching a languid gesture and leaves him to nurse what may be a broken wrist.

"Truth hurts, Confederateer?" the kid in purple and white asks.

"I told you, it's the Black Rider!" the man insists, stopping to stick his finger in the kid's face: "And the South is going to rise again!"

"Yay, racism," the kid sigh.

"Sneer all you want, Purple Haze, but this is a White Man's nation! And the sooner you get with that-"

"Remind me again why we shacked up with losers?" the woman in red interrupts, amused to see the steam rising from their supervillain's head as he walks right through him.

"Orders, hon," the kid says: "And not the kind you can ignore-"

He'd have said more, but then twin bursts from a pair of well-used 50 calibers turn the woman's head into a wet mess, making further conversation irrelevant.

"What the !@#$?" the Black Rider says, ducking behind some trash cans and looking around the alley. The kid just stands there, staring at what's left of his fellow hero on the ground.

Another pair of shots ring out, and the wall behind the kid explodes out at eye-level. He just stands there, looking in the direction they came from, and smiles a little.

"You know, there's a reason they call me Purple Haze," he says, turning just slightly invisible: "That isn't going to work too well on me, whoever you are."

"Where are they coming from?" Black Rider asks: "Can you see?"

"If you shoot that !@#$er, I'll consider us even and let you live," the kid says, taking a half-step away from him.

There's laughter at that, somewhere up the alley. It's not very comforting.

"You little !@#$!" the villain says: "If you weren't untouchable, I'd-"

"Run," the owner of the laughter says: "Now."

He does just that, without saying another word. He gets about as far as the other end of the alley before a single shot gets him, right in the !@#$. To his credit he keeps running, but the howling and pain echo for quite some distance.

And then Yanabah comes out of her hiding place and walks up to the kid in purple and white.

"You're the one who was killing people like me, back there," he says, looking at her.

"I was, yes," she says, smiling, her guns still pointed at him.

"How many have you gotten?"

"With your friend, there? Twelve."

"And I'm going to be lucky thirteen?"

"Well, you're the last one," she says, lowering her guns just a little and cocking an eyebrow: "I guess I'm going to have to try something different with you, since you got phasing powers and all."

"You don't seem afraid of me," he says, dropping into a defensive stance: "Do you just not think I can hurt you? Is that it?"

"Passing through things isn't much of a power," she says, putting the guns away and pulling out a rather large knife.

"Oh, but I can do more than that," he says, grinning as he moves his hands past each other in successive, sliding motions: "Imagine someone reaching into your chest and squeezing your heart valves shut. Or maybe just punching into your brain after passing through your skull. I can do a lot of damage, lady. And all I have to do is touch you."

"Yeah, about that," she grins, putting the blade up: "You come and try, wasichu."

"Now that doesn't sound like a nice word."

"It's not," she says, and lunges forward.

The man just stands there, his arms outstretched, expecting her to pass through him. Imagine his surprise when the knife slams into his breastbone, breaks on through, and cleaves his heart.

He tries to speak, but coughs up blood. He falls to his knees, disbelieving. And the moment he does, she lets go of the blade, pulls out her guns -- faster than anyone should be able to -- and pulls both triggers.

Only one goes off. Shooting the racist idiot must have emptied the clip, clearly. And so the kid falls down with one ragged hole where his eye was, and yet most of his head intact.

"Oh, right," she says, looking for a fresh pair of clips as she realizes the blade's slipped position a little "Phasing powers. But I bet I can shoot all day, wasichu. I got nothing but time, now."

"Why...?" he whispers, his mouth full of equal parts blood and air.

"Orders," she says: "Not that I owe you an explanation, you little piece of !@#$."

"But we're... following..."

"What?" she asks, looking down at him: "What are you saying?"

"We're following orders... also..."

She scowls, leaning down just out of the range of his hands: "Whose orders, pal? The Legion? The Secessionists? They don't count, you little !@#$. You had your own orders, and they were given to you by the COMPANY."

"So were these..." he says, the life fading from his eyes: "SPYGOD... told us..."

"Told you what?" she demands: "What did SPYGOD tell you?"

"To help... revolution... said it would come, and we'd... need to help it... join with Legion... fight the power..."

"Bull!@#$," she stammers, watching him die: "That's bull!@#$! You're lying!"

"No..." he insists, almost choking on his own blood: "SPYGOD... ordered us to... defect..."

She looks at him as he says this. She remembers what Wayfinder told her about the last words of the dying, when lies have no profit, anymore.

She realizes that everything this man had said is true.

It doesn't stop her from blowing the top of his skull completely off the second he dies, but she's screaming when she does it.

(SPYGOD is listening to Cold Warning (Gary Numan) and having a Betrayal Imperial Red)

Monday, March 17, 2014

12/31/12 - Black Christmas (Yanabah) - pt 1

Richmond, Virginia
10:05 AM

"I !@#$ing hate flying," Yanabah groans, closing her eyes as her silver and turquoise jewelry shivers against her skin.  

The TU Aero-Transport pitches up sharply at take-off, and all the Strategic Talents in the back -- packed in like oysters along the sides -- lean into it. Some of the more powerful ones carry the less strong along with them, leading to some much-needed chuckles.

No one's really in the mood to laugh out loud, though.

By all rights, they should have been spending Christmas day with their friends and families, or at least on holiday patrol. Unfortunately, all !@#$ picked today to break loose. Well-armed secessionists are fighting in the streets, having taken opposing sides in the question on America's political destiny.

And, seeing as how there's a !@#$-ton of them trying to take over Richmond, Virginia, that's what they're heading off to deal with.

Not that they'd have much of a problem doing that. There's a fair number of heavy-hitters on this transport, from what Yanabah can tell, which should be enough to deal with any number of sorry, neo-confederate idiots with more bullets than IQ. They usually are.

But there's a massive problem; just like every other major flashpoint, today, those normal idiots are being backed up by supers -- both villains and heroes, from the looks of things. Which means that, in short order, everyone in the transport is going to have to put the hurt on someone they might have been fighting alongside, just a couple months ago.

And no one is looking forward to that.

The flight evens out really quickly, and there's a few more chuckles as people lean forward again. At some point, someone asks if they're getting peanuts on this flight, which gets another chuckle or two. But no one cares to make any more cracks when the huge, tattooed, and pink-haired woman they call Josie looks back, her eyes dead as petrified trees, and just smiles.

"So what's the deal with the gorilla girl?" Yanabah asks the person next to her -- some brown-haired gal wrapped up in red, padded leather, strapped with every kind of bullet and grenade known to man, and cradling a highly-modified sniper rifle like it was the most precious thing on the planet.

"That's Josie," the Red Queen answers, adjusting the weird bandana over the lower half of her face: "They say she used to be big in the COMPANY, before the whole Imago went down. I guess she was Second's Second or Third, or something like that."

"I never !@#$ing heard of her."

"Yeah, well, that's the funny thing. I never heard of her, either, but she knows me, alright. !@#$ing knew everything about me. Even says she met me, once or twice, when I was..."

"Yeah?" Yanabah asks: "Don't leave me hanging, girl."

"When I was someone else," she says: "And that's all I wanna !@#$ing say about that."

"Bad scene?"

"You could say that," the Red Queen says, shrugging. When she looks away it's clear she's said all she wants to say, and Yanabah decides to respect it.

You don't argue with someone with a bigger gun with you, as she was told so many times.

* * *

It's 1971, out in Taos, and Wayfinder's rubbing his forehead, wishing people didn't know who he was.
"Look, Charlie," he says, looking at his long-time friend, sitting in the mental hospital's waiting room with the most dejected look on his face as the screaming down the hallway gets even louder: "I appreciate that you think you can come to me with this-"
"You have the gift of Sight, Wayfinder," the man says, looking like he hasn't had a wink of sleep in ages: "You know things no one can know."
"I just know where people are, Charlie. And maybe where they'll be, if I'm lucky. That doesn't mean I can help with your daughter."
"But you would know if that's her, right?"
"Isn't it?" the older man asks, looking down the hall to a room, where a certain young lady is being tied down to a bed by some very unamused nurses. Her mother's there, too, trying to talk sense into her, but the girl just won't stop screaming and fighting them.
"Well, you tell me," the man says, getting to his feet: "Ever since she run away she's been like this. It's like something just got inside her. You'd know, wouldn't you?"
"Well, maybe I would, maybe I wouldn't," he admits, looking his friend in the eyes and putting a hand on his shoulder: "If you want, I'll try. I figure I couldn't be here to help you find her when she ran away, the least I can do is make sure that's her in there."
"What do you need me to do?" Charlie asks, watching as the man sits down in a chair and closes his eyes.
"Just make sure no one disturbs me," Wayfinder says, screwing his eyes as shut as he can: "I mean no one. Don't touch me, don't talk to me. Close the !@#$ door and don't let anyone in, if you can."
"You got it," Charlie says, gladly closing the door and standing up against it. But Wayfinder doesn't notice. He's already left his body and started down the hall, intent on his quarry.

In spirit, he moves quicker than he could run. He's in her room before he knows it, looking down at her. He sees the colored fire of the souls in the room, each one unique, changing hue and shape with their emotions (mostly sad or angry, now). 

And he sees her, and what he sees jerks him right back to his own body faster than he intended.

"What's wrong?" Charlie's asking him, shaking him where he lays, on the floor: "My god, man. You started talking and fell over. I didn't want to touch you, but..."
"I'm fine," Wayfinder lies, getting to his feet and looking down the hallway, where his spirit just was: "Charlie, where did you say you found her?"
"Out west, in the wastes," Charlie says: "We don't even know how she got there. It's twenty miles out of town, and-"
"I need to make a call," he says, wondering if he can get hold of Doctor Power at this time of night, and if the man'll even know what to do. 

"Wayfinder? What's wrong with my daughter?"

"Charlie," the man says, putting his hands on both his friend's shoulders: "Her soul... it's been splintered. I don't know how else to put it."
"What? What does that even mean?"
"It's like someone took a hatchet to a tree, cut it down the middle, and left the hatchet in it. There's three people in there, now. And one of them's really !@#$ angry."

"Oh my God," Charlie gasps, his face going as pale as a tourist: "What can we do?"

"I don't know," he admits, hearing a terrible crashing and breaking from down the hall as whatever that angry being is finally succeeds in getting out of its restraints: "But I'm going to try and talk to someone who does. Meantime, you go down there and help your wife."

And as Charlie runs down the hallway, and Wayfinder tries to make his long-neglected Freedom Force communicator actually work, he hears a howl that shouldn't come from a human's mouth. It makes every hair on his body stand on end, and makes his blood stop in his veins. 

Because he knows what that is. And he knows he can't stop it -- not by himself.
"Blessed Creator," he prays, finally getting the small thing in his hands to work: "Don't let me be too late."

* * *
The supers spend about ten more minutes of travel time in silence, and then their leader finally decides to get up out of her straps and come down to say what's what.

"Alright folks, here's the deal," Josie says, wrapped in padded, black leather and strapped for a fight: "I'm sure you all watched the news, before you left. I'm sure I don't have to tell you that we really stepped in it, this time. For some reason we don't know, a number of our newest and brightest decided to go rogue on us. And they're backing up a bunch of people who don't exactly have our national best interests at heart, right now. Secessionists, from the looks of it."

"Yeeee-haw," someone drawls, and there's a few laughs and snorts.

"I'm serious, people," Josie says, and somehow it's enough to quiet everyone back again: "This is not good. These are, or were, our own people. We haven't discounted mind control or mental parasites, especially since it looks like the remnants of the Legion's involved. But we can't talk them out of it, or down from it, so it looks like we're going to have to do it the hard way.

"And I know you all know what that means."

No one there doesn't. If it was possible for them to be even more silent, they would.

"Now, as you may have guessed, Neo York City is already back under control. The idiots thought they could take it, but they didn't count on the Nthernaut getting involved. That's why most of you City kids are with us, on this one."

Yanabah looks around at some of them. Red Wrecker she's met before. The others she's seen, here and there. None of them look all that pleased at what's going on.

(Probably all messed up because of what their friends and teammates went and did, and what's happened to them because of it.)

"But since Richmond was the capitol of the Confederacy, I guess they want to try and take it over, so they've sent everyone they can spare to do that. It's one one big mess down there. I hear they talked half the police force into laying down their guns before they even fired off a shot, which may mean we've got a puppeteer, or maybe it means they all want jobs in their new America when the fighting's over.

"Either way? They aren't getting it. Because we're going to go in and stop them, stomp this in the bud, and get home in time for turkey dinner and presents. You got that?"

Everyone cheers. And for some reason, it doesn't sound forced. 

"So, rule number one," Josie continues: "No killing civilians if you can at all help it."

Yanabah coughs into her fist, maybe a little louder than she intends to.

"Is there a problem, back there?" Josie asks, looking in her direction.

"What if they're !@#$ing armed?" Yanabah asks: "I'm not !@#$ing bulletproof, here."

"All you shooters will be equipped with stun blasters," Josie says: "The rest of you? We don't need to see people coming apart on the nightly news, now do we? Control yourselves, people."

She addresses that to everyone. Something about how she says it seems to be aimed right at Yanabah, though.

"As for the Supers," she continues: "You put them down any way you can. Any way you have to."

There's some gasps over that, and some attempts to argue. She holds up a hand and glowers, and everyone shuts the !@#$ up.

"Look, people. You know how it is. I know they're our friends, or they were. But they signed up with the enemy. And even if they didn't? They're running around down there, tearing the town up and not caring about casualties. I have no idea what the civilian death toll is, right now, but it's not getting any higher on our watch.

"Gentle if you can, hard if you have to. But put. Them. Down."

She looks at Yanabah again, and this time she thinks she knows why.

Looks like she might not be getting stunners, today.

* * *

It's 1973, now, and the sun's coming up over the desert, making the cold go away. 

"Where are we going today, Great-Grandfather?" the little girl asks, poking her head out of the sleeping bag and looking at Wayfinder as he tends the fire, over by some boulders.

"Oh, so you're my great-granddaughter, today, are you?" he asks, smiling a little. He's making coffee in an old, Army percolator, and frying bacon in a pan that's seen better days. He's dressed down a bit, as the temperature's about to come up, but still wearing his usual checked shirt and jeans.

And silver and turquoise jewelry. Tons of it. 

"I'd like to be," she says, easing herself out of her sleeping bag and looking at the Sun.

"You shouldn't look right at it," the man says, carefully flipping over a piece of bacon: "It'll make you go blind."

"I don't need eyes to protect you, great-grandfather," she replies, giggling. Something about that makes him just a little afraid.

"I bet you don't. But I think the rest of you would like to see."

"I sure would," she replies. Her voice has become deeper, and her posture different. Lower to the ground, more feral.

"Ah, this must be my granddaughter," Wayfinder says, congratulating himself for figuring it out so quickly, this time. 

"You shouldn't let her be stupid," the girl snarls: "She thinks we just float in the air, here. Like a butterfly."

"Butterflys can sting," he says: "I think that's what they say, anyway."

"They say stupid !@#$," she replies, crawling out of the bag and looking around, her nostrils flaring: "I don't care what they think."

"Well, you should. They tend to outnumber us by about five billion."

"Not enough," she smiles. Her teeth are pointy, now.

"Is my daughter going to talk, today?" Wayfinder asks, putting some of the bacon onto a plate and putting it on the ground, as close to her as he can.

"I don't think so," his granddaughter says, crawling over to where he put the plate and all but shoving the food into her face: "She's busy."

"Doing what?" he asks, sitting down and getting himself some of the coffee.

"Stuff," she says, licking the now-empty plate: "She's never here. Always somewhere else."

"I'd sure like to know where she is," a voice says, and then Doctor Power's walking out from behind a nearby boulder, as tough he'd been there all along.  

What happens next is terrifying. The girl rises up and launches herself at him, almost too fast to see. But at the last moment she stops, snarls, and backs off, growling like a wolf.

"That's better," Doctor Power says, patting the silver jewelry he wears around his neck.

"Be polite, granddaughter," Wayfinder scolds her: "You know this man. He's a friend, not an enemy."

"You can't smell him like I do," she snarls: "He smells of the dark under the world. The First Sun is his friend."

"Maybe, but he's still your friend, and mine," he says: "Leave him be." 

"How's she doing?" the magician asks as she slinks away, as ordered.

"She's right here, wasichu," the feral girl snarls.

"She's fine," Wayfinder says, pulling another mug out for his visitor: "They all are. But I have to tell you, Eben, that was stupid. One of these days she's going to try for it."

"Well, I guess that's a while, yet," the magician says, sitting down and taking the coffee he's being offered: "Anyway, I wanted to know if you'd had much contact with your daughter?"

"Not much," the man says, having a sip and watching as his granddaughter watches them, occasionally turning into his great-granddaughter: "She pops in every so often, says something important, goes away."

"Have you ever tried to look for her?" Doctor Power asks: "Like you look for people?"

"You know, I haven't," he says, thinking: "I guess I thought I'd just see her in there, with the rest of them."

"Worth a try?"

"Might be," Wayfinder says: "But that would mean I'd have to leave her alone. I haven't done that since that one night..."

He shakes his head, remembering what was left of Charlie. And he'd only been gone a few minutes, at most...

"Well, I'm willing to contain her if you'd like to try," Doctor Power says: "I've handled more strenuous things, you know."

"I do, yeah," the man says, sipping his coffee, and watching the girl as she shifts from one persona to the next: "But she's not an experiment, Eben. She's my girl. Has been since her daddy died and her mother went mad. So if we do this, we do it careful, and you be totally honest about what you want, here."

The magician looks at his ally, wondering what that was about. But something in the old man's eyes tells him that it's best if he just shuts up and agrees. 

He never could fool Wayfinder the way he fools the others. 

"Agreed," Eben says, getting to his feet and taking a few more sips of coffee as the sun rises: "I'll come up with a gentle binding circle, and we'll figure out what we want to ask, and why."

"Sounds good," Wayfinder says, smiling at his girl as she smiles at him, her eyes not of this world.

* * *

And then they're over Richmond, and they can hear the sound of things going horribly wrong well before they land.

"Alright, remember your orders!" Josie says, handing large guns full of orange and green lights to people as they run off the front right gangplank (while those who can fly, hover, or zip along faster than cars head out the back): "No killing civies. Take down the supers any way you have to. Keep property damage to a minimum. And for God's sake, smile for the cameras!"

Yanabah is close to the front of the line, but Josie points her finger at her and gestures to the side. She obeys with some bemusement, watching as Red Queen gets her sniper rifle yanked from her grip, replaced with a very long model of the gun with weird lights.

"Long distance F-gun," she explains: "I know you like getting them from high up, hon."

"Thanks," Red Queen says: "Take good care of my baby. You break her, you're buying me ten more."

There's a rush of people, and then it's just Josie and Yanabah.

"So, is this where you tell me to stay here?" Yanabah asks: "Because you know me better than I know myself, and can't trust me in the field?"

"Oh, I know I can trust you," Josie says, reaching over to get something special -- some heavy case: "I can trust you to be one deadly lady with little or no restraint. And I can trust you to be sneaky and not be seen, too. And that's why I need you to do something special for me."

She hands out the case, and Yanabah opens it. Inside are two very large handguns. 50 calibers. The kind SPYGOD uses

"Holy !@#$," Yanabah says, picking them up, instantly in love with them. 

"That's one way to put it," Josie says: "But they come with a price tag, hon."

"Are these for supers?"

Josie nods: "The rounds are spent uranium. You're not going to find a lot of people on that field who'll handle them all too well. Especially if you go for eye shots."

She looks at Yanabah, who nods: "Any specific targets?"

"All the new kids," she says: "You find one, don't ask questions. Just retire them. Let the others handle the Legion. You handle ours."

"Because I'm an outsider?"

"Because you'll do it," Josie says: "And you don't care why."

Yanabah smiles: "It's like you really know me, after all."

"Not as well as I'd like," Josie says, hefting a very large gun, full of lights that shift between orange and purple: "For example, one thing I was never sure of. Were you Wayfinder's daughter or grand-daughter?"

Yanabah just smiles: "Why don't you !@#$ing ask him?"

And -- if only to avoid more questions -- leaps out into the drop zone, ready to kill some fresh-faced super-traitors.

(SPYGOD is listening to The Hunter (Gary Numan) and having an Albion Wendigo

Saturday, June 1, 2013

10/15/12 - The Reclamation War - Pt. 15

Some time ago -- what now seems several lifetimes in the past -- when Whisper was just starting down the long battery of tests for the Ladykiller Program, her extremely sadistic initial Instructor looked her right in the eyes and told her, point blank "I am going to fail you, soldier. Leave now and save us the !@#$ing bother."

That rather hefty fellow had told every other person up and down the line the exact same thing. And they'd all either gulped, or shrunk, or tried to argue with him.

Her? She didn't even blink. She just smiled and said "You can try, sir."

That slappy answer got her the mother of all chew-outs, and almost did get her bounced out. But someone put a word in the Instructor's ear that she was to be given another chance, and he obeyed. He did, however, do everything possible to make her quit, or drop out (or dead, after a certain point) -- slowly ratcheting up the challenge to the breaking point, and then beyond, no matter who got hurt.

But nothing worked -- it was as if she got just that much better to match his mean-spirited attempts to shake her off. The same could not be said for the others, however, and before long she was the only candidate left standing.

The Instructor didn't instruct much, after that -- just another casualty in the strange, one-person war this sideways-smiling young woman was intent on waging against the world. And when he conferred with her other teachers, much later -- the ones who'd helped make her the killing machine she would become -- they came to the conclusion that she was only ever as good as the opposition she was up against.

She needed to be up against the wall to overcome it.

That hefty fellow didn't live long enough to see her eventually get bounced from the Army, thanks to a bum ticker that was as sadistic as he was. So he didn't witness how she slipped right into professional mercenary circles, and went on to work for just about every regime in the world -- no matter how black, evil, or nasty their leaders, or the mission. He never saw her partial rehabilitation, under SPYGOD, or how she managed to make that go South, too.

(And he would have been !@#$ amused to see how badly she !@#$ed up, when she got weird, went soft, and stopped seeking challenges.)

But if he could only see her now...

Now, that the world outside her New Jersey hideyhole's window is a massive !@#$ing mess of rampaging Specials, murderous imago, and metal-plated hybrid monsters. Now that wave after wave of the beings that said they were here to save us are teleporting in to do the exact opposite, now that their mighty !@#$ing space cannons are dead and gone. Now that the only things standing in their way are what's left of the police and emergency services, people who wisely kept their guns (and are somehow keeping their wits) and newly-minted superheroes.

Now that she has finally found a supreme challenge to rally against.

Some scared slip of a boy in an ill-fitting, white and blue costume -- who doesn't quite know how to use his telekinesis to keep a Blue and Violet monster from using his eyebeams on a crowd fleeing down a smoking, car-strewn street -- is ever so grateful when the thing's head explodes, and it falls down dead and quivering.

"What's your name, kid?" she asks, striding out from behind rubble with a very large, very long, still-smoking rifle in her hands. Weapons, ammo, and gear are strapped to every free inch of her body, and she's wearing a bandana mask over her nose and mouth -- one emblazoned with the lifesize face of the Queen of Hearts, and folded over so that the playing card's nose and mouth are where Whisper's should be.

"Josh..." he says, clearly in awe of her: "Josh Duchamel... er, I mean Blue Force."

"Blue Force, huh," she says, looking at him, and smiling behind her mask: "You're drafted, kid. I'm going up to the tallest !@#$ building we can find, and then, while I'm putting spent uranium anti-shield slugs into every tinhead I can get an LOS on? You're going to cover my !@#$ and make sure they don't sneak up behind me."

"Okay," he says, looking around at the people they just saved, and then back at her: "Who are you?"

"Red Queen," she chuckles, turning to go: "Move it, soldier. I aint-

* * *

"... gonna take my time," Dr Yesterday sings along with the song he's playing, using the hammer like it was a microphone: "I have all the time in the world..."

"Please," the First Lady says, putting herself between the man and her children as they run to the other side of the large control room: "Please be reasonable."

"To make you mine," he warbles, seriously off-key, and pulls out a small, strange ray gun from his pocket: "It is written in the stars above..."

"I know you're in there somewhere..." she says, and then he shoots her. 

It's a weird, chittering beam of white and green energy, and she feels strange, but not hurt. He just looks at her and then, quickly, marches well to the side of her as he heads for the children, hammer up and ready to swing.

"The gods decree!" he belts out, increasing his step: "You'll be right there by my side..."

"No!" She screams, running after him. But then she realizes what's wrong.

Her first stride towards him is normal, but the second is half of that. The third half of that. And before she knows it, she can hardly move at all. 

"Right next to me..." he says, putting the Zeno Pistol away, and returning his attentions to the two girls, who are backed up into a corner and crying: "You can run... but you cannot hide..."

The First Lady screams, as-

* * *

the main group of well-armed and well-endowed genetically-engineered dwarves prick up their ears, get up from their nasty deprivations on the main floor of the Ice Palace, and wonder what the strange vibration they're hearing is.

"Is earthquake?" one of them asks as the noise gets louder.

"Is reactor?" another asks as the floor starts to rumble.

"Is Nazi science boobytrap?" yet another inquires as the floor cracks and crumbles under their feet.

And then there are screams of panic and whoops of surprise as the entire floor collapses in and around them, disgorging a massive drill tank that literally explodes into the room, right in the center of the giant tile swastika that dominated the room.

As soon as the machine stops moving forward, and the drill starts slowing down, a hatch opens up at the back, and out comes a very old man dressed in a very patriotic -- if ill-fitting -- costume. The surviving dwarfs have just enough time to aim their guns at him before he shouts and runs at them, swatting their bullets out of the air like they were no more than buzzing gnats.

And running down the small beings that shot those bullets as though they were less than that.

Behind Mr. USA comes Skyspear, who teleports herself past a burst of gunfire and then behind the dwarf that fired it, the better to kick in the back of his skull. After that comes well-armed Yanabah, who very quickly walks into the melee, capping off shot after expertly-placed shot with her twin revolvers -- not even flinching at what she's facing, or what she does to them. Then comes Doctor Power, who weakly casts a few quick, minor spells to befuddle their foes, or make them sleep, which is what he'd really like to be doing right now.

And then, last but not least, comes Myron: dressed in his long-abandoned Underman guise, wearing cracked sunglasses, and waving the map they were relying on.

"They're in there!" he shouts, pointing to a large and ominous door at the other end of the long room: "Someone get the !@#$ in there!"

Mr. USA doesn't have to be told twice. He smacks, slaps, and smears his way past a gaggle of dwarves on his way over there, and then crashes down the door like it was a set on a cheap movie. Skyspear follows thereafter -- possibly even beating him -- leaving Yanabah to mop up, and Myron to duck back into his machine and wonder if they've gotten there in-

* * *

time to show these fools what pain their folly has purchased, The Dragon thinks, and wills the Flier's forward weaponry to begin firing at The Dignitary, and the ridiculous, re-purposed Nazi UFO his ex-lover is riding atop.

SPYGOD has just enough time to see that he can actually see the city, and then he can't see it for all the cannons, lasers, missiles, and drones it's shooting at them. 

"Evasive !@#$ing maneuvers!" he shouts to Bee-Bee, but the cat's already ahead of him on that one -- dropping them down to just above the waves. SPYGOD aims his gun at the missiles he can see coming their way, taking great pleasure at blowing them out of the sky, but realizing he's just about out of ammo.

Behind him, he can hear the massive, white robot's shields begin to make noises he's never heard before. He turns to look back, and -- thanks to the Chandra Eye -- he can tell that the Dignitary's shields are holding, but starting to deplete.

"Can you hold out, Mister 10?" he asks, hoping the grumbly bastard doesn't give him one of his taciturn answers that don't really answer anything. But, before he can get even a glimmer of a reply, he realizes he's missed at least one missile that's coming for him, instead, and turns to nail it with his gun.

Sadly, he's just a second too late.

The projectile hits Lady Gilda right in the starboard side, causing a massive explosion and tearing a hole right in her side. SPYGOD shouts and tries to hold on for dear life, only to be flung from the flying saucer as it goes into a swift death spiral -- arcing up into the clouds and off to the South as it goes.

"Bee-Bee!" he shouts as he activates his jetpack, realizing he's lost his nearly-depleted gun to Davy Jones' !@#$ing closet: "Are you okay, you mangy Russian !@#$ball? Answer me!"

There's nothing but the sound of the saucer rattling apart. He can't tell over all the other noises and stimuli if his hard-drinking feline companion is alive, dead, or somewhere in-between.

Schroedinger's !@#$ing Demon Cat, he thinks, scowling, and pulls out a pair of knives. 

Up ahead of him, the Imago are coming down to try and finish what the Fliers' weapons started. He grins and shoots up to meet them in battle.

"Picked the wrong !@#$ing day to be here, you !@#$ing tin-plated alien !@#$s!" he shouts as he hurls himself knives-first onto the skull of the closest one: "Let dirty uncle SPYGOD show you how to-

* * *

die, already!" the Talon shouts, kicking the Special she's been pulverizing for the last minute and a half right in the face-plate. With a squeal and the crashing of glass, it goes down, dropping its gun as it does.

And there are so many more right behind it.

"Can't you do another burst, yet?" The Owl yells at the new New Man, who's quite winded and having to rely on a weapon he's looted from their enemies.

"Not just yet," he says, amazed at how out of breath he actually is: "I'm having a hard time recharging. I've never had this happen before..."

"Get over it, please," Talon says, grabbing the gun from the one she just dropped and dropping a few more of them before ducking behind cover: "We really need what you have, right now."

"Politeness, dear," the Owl chides her protege, moments before kicking the Special coming towards them right back into his fellows: "I'm sure our friend's doing the best he can."

"Believe me, I wish I could get over this," he says, clutching at his chest: "It's like... someone's borrowing my power again?"

The Owl considers what that could mean, and smiles just a little, in spite of-

* * *

everything, Thomas is somehow still alive. But it's up to them to find a way to keep him like that.

Winifred, Mark and the SCOUTS hurtle down seemingly endless corridors and ramps, listening to Wayfinder's instructions as he follows them on the cameras, watching them roll the maimed boy's gurney so fast it's a wonder the wheels haven't flown off yet.

"Up ahead, on the left," they hear him say: "The medical facility's there. I have no idea what half of it does, but there should be a machine that puts people into stasis... whatever that means..."

"I know exactly what it means," one of the SCOUTS says: "We put him in there, and it effectively freezes him. He doesn't get any worse, and that gives us time to get the specialists together to save him."

"Sounds like a !@#$ing winner," Winifred says, getting ready to turn the cart to the left.

"Young lady, I don't mind telling you that your language has deteriorated quite a bit," Mark says.

"Just wait til we've got him stabilized," she says, not really giving a !@#$ right now.

Inside the room they crash into are several clear, plastic pods -- each perched on a high-tech dais. All of them light up as they come into the room, and begin speaking easy to understand directions.

"Put him in, huh?" one of the SCOUTS says: "I bet we couldn't figure that out..."

"Less talking, more hefting," Winifred says, and, after they get the burned stump of a boy alongside the closest pod, they all put their hands under him, and -- one, two, three -- put him into the plastic bubble, and then yank his portable life support machines away.

At first, nothing happens. But then the dais lights up as it begins to read his DNA sequence, and diagnose his many ailments. A strange, fuzzy light suffuses the pod, rising and falling in brightness along with the humming of the machine it's connected to.

And then it says that it has begun uploading...

"No, no," Mark says, reaching over to what looks like the main panel: "We want to put him into stasis. Do you understand? Stasis."

"The order is understood," the machine says in a weird, Douglas Rain kind of voice: "However, it cannot be obeyed."

"What do you !@#$ing mean it can't be obeyed?" Mark shouts: "Obey! Put the boy in stasis!"

"According to protocol A-1, uploading of Thomas Samuels is called for," the computer announces: "This order cannot be countermanded."

"What do they mean by uploading?" one of the SCOUTS says, looking around nervously.

"Just what it !@#$ing sounds like," Winifred says, shoving Mark out of the way and trying to get the computer to obey them: "I will !@#$ing disconnect you and use you as a coffee maker if you don't !@#$ing do what we want!"

"Uploading beginning, now," the computer says. Winifred screams and pounds the controls to no avail. The SCOUTS run around, trying to find something to do that will help.

"Wayfinder, can you do something from where you are?" Mark shouts, looking up at the nearest camera he can find: "This computer's trying to kill him!"

"I'll see what I can do," the old man lies, getting to his feet and turning off the communicator he was using. 

He doesn't want the others to hear this.

"You knew this was coming?" his visitor says, stepping out of the shadows.

"I thought as much," he says: "I know how to find you, so it makes sense you'd come for me. And I've felt you nosing around me for days, now, just like a dog."

"Woof woof," the man says, grinning: "That why you kept your bitch around for so long? Did you figure you were safer that way?"

"No. I know what you'd do to her," the old man says, stepping to the side of the monitor bank: "But I also knew you couldn't resist doing it to me, instead, when I was alone. That way you could leave me for the others to find, and imagine their shock."

"Well... that's pretty much correct, old man," his visitor says, slowly moving to close the distance between them: "You know what I am, I take it?"

"I do, yes."

"Oh, please say it," the man says, holding out his hands in a pleading gesture: "So few people on this sorry world have any idea what I really am-"

"A pile of !@#$ wrapped in human skin that thinks it's a man," Wayfinder says, no longer moving, but fixing the man with a flinty stare: "You're a thing that's best kept in the wet dark under a rock, along with all the other nasty pieces of creation. You're the reason people like me have to come up with bull!@#$ myths and stories to explain to children how the Creator could have thought to make something like you, instead of kind and gentle things. And you're so far gone that nothing I could ever say or do would shame you, or call you to a higher code."

"Oh, I have a higher code," the man replies, pulling out a very long, sharp knife that's been rubbed in what looks and smells like human !@#$: "You just can't see it, you being so debased by what you think are virtues."

"Well, I guess the wasp that lays its eggs in a dead child's belly thinks its a hero, too."

"So, do you know what happens now?"

"I know what you think is going to happen, wasichu," Wayfinder says, pulling out a knife of his own and making ready to fight: "But I guess we'll find out, won't we?"

"I guess we fucking will," the other SPYGOD says, grinning ear-to-ear and charging in for the kill.

And, as they fight -- and one of them dies -- the sounds of Thomas' unstoppable uploading gets louder and louder behind them.

(SPYGOD is listening to A Question of Time (Depeche Mode) and having a Wake Up Dead stout)

Wednesday, March 13, 2013

10/4/12 - 10/10/12 - The Lights Growing Gradually pt. 4

10/10/12

In an undisclosed location, a young man comes into his darkened workroom, bringing a cup of morning coffee with him. The mug says EVIL GENIUS.

He sits at his cluttered desk, and wakes up his computer. Once it pops into life it gives him all the information he'd told it to watch for, and he smiles at what it tells him.

His phone rings, and he answers it: "Yes? ... Yes. I think we are. ... I'm pretty sure. I'll get in touch with her and see, but I think she's taken what I said to heart. 

"Okay, good to know. Let them know I'm ready when they are-

"Oh, that quickly? Well !@#$, Ben. I'm impressed.

"Okay, will do. You can count on me...

"Yes, I do know what you said about hanging separately. No worries, here. I'm all in.

"You too. Talk to you soon, old man."

He puts the phone down and smiles.  His eyes glow purple as he sips his coffee, and violet sparks jump from his teeth to the cup.

"Let's go change the world," he says to himself. 

* * *

"... still reeling from the events of yesterday afternoon. We're not entirely sure what's happening inside Neo York City, today, Wolf, but one thing's for sure. Something just changed, here and now. And the world we thought we knew has been turned upside down."

"What do you mean, Bob? Can you at least tell us what's happening where you are?"

"I can. I'm by what's left of the west end of the Queensboro Bridge. It's... well, as you can see behind me, it's a mess."

"You mean the Ed Koch Bridge, Bob?"

"Well, Wolf, no one here calls it that. It's Queensboro to the people who used it every day to get back and forth from Queens to Manhattan. And now it's a mess of twisted metal and broken concrete. Dozens of civilians dead, hundreds wounded."

"And you're saying this was done by the Specials? The rapid response troops the Imago have been using as security worldwide?"

"That's correct, Wolf. There was a massive car chase, all the way up 25 from the Eastern outskirts of Queens. A lot of armed men who have been identified by the police as being suspected of Mafia involvement were chasing a white van, shooting and trying to run it off the road. It got as far as the west end before coming to a halt, and then they got out of their cars and started shooting at it-"

"Right, and we have some amateur footage of that. A commuter named Ed Jones was kind enough to film it on his phone and post it to his youtube account. This footage you're seeing has not been retouched, and, Bob, I'm presuming you can see this, too?"

"Yes I am. Now, what you're seeing is all these armed men firing at a white van. We're told by the authorities that these men chased it all the way from Queens because they were after the masked vigilante known as The Black Card-"

"Okay, and that's the body they found at the scene, right?"

"Well, Wolf, that's going to be hard to say, for reasons you'll see soon enough. But he had an accomplice, and that's the woman you can see in this film, shooting back at the men."

"Do we know who she is?"

"No we do not. As you can see in the film, she throws a smoke grenade, right about here, and then high-tails it down the bridge. About five seconds later the van catches fire. The police are saying it was an incendiary device, which is what's made it hard to really identify the Black Card, if that was indeed him."

"And then... well, they take off after her, and then we see the Specials teleport in. There's a lot of scared people in cars, and they're trying to get out of their way, and... what are we seeing, Bob? Is that what we think it is?"

"It is, Wolf. The Specials marched across the bridge and turned it into a giant kill zone. They shot everything moving. The suspected mobsters, the people in their cars, everything. And they kept marching and firing, chasing after the female accomplice as she ran to the other side of the bridge."

"Okay, and you can actually hear people screaming and crying for them to stop. I think that Mr. Jones is screaming for them to stop."

"He is, yes. And then this happens."

"That's Bronze and Blue, right? One of the Imago from New York State, right?"

"Yes, it is. He looks right at Ed, and you can hear Ed screaming at him to stop them. To just stop them from killing any more people. And then there's that flash of light from the eyes of the Imago, and we hear Ed scream. Then the camera's falling down, and looking up..."

"And then that boot, coming down on it."

"That's right, Wolf. We just saw an Imago execute an American citizen without trial, right on the spot, for filming their Specials killing civilians while trying to quell an armed riot."

"Alright, so, as difficult as it is to process that, and just setting the reality of what this means aside, what happens next? You've been talking to people who were watching at the time, and people who are there, now?"

"Well, the Specials didn't stop, Wolf. They kept marching across the bridge, firing and firing. And then they chased her down the off-ramp. But the moment they actually got onto the ground, something happened. People who were there said it was like the first few times the city woke up, and the people who were there were all snatched up by force fields and moved out of harm's way. Only the Specials were all picked up and flung right out of the city, just like the planes that one time those terrorists tried to fly planes into them, back in 2001, and the last time the city was attacked, last year."

"And has it done that before?"

"Not that anyone knows. And it didn't just hurl those Specials out, Wolf. The reports I'm getting say that all of the ones in the city were tossed out. And any that have tried to teleport in since then have been flung right out again."

"What about the Imago?"

"The same, Wolf. They're not even on the ground a second before they're up and flying away."

"And what's going on in the city? Are there riots? Crimes of opportunity?"

"No, Wolf. No one's doing anything violent, at least as far as we can tell. There's a makeshift memorial for the people who were killed and a lot of people are there, putting down flowers and wreaths. The police have called for calm and order, and I think the mayor is going to make a public statement sometime today."

"Now, I did hear something that sounded a little weird. There are apparently reports of street people setting up portable televisions in public places, all over?"

"That's true, Wolf. In fact, I even saw one. I asked him what he was doing and he just smiled at me and said 'turn on, tune in, drop out.'"

"Well, that's a blast from the past. But I thought televisions weren't working any longer, Bob?"

"I thought so, too. But there's something being broadcast on them. I'm just not sure what, yet."

"And what about that woman who was being chased by the Specials? Do we have any news on her? Is she still alive, or...?"

"That's another unanswered question, Wolf. Eyewitnesses say that she was wounded but still running when the Specials were being flung away. No one's seen her since. We have no idea who she was, but we figure that the whole world saw her on that video. It's only a matter of time before her identity is made known."

"Alright. Thank you, Bob. We're going to go back to the Situation Room, here, for a moment..."

* * *

They say that Japan is as close as you can get to being off the planet without actually leaving it. If that's true, then the world-famous Harajuku district, in Tokyo, must be the launching pad.

The real blastoff doesn't happen until Sunday, when every grey-faced wage slave with a few Yen to scrape together for a cool costume will be down at the park, pretending to be something they're not. But until then, there's always the crazy fashion shops and unique boutiques, selling their wares to the dedicated and curious alike.

And there's also the bars and cafes, each dedicated to a different subsect: bars where everyone dresses like anime characters, coffee houses for "blackface" players, rockabilly diners -- anything you could imagine. There's even a bar that caters to people who like to dress up like the Imago, though the clientele are being a little circumspect, today.

Which is why it's not so outrageous to find a SPYGOD PLACE, here, in spite of everything that's happened in the last year.

It's a dark, 50's-style bar, serving drinks and food they stole from the menu of the nearest rockabilly establishment. It's full of posters of SPYGOD, the COMPANY, the Liberty Patrol, and the Freedom Force in action, and features fairly decent replicas of their costumes up on the walls, and special gadgets and weapons under glass behind the bar. The staff dress like COMPANY Agents from the 50's, and the clientele dress as Strategic Talents, supervillains, science terrorists, famous enemy agents, and the like.

(Their number one selling t-shirt has a freeze frame of SPYGOD shooting the President, with the phrase GET YOU THE HOT BULLETS TO DIE!!! on it. Available in white, black, and pink; sizes S, M, L.)

Tonight, the bar is quite packed. There's a party going on at one of the central tables, and the normal customers are quite in awe of how good their costumes are. If they didn't know any better, they'd swear that SPYGOD, himself, was sitting at the table, along with the President he shot. But that's just impossible, surely.

(Conversely, they have no idea who the other people at the table are. Two Indians, some scruffy-dressed big guy with a large beard, a black man in a nice suit, and some insane-looking old, white guy in weird prescription eyeglasses? It must be some international group from a nearby university, out for a drink or something.)

"You always take us to the nicest places, SPYGOD," Mikhail grunts, downing what must be his third bloody mary: "Are you certain we are safe here?"

"Safe as !@#$ing houses," SPYGOD replies, knocking down a beer and gesturing to the server to set everyone up again: "Everyone here just thinks we're !@#$ing re-enactors. And that big !@#$ black box in the center of the table's scrambling our conversations and turning them into Japanese conversation. So far as anyone outside the table knows, we're talking !@#$ about our professors."

"Clever," Khalil says, wishing he could remember what he needed to tell SPYGOD: "Is that one of your devices, then?"

"It's courtesy of our friends at Ju Kikan," the President says: "And before anyone asks -- no, they will not be joining us, tonight. They're willing to do a deal with us, but I think they're not sure about you all, yet."

"Feh," Dosha Josh says: "It's not unusual. The leader of Ku Kikan hardly ever came to our little meetings, either. I don't think he trusted us. Not completely."

"The infamous Mister 9," Mikhail says, raising his empty glass to his memory: "The Tsar is dead. Long live the Tsar."

"So what are you wanting to talk to us about, then?" Dr. Krwi asks, regarding his straw-wrapped bottle of barenjager: "Is there something we can do for you?"

"Yes, there is," the President says, looking at each man in turn: "SPYGOD tells me that each of you is still in touch with what's left of your countries' real governments. And that some of them are in touch with what's left of their allies. I'm going to want to talk to them, fairly soon, about what we're going to do once the Imago are done."

The men all fall silent, look at one another, and then look back at him.

"You have to be joking," Dosha says: "With all respect, sir... do you have any idea how far underground they are right now? I'm barely in contact-"

"No one in Poland is worth a !@#$," Krwi sighs: "Worse than the Communists at this point."

"I'm not even going to get into how bad things are in my country," Khalil sighs. 

"And as for Russia, well..." Mikhail says, casting a look in SPYGOD's direction: "We still do not have a full understanding of what has happened there."

"Neither do I, come to think of it," the President says, giving SPYGOD a look.

"Look, you all !@#$ing knew it was coming around," SPYGOD says, getting his beer and smiling at the ersatz Agent who gives it to him: "And after everything we've learned and done, recently, it's got to be sooner rather than later. !@#$, it's starting now, in case you didn't see the news from Neo York City. And right now, we're the ones who are spearheading this !@#$ing thing."

"Which 'we' do you mean?" Dr. Krwi asks: "We at this table? We and our countries?"

"He means we, as in America," the President says, pointing to the two of them. 

"It is always nice to know the Americans are in charge," Khalil sighs.

"Exactly," SPYGOD says: "And do you know why we're in charge? Because we're the ones who are !@#$ing getting !@#$ done. Always have been, in case you didn't !@#$ing notice. You all are too busy !@#$ing arguing and debating, and by the time you've got a !@#$ idea hammered out we've already beaten back the !@#$ thing and taken its skull. And then you complain our troops are getting fresh with your hookers-"

"I might just be leaving, now," Dosha says, gesturing to Anil, who nods and makes ready to teleport them out of there.

"That's not the point, here, Dosha," the President says, leaning forward and raising a hand: "We don't want this to be unilateral. We want this to be a group effort. It has to be. If we take the point on this, we might win the war, but we're going to screw up the peace and the reconstruction really badly. Especially if we have to do some of the things we may have to do."

"Such as what?" Dr. Krwi asks.

"I think you know," SPYGOD says, having a pull on his beer. 

Dr. Krwi looks at the President, and then SPYGOD. Then he puts down his drink, and crosses himself. The others look at him funny, but no one cares to elaborate.

"So are we all gonna share the !@#$ responsibility, risk, and reward on this, or are you all gonna make !@#$ing excuses about not being able to find your leaders and their friends, and then complain that America !@#$ed it up, again?" SPYGOD asks: "Because I don't have the !@#$ time to hear excuses, gentlemen. We're !@#$ing meeting with Mister 10 tomorrow. We're !@#$ing putting the final big !@#$ plan into action not long thereafter.

"And when it goes off, we're gonna need everyone on board for what happens next."

"Especially after you do what you're going to do," Dr. Krwi says.

"What I might have to do," SPYGOD says, holding up a finger: "I'm hoping we can !@#$ing circumvent that."

"Does someone want to say what this something is?" Mikhail asks.

"Not really, no," the President says, looking at SPYGOD: "If we're lucky, it won't come to that."

"My people swear they can knock them out without having to do it," SPYGOD says: "But there is something we are going to have to do, gentlemen. And it's a doozy."

He holds up a piece of paper and shows the whole group. Dr. Krwi puzzles over it and shrugs. Everyone else's jaws drop to the table.

"You would not," Mikhail says.

"I did not think it existed," Khalil says: "I thought it was only a myth..."

"It is no myth," Dosha says: "it is very real. And if you press it-"

"When I press it," the President says: "It will deprive the enemy of their greatest asset on this planet. It will give the people their freedom and their minds back."

"And it will set this planet back decades," Mikhail sighs: "Mister President, there must be another way."

"Then talk to your leaders, tell them what we're up against, and ask them to find another solution," the President says, taking the paper from SPYGOD and thumping it down on the table: "Because from where I'm sitting? It's an unavoidable casualty of war."

And then there is silence at the table in the SPYGOD PLACE.

* * *

Ladies and gentlemen of the world, your attention please.

I am a man of few words, and so I shall keep this message short and to the point.

You may not remember me, though I am something of a legend amongst certain circles. 

But from here on out, when you hear the name Doctor Kyklops, I hope it will be held in the highest of esteem.

The reason for this is simple. I am about to conquer the world.

Now, I am certain you may be asking yourselves "What of the Imago? Do they not now rule?"

And you would be right to ask that. 

But I ask you, ladies and gentlemen: "What of the Imago?"

Oh, they may seem scary. They may have the numbers and the power. They have have taken control of certain key services and the like.

But I? I have decades of experience in this sort of thing, whereas they only just arrived.

I also possess an army the likes of which they have never seen, nor ever reckoned with.

And finally? I have the iron will necessary to do this. The will to take on the entire world.

The will to power.

Before that, their might is nothing.

And so begins the war. 

As you hear these words, my army is flying towards their space elevator, and will tear it from the ground and fling it at them. All who stand before them shall be crushed. All who stand with the Imago will die.

Your best chance to survive is to stay inside. You have my word that no one who submits will be harmed in the slightest. 

My rule will be fair but firm... but we can speak of this when victory is mine.

For now, stay indoors, and pray to what gods you call yours. Today is the war. Tomorrow, the victory. 

And after that, the world is mine.

(SPYGOD is listening to SEQ666 P.U.L.S.E. (Front 242) and having a Scorpion Death Rock)

Saturday, March 9, 2013

10/4/12 - 10/10/12 - The Lights Growing Gradually pt. 3

10/9/12

"Just leave me," the Black Card says, groaning in the passenger seat of the van as he tries to keep his insides from plopping out into his lap: "That's an order, kid... leave me..."

"Like !@#$ i will," Whisper says, gritting her teeth and swerving the vehicle any which way it will go to keep just ahead of the bullets. The good news is that, at this time of day, 25 going into Manhattan isn't chock-full of commuters. The bad news is that it's far from deserted, and there's going to be a rolling tailback any second now, coming back from the bridge.

And even if it doesn't materialize, there's still the !@#$ bridge, itself.

She isn't even bothering to look in the rear view mirror, anymore. She knows what she'll see there: every black car in Queens -- all full of angry goombas, all armed to the !@#$ teeth and beyond, and all wanting a piece of them for what they just did.

"Stupid," she mutters for the tenth time since the op they went on this morning ended in a monumental !@#$-up. Stupid for not planning this better. Stupid for not having a real exit strategy. Stupid for not doing a million different things, or making a million different decisions.

Stupid for getting sloppy and soft, and trusting too much in chance and luck, and believing that they couldn't even be scratched by their enemies.

Stupid, pure and simple. And now she was going to die, and take the whole !@#$ world with her.

* * *

All she had to do was fail to kill someone. How hard could that be?

The five Families were having a meeting, that morning. They were going to be deciding what to do about this Imago situation. They tried to hand out an olive branch, back in May, after the President was executed, but were told that they were an "unfortunate anachronism, and one that would shortly be rectified."

At least, that's what the sole surviving member of their delegation said that they said. There may have been more things said, but after what they did to the four other people who accompanied him, this rather hard fellow -- well-known for his barely-checked brutality -- would rather sit in his room and drink himself into oblivion than elaborate.

And that said all that needed to be said about their attitude towards the Families.

So, after a few months of having only a black market to work with, and finding it hard to compete with various other organizations, they were hurting. The money was drying up, and -- between those other organizations fighting for turf, and the efforts of "that crazy !@#$ing vigilante" --  the body count was getting high. The soldiers were scared, the lieutenants were grumbling, and decisive action was needed to maintain order and discipline.

Hence the meeting, which was held in a back room of the best-protected home of the oldest and most powerful member of the most influential Family, who was also the least rational of the bunch. There, behind strong walls and sound-baffling devices, the five men of influence would have a good meal, and debate whether to throw in with their rivals, serve them up to the Imago, or pursue other avenues of revenue.

(They were also going to talk about the crazy vigilante, though that might wait until dessert turned to drinks. No one wanted to talk about him sober.)

Such a meeting was supposed to be hit-proof. The special room was in the best reinforced house that millions of dollars in blood money could buy, complete with total surveillance packages. They had all their muscle -- some enhanced, some just !@#$ good, some both -- inside and outside the house, watching for anything out of the ordinary. They had a secure perimeter, with armed men walking around the trees and bushes in an endless circuit. They even had a psychic or two, lounging outside the secure room and waiting to feel the build-up of negative vibes that would indicate a bullet about to be fired their way.

But nothing ever truly is hit-proof. Not in this day and age, anyway.

Not when you have a very special sniper rifle that fires straight and sure up to a mile away. Not when you have bullets that can go through mega-armored alien spaceships, to say nothing of wood, brick, and steel. Not when you have a sight that can see though such things as though they weren't there.

And certainly not when you have, as a last ditch effort, a remote-controlled car bomb that can turn an entire city block into dust and toothpicks, to say nothing of someone's fancy estate house.

So that was the plan, at least as far as Black Card understood it. Sit a little under mile away, shoot the five heads of the lesser families, one by one, and then drive by to shoot out their cars -- just to say "!@#$ you," and leave no doubt in anyone's mind who was responsible.

That was the plan, at least as far as Black Card understood it. But Whisper had a different understanding.

And now he's dying because of it.

* * *

A hail of bullets fly through the back of the van, shattering the windshield. Thankfully, the walls behind their seats are armored against such things, but having flying glass rake across her face, followed by rushing wind, makes driving just that much more interesting.

Black Card's gone unconscious again, so she punches him in the shoulder, right at a nerve cluster. He shouts at the pain and starts forward, and then goes back to holding his insides in.

"No sleeping, soldier!" she commands, hanging a quick left and trying to get over to the inside lane: "You're staying with me, got it?"

"Let me just take them out with me..." he begs: "I'm not gonna !@#$ing make it..."

"You will."

"I won't."

"!@#$ that !@#$. You are living though this."

"Honey, I-"

"It's Whisper, you son of a !@#$," she hisses, trying not to cry: "It's Whisper when I'm working."

"You call this working?" he says. It's a moment or two before she realizes it was as close as he comes to a joke, but by then he's started laughing. It's dark and unsettling, and there's blood coming from his nose as he does.

And that's when she realizes that this old, barely-sane soldier she made the mistake of falling in love with is going to die, after all. 

* * *

"How are we on time?" he'd asked as they lay atop the van, just over a mile east from the house they were aiming at. There's a special tarp draped over them: one that keeps them cool and masked from electronic surveillance. 

And, given the power of the weapon they're about to use, they don't even have to have the barrel of the gun poking out from under it.

"Just fine," she'd said, delicately adjusting the sight, and smiling to see how clear the targets were: "This is a really nice !@#$ing piece. Where did you get it?"

"Friend of an enemy of an ally," he says, putting a small pair of binoculars up to his eyes: "These came with it. I can see what you see."

"Now there's a scary thought," she says, chuckling to avoid cursing. This changes things, and not for the better.

"I like to see things through your eyes," he replies. And she knows what he means.

She smiles and snuggles a little closer to him, in spite of it all. He doesn't move closer, but he doesn't move away, either. He just stays there, solid and warm. 

Comforting in his trust. 

And she realizes that, in less than ten minutes, she's going to break that trust open like a stepped-on egg. That makes her wince, just a little, but she does her best to mask it.

"All five of them in three seconds," he says: "Can you do it?"

"Oh yeah," she says, watching them all come into the room and get ready to sit down: "Just waiting for the first course to be served. I always wanted to blow someone's brains into their caprese..."

* * *

The muscle is ramming the back of their van, now. Another car is trying to move alongside, either to get ahead of them or slam them into the side of the road, which is the risk she took getting over to the left. But at least now she doesn't have to worry about two vulnerable sides.

The car to her immediate right is a massive, green SUV with a clearly panicked family inside. They can't get out of the lane they're in to save their lives, and every time they speed up or slow down Whisper matches their speed, just to keep them from giving the car behind them the opening they need to get alongside.  

She feels bad for the family (mother, father, two children in the back) but cannot help them; they have to stay where they are or else the bastards will have an open field of fire on the right side of the van. And if they do, they'll hit Black Card.

The old man wakes up with each jolt, cursing and growling at the pain. She'd hand him a gun to fire back but he'd need both hands, and then he'd unwind all over himself and bleed out faster. 

And she needs both hands on the wheel.

"!@#$ it !@#$ it !@#$ it !@#$" she curses, wishing she could toss a grenade out the back, or shoot back, or anything.

The bridge looms ahead. There may be a tailback coming their way. If they stop, they are both dead. 

But even if they make it over the bridge, there's no guarantee they won't be dead, there, too. She has no idea if the people she's really been working for, all this time, are going to uphold their end of the deal.

All that she knows is that she's got a mission, and there's more than just her life at stake, here.

* * *

"It's really simple, Whisper," the masked and hooded man had told her, not long after she woke up from that coma and escaped from that hospital: "We need you to do something for us."

"What's in it for me?" she'd asked, doing her best to not act scared by the man or his weird friend. She didn't feel like she was succeeding, though. The fact that they'd just teleported into the hotel room she'd gotten was one thing, but the fact that they'd apparently traced the virgin fake ID she'd rescued from her New Jersey drop box made her distinctly unnerved. 

(She'd only been using it for 24 hours, and already they'd found her? What was up with that !@#$?)

"For you, not a whole lot," the man had said, gesturing that she should sit down in the chair by the bed, which she did. (She'd hidden a gun nearby, after all.)

"My life, then?" she'd asked, smiling at him.

"No," the weird fellow had said, his voice sounding like it came from deep underwater: "That is not ours to give or to take."

"Well, that's a !@#$ comfort-" she'd started to say, but then the masked fellow had handed her an old photograph, and her face fell to see it. 

In the photo was an older man. He was square-jawed and grizzled, and had a look in his eyes like the best parts of his humanity had been torn out of him with pliers. He looked as though he was going to murder the camera for the sin of merely existing.

And she knew that man all too well.

"You worked with the Black Card once," the masked man had said: "Italy. Ten years ago. He was taking out certain illegal business interests, right at the root. You were part of the team he put together to do it. And you two were the only survivors."

"Yes," she'd said, handing the photo back: "We worked very well together. And if you want me to kill him, then you just !@#$ off-"

"That's not what we want," the man had replied, sitting down on the bed and looking her in the eyes: "We want you to go to where he's holed up, in Neo York City, and join him in his crusade. He's taking full advantage of the bad spot the Imago have put organized crime into, and it's only a matter of time before he overextends himself and they get him. We want you to keep him safe, and keep him grounded."

"Why?" she'd asked, looking between the man and the other one: "Do you approve of his war?"

"We need him to keep being successful," the man had replied.

"And when the right moment comes, we need it to fail," the strange one had commented: "We need you to make it fail."

"Why the !@#$ would I do that?"

"To save the world," the masked man had told her. 

And then he'd explained how.

* * *

A tailback. !@#$. She has no choice, now. 

She moves the van over exactly half a lane, pushing the SUV out of the way as she does. There's a crash and a smash as it hits another car in another lane, followed by the accusing sound of someone's horn blaring. It fades away as she leaves the scene of the crime, reminding her of a little brother threatening to tattle as he runs home.

And as she gets past the smash-up, she accelerates the van as fast as it will go, honking her horn and hoping that the big cars and trucks get the !@#$ out of her way, because she's coming right up the middle. 

The first hits are the worst, and actually slow her down. For a terrifying second, she thinks she's going to stop, anyway. In spite of all the weight and reinforced metal this van is packing, it might actually stop. 

But then the muscle behind her slams into her back bumper, forcing her forward into the mashed up crunches of metal, plastic, and glass that used to be a Civic and a Firebird. And then her forward momentum is carrying her on to the next two cars. 

And the next.

And the next.

And the next...

Before long, the people up ahead see what's coming their way and do their best to squeeze out of hers. This makes things go a lot better, as well as faster. And now the muscle has to follow her in a single-file line, down the highway, and they can't shoot over or through each other.

She realizes she's on the bridge, now. She's almost to the island. Almost home. 

She might just make it. This just might work. 

* * *

"What the !@#$ do you mean the gun jammed?" Black Card had shouted as they leaped from the top of the van and ran into it.

"I don't !@#$ing understand it, either," she'd lied, knowing full well that she'd tampered with the fifth bullet so that it wouldn't fire. She'd waited until the five targets were lined up in such a way that she could go from left to right, killing each one in turn until she got to the last one, and then leaving him alive.

That was the real plan, after all. 

"Well, get the !@#$ car bomb moving," he'd said, strapping himself into the passenger seat and getting his gun ready to go: "Have it follow us about a block back. I'll fire at the guards and toss the cards. And then the bomb'll take care of the survivor."

"That it will," she'd lied, knowing full well that the bomb was a, like the last bullet, a total dud. 

The real plan was that she'd leave the least sane and rational Family head alive. They would drive by, shoot them up, and speed away. And rather than be sensible and stay back, the head would most likely order all his muscle to chase after them -- right into the !@#$ing city if necessary -- because he was that sort of guy.

And that is exactly what she was counting on, as that was what the plan called for. 

What she didn't expect, however, was that when they rushed past the mansion, and Black Card put his mask on, opened his sliding door, and started firing at the muscle as they scrambled this way and that to look for the snipers, that someone would be ready and waiting to shoot back.

But there he was, right at the front door: Giuseppe "Madman" Mandino, head of the Mandino crime family, and total sociopath, covered in his fellow heads' brains and blood and holding the sort of gun you don't see every day.

And aiming it right at her partner. 

Before she knew what was happening, the old, !@#$-eyed mobster was firing back at her partner. And then she could see daylight through the back of Black Card's abdomen.

The only reason the bullets didn't kill her is because they went right through her window, trailing bits of his intestines and kidneys with them. And when he collapsed into his seat, holding what was left of his variety meats with his hands, she realized how badly she'd !@#$ed up.

And how badly they needed a miracle.

* * *

"!@#$ yeah!" she shouts, riding a spike of pure adrenalin as they get halfway across the water: "Almost there, hon! Almost there!"

"What's waiting...?" he asks: "Get the doc, yet?"

"Not yet," she says, wondering why she didn't think to call their favorite blackmailed sawbones, yet. Was she just that busy dodging black cars and brutal thugs, or did she realize there was no point?

(He looks terrible. He's not going to make it. She knows this, and it's breaking her heart.)

From somewhere in the distance, she can hear a police siren. Is it for them? Is it up ahead or following behind?

A couple more shots are fired into the back of their van. The metal behind them takes it. The windshield's already gone. The bullets will reach Manhattan before they do.

"Just a little more," she begs the van: "Please just-"

More shooting. A bang. The sick lurching as the wheel decides to do something that she doesn't want it to, and they almost ram right into one of the cars that's gotten out of their way before she gets it under control.

The tires. They've finally done the smart thing and started aiming for the tires.

"!@#$!" she screams, wishing she could toss that grenade out the back, but knowing if she does then the plan fails and this is all for nothing.

She has to get to the island. Manhattan. All she has to do is get there and-

Another shot. Another bang. The other tire.

The wheel lurches the other way. Now she doesn't have to fight to keep it in a straight line, anymore. But they're shredding rubber and running on the rims, and their momentum is slowed down to half of what it was.

If they hit another car they're going to stop. If they stop they're dead.

If they stop, they've failed.

* * *

Italy, ten years ago. It was her and Black Card in the burning warehouse, backs to a wooden crate and down to half a clip apiece. 

The other three mercs were dead. The people who killed them were out there, in the fire, and not afraid of it. In fact, they were !@#$ing laughing. 

It took the two of them a second, but they realized their breathing was synchronized. They also realized that they were holding hands.

He looked at her. She  looked at him. 

"Thank you," he said.

"What for?"

"For this."

"You're paying me for this."

"Not for all of it."

"No,"  she said, smiling: "Not all of it."

They leaned in and kissed, then -- full and deep. A warrior's kiss. The last mark of love and respect two such persons can give one another before the end. 

"I'll go left," he told her, between kisses.

"I'll go right," she told him, biting his lip as he pulled away.

"If you're not at the boat in ten minutes..."

"I'll leave without you."

They looked at each other, and smiled. And then they got up and did what they said they would. Perfectly.

All the way to the mainland, on the boat, she wondered if he'd died, back there, or if he'd just drawn their fire so she could get away. 

She watched the island burn until the dawn.

* * *

"Come on..." she growls, stomping down on the gas as hard as it will go and laying on the horn. Some !@#$head in a jeep isn't getting the message. He's on his cell phone and not paying !@#$ing attention.

"!@#$ you," she mutters, knowing that the burning rubber smell isn't just coming from the back wheels, but from the vents, too. The engine is overheating. When's the last time they changed the oil? Will it hold together?

The jeep isn't getting out of the way. They're so close, yet so far.

"!@#$ you!" she screams: "!@#$ you!"

"Love you, too..." Black Card whispers, eyes closed and drooling blood. He has no idea where they are or what's going on.

She reaches out to take his hand. He squeezes it, and maybe his eyes flicker open for just a second.

"It was worth it..." he whispers as something snaps under the hood and the engine starts juddering: "All of it."

"All of it," she replies just before they hit the jeep.

And then-

(SPYGOD is listening to Juanita/Kiteless/To Dream of Love (Underworld) and having a Moretti)